add shadows. they even take the same shape as the window. hee!
[dana/dcompmgr.git] / render.c
index f31d0b8..f4dd62c 100644 (file)
--- a/render.c
+++ b/render.c
@@ -18,43 +18,56 @@ typedef struct {
     void (*window_show)(d_window_t *w);
     void (*window_hide)(d_window_t *w);
     void (*window_resize)(d_window_t *w);
-    void (*window_reshape)(d_window_t *w);
 
     xcb_render_pictformat_t root_format;
+    xcb_render_pictformat_t argb32_format;
     xcb_render_query_pict_formats_reply_t *pict_formats;
     xcb_render_picture_t overlay_picture;
     xcb_render_picture_t overlay_buffer;
     xcb_render_picture_t root_picture;
     xcb_render_picture_t solid_bg;
+
+    xcb_xfixes_region_t all_region;
+    xcb_xfixes_region_t paint_region;
+    xcb_xfixes_region_t shadow_region;
+
+    double shadowalpha;
+    int xshadowoff;
+    int yshadowoff;
 } data_t;
 
 typedef struct {
     xcb_render_picture_t picture;
+    xcb_render_picture_t shadow_picture;
+    xcb_xfixes_region_t paint_clip;
 } window_data_t;
 
 static void render_paint(d_screen_t *sc);
 static void render_root_pixmap_changed(d_screen_t *sc);
 static void paint_root(d_screen_t *sc, data_t *d);
-static void paint_window(d_window_t *window, data_t *d);
+static void paint_window(d_window_t *window, data_t *d, window_data_t *wd,
+                         gboolean opaque);
+static void paint_shadow(d_window_t *w, data_t *d, window_data_t *wd);
 static void render_update_picture(d_window_t *w, data_t *d, window_data_t *wd);
 static void render_update_root_picture(d_screen_t *sc, data_t *d);
 static void render_free_picture(d_window_t *w, window_data_t *wd);
 static xcb_render_pictformat_t find_visual_format(data_t *d,
                                                   xcb_visualid_t visual);
-static xcb_render_picture_t solid_picture(d_screen_t *sc,
+static xcb_render_pictformat_t find_argb32_format(data_t *d);
+static xcb_render_picture_t solid_picture(data_t *d, d_screen_t *sc,
                                           double a, double r,
                                           double g, double b);
 
 static void render_window_show(d_window_t *window);
 static void render_window_hide(d_window_t *window);
 static void render_window_resize(d_window_t *window);
-static void render_window_reshape(d_window_t *window);
 
 void
 render_init(d_screen_t *sc, int id)
 {
     xcb_render_query_pict_formats_cookie_t ck;
     xcb_pixmap_t px;
+    xcb_rectangle_t rect;
 
     plugin_id = id;
 
@@ -64,7 +77,6 @@ render_init(d_screen_t *sc, int id)
     d->window_show = sc->window_show;
     d->window_hide = sc->window_hide;
     d->window_resize = sc->window_resize;
-    d->window_reshape = sc->window_reshape;
     screen_add_plugin_data(sc, plugin_id, d);
 
     sc->screen_paint = render_paint;
@@ -72,13 +84,13 @@ render_init(d_screen_t *sc, int id)
     sc->window_show = render_window_show;
     sc->window_hide = render_window_hide;
     sc->window_resize = render_window_resize;
-    sc->window_reshape = render_window_reshape;
 
     ck = xcb_render_query_pict_formats_unchecked(sc->dpy->conn);
     d->pict_formats = xcb_render_query_pict_formats_reply(sc->dpy->conn, ck,
                                                           NULL);
 
     d->root_format = find_visual_format(d, sc->super.root_visual);
+    d->argb32_format = find_argb32_format(d);
     d->root_picture = XCB_NONE;
 
     d->overlay_picture = xcb_generate_id(sc->dpy->conn);
@@ -96,7 +108,21 @@ render_init(d_screen_t *sc, int id)
                               d->root_format, 0, 0);
     xcb_free_pixmap(sc->dpy->conn, px);
 
