made the opengl renderer work - used Xlib's glX instead of xcb's which is all broked...
authorDana Jansens <danakj@orodu.net>
Sat, 15 Mar 2008 22:07:49 +0000 (18:07 -0400)
committerDana Jansens <danakj@orodu.net>
Sat, 15 Mar 2008 22:07:49 +0000 (18:07 -0400)
commit46fe04abe70e8d526395c67806902318082139de
treecc275be3c0a76b89937cf0a3a4d6a040ad68033a
parent2b3f4193d5c3ecb5c04d0392fe4175a9a46fb3ad
made the opengl renderer work - used Xlib's glX instead of xcb's which is all broked somehow.  tricks were needed to make fading work, but it is good now!
Makefile
display.c
display.h
glxcompat.c [deleted file]
glxcompat.h [deleted file]
glxrender.c
screen.c
window.c