add windows to the stacking order when they are created, and allow zombie windows...
[dana/dcompmgr.git] / screen.h
index 84798c9..5a8ef8d 100644 (file)
--- a/screen.h
+++ b/screen.h
@@ -34,4 +34,7 @@ void screen_remove_window(d_screen_t *sc, struct d_window *w);
 
 struct d_window* screen_find_window(d_screen_t *sc, xcb_window_t id);
 
+void screen_stacking_add(d_screen_t *sc, struct d_window *w);
+void screen_stacking_remove(d_screen_t *sc, struct d_window *w);
+
 #endif