-    d->solid_bg = solid_picture(sc, 1.0, 0.0, 0.0, 0.0);
+    d->solid_bg = solid_picture(d, sc, 1.0, 0.0, 0.0, 0.0);
+
+    d->all_region = xcb_generate_id(sc->dpy->conn);
+    d->paint_region = xcb_generate_id(sc->dpy->conn);
+    d->shadow_region = xcb_generate_id(sc->dpy->conn);
+    rect.x = rect.y = 0;
+    rect.width = sc->super.width_in_pixels;
+    rect.height = sc->super.height_in_pixels;
+    xcb_xfixes_create_region(sc->dpy->conn, d->all_region, 1, &rect);
+    xcb_xfixes_create_region(sc->dpy->conn, d->paint_region, 1, &rect);
+    xcb_xfixes_create_region(sc->dpy->conn, d->shadow_region, 1, &rect);
+
+    d->shadowalpha = 0.2;
+    d->xshadowoff = 2;
+    d->yshadowoff = 2;
 }
 
 void
@@ -109,6 +135,9 @@ render_free(d_screen_t *sc)
         xcb_render_free_picture(sc->dpy->conn, d->root_picture);
     xcb_render_free_picture(sc->dpy->conn, d->overlay_picture);
     xcb_render_free_picture(sc->dpy->conn, d->overlay_buffer);
+    xcb_xfixes_destroy_region(sc->dpy->conn, d->all_region);
+    xcb_xfixes_destroy_region(sc->dpy->conn, d->paint_region);
+    xcb_xfixes_destroy_region(sc->dpy->conn, d->shadow_region);
     free(d);
     screen_remove_plugin_data(sc, plugin_id);
 }
@@ -117,6 +146,10 @@ void
 render_window_free(d_window_t *w, window_data_t *wd)
 {
     render_free_picture(w, wd);
+    if (wd->shadow_picture) {
+        xcb_render_free_picture(w->sc->dpy->conn, wd->shadow_picture);
+        wd->shadow_picture = XCB_NONE;
+    }
     free(wd);
 }
 
@@ -125,6 +158,7 @@ render_window_show(d_window_t *w)
 {
     data_t *d;
     window_data_t *wd;
+    xcb_rectangle_t rect;
 
     d = screen_find_plugin_data(w->sc, plugin_id);
 
@@ -137,6 +171,14 @@ render_window_show(d_window_t *w)
    
     wd = malloc(sizeof(window_data_t));
     wd->picture = XCB_NONE;
+    wd->shadow_picture = solid_picture(d, w->sc, d->shadowalpha,
+                                       0.0, 0.0, 0.0);
+
+    wd->paint_clip = xcb_generate_id(w->sc->dpy->conn);
+    rect.x = rect.y = 0;
+    rect.width = rect.height = 1;
+    xcb_xfixes_create_region(w->sc->dpy->conn, wd->paint_clip, 1, &rect);
+
     window_add_plugin_data(w, plugin_id, wd);
 
     window_ref(w);
@@ -152,6 +194,7 @@ render_window_hide(d_window_t *w)
     wd = window_find_plugin_data(w, plugin_id);
     if (wd) {
         render_window_free(w, wd);
+        xcb_xfixes_destroy_region(w->sc->dpy->conn, wd->paint_clip);
         window_remove_plugin_data(w, plugin_id);
     }
 
@@ -160,23 +203,60 @@ render_window_hide(d_window_t *w)
 }
 
 static xcb_render_picture_t
-solid_picture(d_screen_t *sc, double a, double r, double g, double b)
+solid_picture(data_t *d, d_screen_t *sc,
+              double a, double r, double g, double b)
 {
+    xcb_pixmap_t pixmap;
     xcb_render_picture_t picture;
     xcb_render_color_t   c;
+    const uint32_t vals = XCB_RENDER_REPEAT_NORMAL;
+    const xcb_rectangle_t rect = { 0, 0, 1, 1 };
+
+    pixmap = xcb_generate_id(sc->dpy->conn);
+    picture = xcb_generate_id(sc->dpy->conn);
 
