2288dcb9886762ffcbbb3436093e0b98ada7ec62
[dana/openbox-history.git] / openbox / action.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3    action.c for the Openbox window manager
4    Copyright (c) 2006        Mikael Magnusson
5    Copyright (c) 2003-2007   Dana Jansens
6
7    This program is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    This program is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "debug.h"
21 #include "client.h"
22 #include "focus.h"
23 #include "focus_cycle.h"
24 #include "moveresize.h"
25 #include "menu.h"
26 #include "prop.h"
27 #include "stacking.h"
28 #include "screen.h"
29 #include "action.h"
30 #include "openbox.h"
31 #include "grab.h"
32 #include "keyboard.h"
33 #include "event.h"
34 #include "dock.h"
35 #include "config.h"
36 #include "mainloop.h"
37 #include "startupnotify.h"
38 #include "gettext.h"
39
40 #include <glib.h>
41
42 static gulong ignore_start = 0;
43
44 static void client_action_start(union ActionData *data)
45 {
46     ignore_start = event_start_ignore_all_enters();
47 }
48
49 static void client_action_end(union ActionData *data, gboolean allow_enters)
50 {
51     if (config_focus_follow)
52         if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
53             if (!data->any.button && data->any.c && !allow_enters) {
54                 event_end_ignore_all_enters(ignore_start);
55             } else {
56                 ObClient *c;
57
58                 /* usually this is sorta redundant, but with a press action
59                    that moves windows our from under the cursor, the enter
60                    event will come as a GrabNotify which is ignored, so this
61                    makes a fake enter event
62                 */
63                 if ((c = client_under_pointer()) && c != data->any.c) {
64                     ob_debug_type(OB_DEBUG_FOCUS,
65                                   "Generating fake enter because we did a "
66                                   "mouse-event action");
67                     event_enter_client(c);
68                 }
69             }
70         }
71 }
72
73 typedef struct
74 {
75     const gchar *name;
76     void (*func)(union ActionData *);
77     void (*setup)(ObAction **, ObUserAction uact);
78 } ActionString;
79
80 static ObAction *action_new(void (*func)(union ActionData *data))
81 {
82     ObAction *a = g_new0(ObAction, 1);
83     a->ref = 1;
84     a->func = func;
85
86     return a;
87 }
88
89 void action_ref(ObAction *a)
90 {
91     ++a->ref;
92 }
93
94 void action_unref(ObAction *a)
95 {
96     if (a == NULL) return;
97
98     if (--a->ref > 0) return;
99
100     /* deal with pointers */
101     if (a->func == action_execute || a->func == action_restart)
102         g_free(a->data.execute.path);
103     else if (a->func == action_debug)
104         g_free(a->data.debug.string);
105     else if (a->func == action_showmenu)
106         g_free(a->data.showmenu.name);
107
108     g_free(a);
109 }
110
111 ObAction* action_copy(const ObAction *src)
112 {
113     ObAction *a = action_new(src->func);
114
115     a->data = src->data;
116
117     /* deal with pointers */
118     if (a->func == action_execute || a->func == action_restart)
119         a->data.execute.path = g_strdup(a->data.execute.path);
120     else if (a->func == action_debug)
121         a->data.debug.string = g_strdup(a->data.debug.string);
122     else if (a->func == action_showmenu)
123         a->data.showmenu.name = g_strdup(a->data.showmenu.name);
124
125     return a;
126 }
127
128 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
129 {
130     (*a)->data.interdiraction.inter.any.interactive = TRUE;
131     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
132     (*a)->data.interdiraction.dialog = TRUE;
133     (*a)->data.interdiraction.dock_windows = FALSE;
134     (*a)->data.interdiraction.desktop_windows = FALSE;
135 }
136
137 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
138 {
139     (*a)->data.interdiraction.inter.any.interactive = TRUE;
140     (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
141     (*a)->data.interdiraction.dialog = TRUE;
142     (*a)->data.interdiraction.dock_windows = FALSE;
143     (*a)->data.interdiraction.desktop_windows = FALSE;
144 }
145
146 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
147 {
148     (*a)->data.interdiraction.inter.any.interactive = TRUE;
149     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
150     (*a)->data.interdiraction.dialog = TRUE;
151     (*a)->data.interdiraction.dock_windows = FALSE;
152     (*a)->data.interdiraction.desktop_windows = FALSE;
