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render based on a variable number of vertices per window (for shaped windows in the...
[dana/dcompmgr.git]
/
glxrender.c
2008-03-16
Dana Jansens
render based on a variable number of vertices per windo...
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2008-03-15
Dana Jansens
use translate to place windows, and draw them based...
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2008-03-15
Dana Jansens
draw the root pixmap with the gl renderer, and honor...
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2008-03-15
Dana Jansens
give windows drop shadows in gl
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2008-03-15
Dana Jansens
made the opengl renderer work - used Xlib's glX instead...
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2008-03-11
Dana Jansens
i dunno, even the clear isn't working for gl right now
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2008-03-11
Dana Jansens
i've reimplemented glXChooseFBConfig for xcb
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2008-03-10
Dana Jansens
i dont know why the pixmap creation fails but it does...
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2008-03-10
Dana Jansens
glxCreatePixmap is failing for some reason. if that...
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2008-03-10
Dana Jansens
the xcb_screen_t has extra hidden stuff off the bottom...
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2008-03-10
Dana Jansens
the code is more or less there. have to figure out...
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2008-03-10
Dana Jansens
find the visuals to use, and the fbconfig we want to...
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2008-03-10
Dana Jansens
initialize gl on the overlay window
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