-    picture = xcb_generate_id (sc->dpy->conn);
+    xcb_create_pixmap(sc->dpy->conn, 32, pixmap, sc->super.root, 1, 1);
+    xcb_render_create_picture(sc->dpy->conn, picture, pixmap, d->argb32_format,
+                              XCB_RENDER_CP_REPEAT, &vals);
 
     c.alpha = a * 0xffff;
-    c.red   = a * r * 0xffff;
-    c.green = a * g * 0xffff;
-    c.blue  = a * b * 0xffff;
+    c.red = r * 0xffff;
+    c.green = g * 0xffff;
+    c.blue = b * 0xffff;
+
+    xcb_render_fill_rectangles(sc->dpy->conn, XCB_RENDER_PICT_OP_SRC,
+                               picture, c, 1, &rect);
+    xcb_free_pixmap(sc->dpy->conn, pixmap);
 
-    xcb_render_create_solid_fill (sc->dpy->conn, picture, c);
     return picture;
 }
 
 static xcb_render_pictformat_t
+find_argb32_format(data_t *d)
+{
+    xcb_render_pictforminfo_iterator_t it;
+
+    for (it = xcb_render_query_pict_formats_formats_iterator(d->pict_formats);
+         it.rem; xcb_render_pictforminfo_next(&it))
+    {
+        xcb_render_pictforminfo_t *format = it.data;
+        if (format->type == XCB_RENDER_PICT_TYPE_DIRECT) {
+            if (format->depth              == 32   &&
+                format->direct.alpha_mask  == 0xff &&
+                format->direct.red_mask    == 0xff &&
+                format->direct.green_mask  == 0xff &&
+                format->direct.blue_mask   == 0xff &&
+                format->direct.alpha_shift == 24   &&
+                format->direct.red_shift   == 16   &&
+                format->direct.green_shift == 8    &&
+                format->direct.blue_shift  == 0)
+                return format->id;
+        }
+    }
+    return XCB_NONE;
+}
+
+static xcb_render_pictformat_t
 find_visual_format(data_t *d, xcb_visualid_t visual)
 {
     xcb_render_pictscreen_iterator_t si;
@@ -246,36 +326,10 @@ render_update_picture(d_window_t *w, data_t *d, window_data_t *wd)
                                   wd->picture, px, format,
                                   XCB_RENDER_CP_SUBWINDOW_MODE,
                                   &vals);
-
-        xcb_xfixes_set_picture_clip_region(w->sc->dpy->conn,
-                                           wd->picture,
-                                           window_get_region(w),
-                                           0, 0);
-
     }
 }
 
 static void
-render_window_reshape(d_window_t *w)
-{
-    data_t *d;
-    window_data_t *wd;
-
-    d = screen_find_plugin_data(w->sc, plugin_id);
-    wd = window_find_plugin_data(w, plugin_id);
-
-    /* pass it on, and let the window update it's region before we query
-       it */
-    d->window_reshape(w);
-
-    if (wd->picture)
-        xcb_xfixes_set_picture_clip_region(w->sc->dpy->conn,
-                                           wd->picture,
-                                           window_get_region(w),
-                                           0, 0);
-}
-
-static void
 render_window_resize(d_window_t *w)
 {
     data_t *d;
@@ -312,15 +366,88 @@ render_paint(d_screen_t *sc)
     data_t *d = screen_find_plugin_data(sc, plugin_id);
     d_list_it_t *it;
 