153 }
154
155 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
156 {
157     (*a)->data.interdiraction.inter.any.interactive = TRUE;
158     (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
159     (*a)->data.interdiraction.dialog = TRUE;
160     (*a)->data.interdiraction.dock_windows = FALSE;
161     (*a)->data.interdiraction.desktop_windows = FALSE;
162 }
163
164 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
165 {
166     (*a)->data.interdiraction.inter.any.interactive = TRUE;
167     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
168     (*a)->data.interdiraction.dialog = TRUE;
169     (*a)->data.interdiraction.dock_windows = FALSE;
170     (*a)->data.interdiraction.desktop_windows = FALSE;
171 }
172
173 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
174 {
175     (*a)->data.interdiraction.inter.any.interactive = TRUE;
176     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
177     (*a)->data.interdiraction.dialog = TRUE;
178     (*a)->data.interdiraction.dock_windows = FALSE;
179     (*a)->data.interdiraction.desktop_windows = FALSE;
180 }
181
182 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
183 {
184     (*a)->data.interdiraction.inter.any.interactive = TRUE;
185     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
186     (*a)->data.interdiraction.dialog = TRUE;
187     (*a)->data.interdiraction.dock_windows = FALSE;
188     (*a)->data.interdiraction.desktop_windows = FALSE;
189 }
190
191 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
192 {
193     (*a)->data.interdiraction.inter.any.interactive = TRUE;
194     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
195     (*a)->data.interdiraction.dialog = TRUE;
196     (*a)->data.interdiraction.dock_windows = FALSE;
197     (*a)->data.interdiraction.desktop_windows = FALSE;
198 }
199
200 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
201 {
202     (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
203     (*a)->data.sendto.follow = TRUE;
204 }
205
206 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
207 {
208     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
209     (*a)->data.sendtodir.inter.any.interactive = TRUE;
210     (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
211     (*a)->data.sendtodir.linear = TRUE;
212     (*a)->data.sendtodir.wrap = TRUE;
213     (*a)->data.sendtodir.follow = TRUE;
214 }
215
216 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
217 {
218     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
219     (*a)->data.sendtodir.inter.any.interactive = TRUE;
220     (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
221     (*a)->data.sendtodir.linear = TRUE;
222     (*a)->data.sendtodir.wrap = TRUE;
223     (*a)->data.sendtodir.follow = TRUE;
224 }
225
226 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
227 {
228     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
229     (*a)->data.sendtodir.inter.any.interactive = TRUE;
230     (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
231     (*a)->data.sendtodir.linear = FALSE;
232     (*a)->data.sendtodir.wrap = TRUE;
233     (*a)->data.sendtodir.follow = TRUE;
234 }
235
236 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
237 {
238     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
239     (*a)->data.sendtodir.inter.any.interactive = TRUE;
240     (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
241     (*a)->data.sendtodir.linear = FALSE;
242     (*a)->data.sendtodir.wrap = TRUE;
243     (*a)->data.sendtodir.follow = TRUE;
244 }
245
246 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
247 {
248     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
249     (*a)->data.sendtodir.inter.any.interactive = TRUE;
250     (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
251     (*a)->data.sendtodir.linear = FALSE;
252     (*a)->data.sendtodir.wrap = TRUE;
253     (*a)->data.sendtodir.follow = TRUE;
254 }
255
256 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
257 {
258     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
259     (*a)->data.sendtodir.inter.any.interactive = TRUE;
260     (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
261     (*a)->data.sendtodir.linear = FALSE;
262     (*a)->data.sendtodir.wrap = TRUE;
263     (*a)->data.sendtodir.follow = TRUE;
264 }
265
266 void setup_action_desktop(ObAction **a, ObUserAction uact)
267 {
268 /*
269     (*a)->data.desktop.inter.any.interactive = FALSE;
270 */
271 }
272
273 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
274 {
