#include "display.h"
#include "list.h"
#include "window.h"
+#include "render.h"
#include "gettext.h"
#include <string.h>
#include <stdlib.h>
xcb_change_window_attributes(sc->dpy->conn, sc->super.root,
XCB_CW_EVENT_MASK, &mask);
+ /* use the render backend */
+ sc->paint = render_paint_screen;
+
sc->winhash = g_hash_table_new((GHashFunc)xcb_window_hash,
(GCompareFunc)xcb_window_compare);
sc->stacking = list_new();