+    xcb_xfixes_copy_region(sc->dpy->conn, d->all_region, d->paint_region);
+
     //printf("-- painting --\n");
+    for (it = list_top(sc->stacking); it; it = it->next) {
+        d_window_t *w = it->data;
+
+        if (!window_is_input_only(w) && window_is_mapped(w)) {
+            gboolean opaque = !window_is_argb(w);
+            window_data_t *wd;
+
+            wd = window_find_plugin_data(w, plugin_id);
+
+            if (opaque) {
+
+                paint_window(w, d, wd, opaque);
+
+                /* remove this window from the paint region, as nothing is
+                   above it, so nothing should draw to this space again */
+                xcb_xfixes_subtract_region(sc->dpy->conn, d->paint_region,
+                                           window_get_region(w),
+                                           d->paint_region);
+                xcb_xfixes_set_picture_clip_region(sc->dpy->conn,
+                                                   d->overlay_buffer,
+                                                   d->paint_region,
+                                                   0, 0);
+            }
+
+            /* save the clip region, when drawing windows (and shadows)
+               below this window, they should use this clip region */
+            xcb_xfixes_copy_region(sc->dpy->conn, d->paint_region,
+                                   wd->paint_clip);
+        }
+    }
+
     paint_root(sc, d);
-#if 1
+
+    xcb_xfixes_set_picture_clip_region(sc->dpy->conn,
+                                       d->overlay_buffer,
+                                       d->paint_region,
+                                       0, 0);
+
     for (it = list_bottom(sc->stacking); it; it = it->prev) {
         d_window_t *w = it->data;
-        if (!window_is_input_only(w) && window_is_mapped(w))
-            paint_window(w, d);
+
+        if (!window_is_input_only(w) && window_is_mapped(w)) {
+            window_data_t *wd;
+            gboolean opaque = !window_is_argb(w);
+
+            wd = window_find_plugin_data(w, plugin_id);
+
+            if (opaque) {
+                /* shape the shadow to the window */
+                xcb_xfixes_copy_region(sc->dpy->conn, window_get_region(w),
+                                       d->shadow_region);
+                xcb_xfixes_translate_region(sc->dpy->conn, d->shadow_region,
+                                            d->xshadowoff, d->yshadowoff);
+                xcb_xfixes_intersect_region(sc->dpy->conn,
+                                            wd->paint_clip, d->shadow_region,
+                                            d->shadow_region);
+                xcb_xfixes_set_picture_clip_region(sc->dpy->conn,
+                                                   d->overlay_buffer,
+                                                   d->shadow_region,
+                                                   0, 0);
+                paint_shadow(w, d, wd);
+            }
+            else {
+                /* use the clip region of the highest opaque window seen so
+                   far, as nothing should be able to draw on top of that region
+                */
+                xcb_xfixes_set_picture_clip_region(sc->dpy->conn,
+                                                   d->overlay_buffer,
+                                                   wd->paint_clip,
+                                                   0, 0);
+                paint_window(w, d, wd, opaque);
+            }
+        }
     }
-#endif
+
+    xcb_xfixes_set_picture_clip_region(sc->dpy->conn,
+                                       d->overlay_buffer,
+                                       d->all_region,
+                                       0, 0);
 
     /* copy the double buffer to the overlay window */
     xcb_render_composite(sc->dpy->conn,
@@ -366,12 +493,8 @@ paint_root(d_screen_t *sc, data_t *d)
 }
 
 static void
-paint_window(d_window_t *w, data_t *d)
+paint_window(d_window_t *w, data_t *d, window_data_t *wd, gboolean opaque)
 {
-    window_data_t *wd;
-
-    wd = window_find_plugin_data(w, plugin_id);
-
     if (!wd->picture)
         render_update_picture(w, d, wd);
 
@@ -381,8 +504,8 @@ paint_window(d_window_t *w, data_t *d)
         int op;
 
         window_get_area(w, &x, &y, &width, &height, &bwidth);
-        op = (window_is_argb(w) ?
-              XCB_RENDER_PICT_OP_OVER : XCB_RENDER_PICT_OP_SRC);
+        op = !opaque ?
+            XCB_RENDER_PICT_OP_OVER : XCB_RENDER_PICT_OP_SRC;
 
         xcb_render_composite(w->sc->dpy->conn,
                              op,
@@ -393,3 +516,20 @@ paint_window(d_window_t *w, data_t *d)
                              x, y, width + bwidth*2, height + bwidth *2);
     }
 }
+
+static void
+paint_shadow(d_window_t *w, data_t *d, window_data_t *wd)
+{
+    int x, y, width, height, bwidth;
+
+    window_get_area(w, &x, &y, &width, &height, &bwidth);
+    xcb_render_composite(w->sc->dpy->conn,
+                         XCB_RENDER_PICT_OP_OVER,
+                         wd->shadow_picture,
+                         XCB_NONE,
+                         d->overlay_buffer,
+                         0, 0, 0, 0,
+                         x+d->xshadowoff, y+d->yshadowoff,
+                         width + bwidth*2, height + bwidth *2);
+
+}