275     (*a)->data.desktopdir.inter.any.interactive = TRUE;
276     (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
277     (*a)->data.desktopdir.linear = TRUE;
278     (*a)->data.desktopdir.wrap = TRUE;
279 }
280
281 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
282 {
283     (*a)->data.desktopdir.inter.any.interactive = TRUE;
284     (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
285     (*a)->data.desktopdir.linear = TRUE;
286     (*a)->data.desktopdir.wrap = TRUE;
287 }
288
289 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
290 {
291     (*a)->data.desktopdir.inter.any.interactive = TRUE;
292     (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
293     (*a)->data.desktopdir.linear = FALSE;
294     (*a)->data.desktopdir.wrap = TRUE;
295 }
296
297 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
298 {
299     (*a)->data.desktopdir.inter.any.interactive = TRUE;
300     (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
301     (*a)->data.desktopdir.linear = FALSE;
302     (*a)->data.desktopdir.wrap = TRUE;
303 }
304
305 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
306 {
307     (*a)->data.desktopdir.inter.any.interactive = TRUE;
308     (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
309     (*a)->data.desktopdir.linear = FALSE;
310     (*a)->data.desktopdir.wrap = TRUE;
311 }
312
313 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
314 {
315     (*a)->data.desktopdir.inter.any.interactive = TRUE;
316     (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
317     (*a)->data.desktopdir.linear = FALSE;
318     (*a)->data.desktopdir.wrap = TRUE;
319 }
320
321 void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
322 {
323     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
324     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
325     (*a)->data.diraction.hang = TRUE;
326 }
327
328 void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
329 {
330     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
332     (*a)->data.diraction.hang = TRUE;
333 }
334
335 void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
336 {
337     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
338     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
339     (*a)->data.diraction.hang = TRUE;
340 }
341
342 void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
343 {
344     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
345     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
346     (*a)->data.diraction.hang = TRUE;
347 }
348
349 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
350 {
351     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
352     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
353     (*a)->data.diraction.hang = FALSE;
354 }
355
356 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
357 {
358     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
359     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
360     (*a)->data.diraction.hang = FALSE;
361 }
362
363 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
364 {
365     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
366     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
367     (*a)->data.diraction.hang = FALSE;
368 }
369
370 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
371 {
372     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
373     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
374     (*a)->data.diraction.hang = FALSE;
375 }
376
377 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
378 {
379     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
380     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
381 }
382
383 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
384 {
385     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
386     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
387 }
388
389 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
390 {
391     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
392     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
393 }
394
395 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
396 {
397     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
398     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
399 }
400
401 void setup_action_top_layer(ObAction **a, ObUserAction uact)
402 {
403     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
404     (*a)->data.layer.layer = 1;
405 }
406
407 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
408 {
409     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
