render based on a variable number of vertices per window (for shaped windows in the...
authorDana Jansens <danakj@orodu.net>
Sun, 16 Mar 2008 00:10:59 +0000 (20:10 -0400)
committerDana Jansens <danakj@orodu.net>
Sun, 16 Mar 2008 00:10:59 +0000 (20:10 -0400)
commit374d0b94854ed5e1de9f7a8f6ce4013169fc8cc0
tree1b25b3bff36b71665bec72f6f02911b9992dad8a
parent316e0c668051488b2fb727cc29b668dd0e3b215b
render based on a variable number of vertices per window (for shaped windows in the future!)
glxrender.c