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add windows to the stacking order when they are created, and allow zombie windows...
[dana/dcompmgr.git]
/
screen.h
diff --git
a/screen.h
b/screen.h
index
84798c9
..
5a8ef8d
100644
(file)
--- a/
screen.h
+++ b/
screen.h
@@
-34,4
+34,7
@@
void screen_remove_window(d_screen_t *sc, struct d_window *w);
struct d_window* screen_find_window(d_screen_t *sc, xcb_window_t id);
+void screen_stacking_add(d_screen_t *sc, struct d_window *w);
+void screen_stacking_remove(d_screen_t *sc, struct d_window *w);
+
#endif