410     (*a)->data.layer.layer = 0;
411 }
412
413 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
414 {
415     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
416     (*a)->data.layer.layer = -1;
417 }
418
419 void setup_action_move(ObAction **a, ObUserAction uact)
420 {
421     (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
422     (*a)->data.moveresize.keyboard =
423         (uact == OB_USER_ACTION_NONE ||
424          uact == OB_USER_ACTION_KEYBOARD_KEY ||
425          uact == OB_USER_ACTION_MENU_SELECTION);
426     (*a)->data.moveresize.corner = 0;
427 }
428
429 void setup_action_resize(ObAction **a, ObUserAction uact)
430 {
431     (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
432     (*a)->data.moveresize.keyboard =
433         (uact == OB_USER_ACTION_NONE ||
434          uact == OB_USER_ACTION_KEYBOARD_KEY ||
435          uact == OB_USER_ACTION_MENU_SELECTION);
436     (*a)->data.moveresize.corner = 0;
437 }
438
439 void setup_action_addremove_desktop_current(ObAction **a, ObUserAction uact)
440 {
441     (*a)->data.addremovedesktop.current = TRUE;
442 }
443
444 void setup_action_addremove_desktop_last(ObAction **a, ObUserAction uact)
445 {
446     (*a)->data.addremovedesktop.current = FALSE;
447 }
448
449 void setup_client_action(ObAction **a, ObUserAction uact)
450 {
451     (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
452 }
453
454 ActionString actionstrings[] =
455 {
456     {
457         "directionalfocusnorth", 
458         action_directional_focus, 
459         setup_action_directional_focus_north
460     },
461     {
462         "directionalfocuseast", 
463         action_directional_focus, 
464         setup_action_directional_focus_east
465     },
466     {
467         "directionalfocussouth", 
468         action_directional_focus, 
469         setup_action_directional_focus_south
470     },
471     {
472         "directionalfocuswest",
473         action_directional_focus,
474         setup_action_directional_focus_west
475     },
476     {
477         "directionalfocusnortheast",
478         action_directional_focus,
479         setup_action_directional_focus_northeast
480     },
481     {
482         "directionalfocussoutheast",
483         action_directional_focus,
484         setup_action_directional_focus_southeast
485     },
486     {
487         "directionalfocussouthwest",
488         action_directional_focus,
489         setup_action_directional_focus_southwest
490     },
491     {
492         "directionalfocusnorthwest",
493         action_directional_focus,
494         setup_action_directional_focus_northwest
495     },
496     {
497         "unfocus",
498         action_unfocus,
499         setup_client_action
500     },
501     {
502         "iconify",
503         action_iconify,
504         setup_client_action
505     },
506     {
507         "focustobottom",
508         action_focus_order_to_bottom,
509         setup_client_action
510     },
511     {
512         "raiselower",
513         action_raiselower,
514         setup_client_action
515     },
516     {
517         "raise",
518         action_raise,
519         setup_client_action
520     },
521     {
522         "lower",
523         action_lower,
524         setup_client_action
525     },
526     {
527         "close",
528         action_close,
529         setup_client_action
530     },
531     {
532         "kill",
533         action_kill,
534         setup_client_action
535     },
536     {
537         "shadelower",
538         action_shadelower,
539         setup_client_action
540     },
541     {
542         "unshaderaise",
543         action_unshaderaise,
544         setup_client_action
545     },
546     {
547         "shade",
548         action_shade,
549         setup_client_action
550     },
551     {
552         "unshade",
553         action_unshade,
554         setup_client_action
555     },
556     {
557         "toggleshade",
558         action_toggle_shade,
559         setup_client_action
560     },
561     {
562         "toggleomnipresent",
563         action_toggle_omnipresent,
564         setup_client_action
565     },
566     {
567         "moverelativehorz",
568         action_move_relative_horz,
569         setup_client_action
570     },
571     {
572         "moverelativevert",
573         action_move_relative_vert,
574         setup_client_action
575     },
576     {
577         "movetocenter",
578         action_move_to_center,
579         setup_client_action
580     },
581     {
582         "resizerelativehorz",
583         action_resize_relative_horz,
