if (val != vid) continue;
val = glxrender_fbconfig_info(fbprops, k, nfbprops,
+ GLX_BIND_TO_TEXTURE_TARGETS_EXT);
+ printf("BIND TO TARGETS %x\n", val);
+
+ val = glxrender_fbconfig_info(fbprops, k, nfbprops,
GLX_DOUBLEBUFFER);
printf("dbl buffer %s\n", val ? "yes" : "no");
if (val) continue;
static const uint32_t attrs[] = {
GLX_TEXTURE_FORMAT_EXT,
- GLX_TEXTURE_FORMAT_RGBA_EXT,
+ GLX_TEXTURE_FORMAT_RGBA_EXT
};
px = window_get_pixmap(w);
if (px && d->fbconfig[depth]) {
wd->glpixmap = xcb_generate_id(w->sc->dpy->conn);
printf("creating pixmap fbcon 0x%x\n", d->fbconfig[depth]);
- xcb_glx_create_pixmap(w->sc->dpy->conn, w->sc->num, d->fbconfig[depth],
- px, wd->glpixmap, 2, attrs);
+
+ xcb_void_cookie_t ck =
+ xcb_glx_create_pixmap_checked(w->sc->dpy->conn, w->sc->num,
+ d->fbconfig[depth],
+ px, wd->glpixmap,
+ sizeof(attrs)/sizeof(attrs[0]),
+ attrs);
+ {
+ xcb_generic_error_t *err;
+ err = xcb_request_check(w->sc->dpy->conn, ck);
+ if (err) {
+ printf("error creating pixmap\n");
+ display_error(w->sc->dpy, err);
+ free(err);
+ }
+ }
glBindTexture(GL_TEXTURE_2D, wd->texname);
- if (0) {
+ {
/*
BindTexImageEXT
1 CARD8 opcode (X assigned)
4 CARD32 num_attributes
4*n LISTofATTRIBUTE_PAIR attribute, value pairs.
*/
- unsigned int len = (4 + 0) * sizeof(uint32_t);
+ unsigned int len = (3 + 0) * sizeof(uint32_t);
uint32_t data[] = {
wd->glpixmap,
GLX_FRONT_LEFT_EXT,
- 0,
- NULL
+ 0
};
xcb_glx_vendor_private(w->sc->dpy->conn,
1330,