sc->window_opacity_change = render_window_opacity_change;
sc->window_damage = render_window_damage;
- d->solid_bg = solid_picture(d, sc, 0xffff, 0x6060, 02020, 0x3030);
-
d->shadowalpha = 0x3333; /* 20% */
d->xshadowoff = 2;
d->yshadowoff = 2;
d->argb32_format = find_argb32_format(d);
d->root_picture = XCB_NONE;
+ d->solid_bg = solid_picture(d, sc, 0xffff, 0x6060, 02020, 0x3030);
+
d->overlay_picture = xcb_generate_id(sc->dpy->conn);
xcb_render_create_picture(sc->dpy->conn,
d->overlay_picture, sc->overlay, d->root_format,