584         setup_client_action
585     },
586     {
587         "resizerelativevert",
588         action_resize_relative_vert,
589         setup_client_action
590     },
591     {
592         "moverelative",
593         action_move_relative,
594         setup_client_action
595     },
596     {
597         "resizerelative",
598         action_resize_relative,
599         setup_client_action
600     },
601     {
602         "maximizefull",
603         action_maximize_full,
604         setup_client_action
605     },
606     {
607         "unmaximizefull",
608         action_unmaximize_full,
609         setup_client_action
610     },
611     {
612         "togglemaximizefull",
613         action_toggle_maximize_full,
614         setup_client_action
615     },
616     {
617         "maximizehorz",
618         action_maximize_horz,
619         setup_client_action
620     },
621     {
622         "unmaximizehorz",
623         action_unmaximize_horz,
624         setup_client_action
625     },
626     {
627         "togglemaximizehorz",
628         action_toggle_maximize_horz,
629         setup_client_action
630     },
631     {
632         "maximizevert",
633         action_maximize_vert,
634         setup_client_action
635     },
636     {
637         "unmaximizevert",
638         action_unmaximize_vert,
639         setup_client_action
640     },
641     {
642         "togglemaximizevert",
643         action_toggle_maximize_vert,
644         setup_client_action
645     },
646     {
647         "togglefullscreen",
648         action_toggle_fullscreen,
649         setup_client_action
650     },
651     {
652         "sendtodesktop",
653         action_send_to_desktop,
654         setup_action_send_to_desktop
655     },
656     {
657         "sendtodesktopnext",
658         action_send_to_desktop_dir,
659         setup_action_send_to_desktop_next
660     },
661     {
662         "sendtodesktopprevious",
663         action_send_to_desktop_dir,
664         setup_action_send_to_desktop_prev
665     },
666     {
667         "sendtodesktopright",
668         action_send_to_desktop_dir,
669         setup_action_send_to_desktop_right
670     },
671     {
672         "sendtodesktopleft",
673         action_send_to_desktop_dir,
674         setup_action_send_to_desktop_left
675     },
676     {
677         "sendtodesktopup",
678         action_send_to_desktop_dir,
679         setup_action_send_to_desktop_up
680     },
681     {
682         "sendtodesktopdown",
683         action_send_to_desktop_dir,
684         setup_action_send_to_desktop_down
685     },
686     {
687         "desktop",
688         action_desktop,
689         setup_action_desktop
690     },
691     {
692         "desktopnext",
693         action_desktop_dir,
694         setup_action_desktop_next
695     },
696     {
697         "desktopprevious",
698         action_desktop_dir,
699         setup_action_desktop_prev
700     },
701     {
702         "desktopright",
703         action_desktop_dir,
704         setup_action_desktop_right
705     },
706     {
707         "desktopleft",
708         action_desktop_dir,
709         setup_action_desktop_left
710     },
711     {
712         "desktopup",
713         action_desktop_dir,
714         setup_action_desktop_up
715     },
716     {
717         "desktopdown",
718         action_desktop_dir,
719         setup_action_desktop_down
720     },
721     {
722         "toggledecorations",
723         action_toggle_decorations,
724         setup_client_action
725     },
726     {
727         "move",
728         action_move,
729         setup_action_move
730     },
731     {
732         "resize",
733         action_resize,
734         setup_action_resize
735     },
736     {
737         "toggledockautohide",
738         action_toggle_dockautohide,
739         NULL
740     },
741     {
742         "desktoplast",
743         action_desktop_last,
744         NULL
745     },
746     {
747         "sendtotoplayer",
748         action_send_to_layer,
749         setup_action_top_layer
750     },
751     {
752         "togglealwaysontop",
753         action_toggle_layer,
754         setup_action_top_layer
755     },
756     {
757         "sendtonormallayer",
758         action_send_to_layer,
759         setup_action_normal_layer
760     },
761     {
762         "sendtobottomlayer",
763         action_send_to_layer,
764         setup_action_bottom_layer
765     },
766     {
767         "togglealwaysonbottom",
768         action_toggle_layer,
769         setup_action_bottom_layer
770     },
771     {
772         "movefromedgenorth",
773         action_movetoedge,
774         setup_action_movefromedge_north
775     },
776     {
777         "movefromedgesouth",
778         action_movetoedge,
779         setup_action_movefromedge_south
780     },
781     {
782         "movefromedgewest",
783         action_movetoedge,
784         setup_action_movefromedge_west
785     },
786     {
787         "movefromedgeeast",
788         action_movetoedge,
789         setup_action_movefromedge_east
790     },
791     {
792         "movetoedgenorth",
793         action_movetoedge,
794         setup_action_movetoedge_north
795     },
796     {
797         "movetoedgesouth",
798         action_movetoedge,
799         setup_action_movetoedge_south
800     },
801     {
802         "movetoedgewest",
803         action_movetoedge,
804         setup_action_movetoedge_west
805     },
806     {
807         "movetoedgeeast",
808         action_movetoedge,
809         setup_action_movetoedge_east
810     },
811     {
812         "growtoedgenorth",
813         action_growtoedge,
814         setup_action_growtoedge_north
815     },
816     {
817         "growtoedgesouth",
818         action_growtoedge,
819         setup_action_growtoedge_south
820     },
821     {
822         "growtoedgewest",
823         action_growtoedge,
824         setup_action_growtoedge_west
825     },
826     {
827         "growtoedgeeast",
828         action_growtoedge,
829         setup_action_growtoedge_east
830     },
831     {
832         "adddesktoplast",
833         action_add_desktop,
834         setup_action_addremove_desktop_last
835     },
836     {
837         "removedesktoplast",
838         action_remove_desktop,
839         setup_action_addremove_desktop_last
840     },
841     {
842         "adddesktopcurrent",
843         action_add_desktop,
844         setup_action_addremove_desktop_current
845     },
846     {
847         "removedesktopcurrent",
848         action_remove_desktop,
849         setup_action_addremove_desktop_current
850     },
851     {
852         NULL,
853         NULL,
854         NULL
855     }
856 };
857
858 /* only key bindings can be interactive. thus saith the xor.
859    because of how the mouse is grabbed, mouse events dont even get
860    read during interactive events, so no dice! >:) */
861 #define INTERACTIVE_LIMIT(a, uact) \
862     if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
863         a->data.any.interactive = FALSE;
864
865 ObAction *action_from_string(const gchar *name, ObUserAction uact)
866 {
867     ObAction *a = NULL;
868     gboolean exist = FALSE;
869     gint i;
870
871     for (i = 0; actionstrings[i].name; i++)
872         if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
873             exist = TRUE;
874             a = action_new(actionstrings[i].func);
875             if (actionstrings[i].setup)
876                 actionstrings[i].setup(&a, uact);
877             if (a)
878                 INTERACTIVE_LIMIT(a, uact);
879             break;
880         }
881     if (!exist)
882         g_message(_("Invalid action '%s' requested. No such action exists."),
883                   name);
884     if (!a)
885         g_message(_("Invalid use of action '%s'. Action will be ignored."),
886                   name);
887     return a;
888 }
889
890 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
891                        ObUserAction uact)
892 {
893     gchar *actname;
894     ObAction *act = NULL;
895     xmlNodePtr n;
896
897     if (parse_attr_string("name", node, &actname)) {
898         if ((act = action_from_string(actname, uact))) {
899             } else if (act->func == action_move_relative_horz ||
900                        act->func == action_move_relative_vert ||
901                        act->func == action_resize_relative_horz ||
902                        act->func == action_resize_relative_vert) {
903                 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
904                     act->data.relative.deltax = parse_int(doc, n);
905             } else if (act->func == action_move_relative) {
906                 if ((n = parse_find_node("x", node->xmlChildrenNode)))
907                     act->data.relative.deltax = parse_int(doc, n);
908                 if ((n = parse_find_node("y", node->xmlChildrenNode)))
909                     act->data.relative.deltay = parse_int(doc, n);
910             } else if (act->func == action_resize_relative) {
911                 if ((n = parse_find_node("left", node->xmlChildrenNode)))
912                     act->data.relative.deltaxl = parse_int(doc, n);
913                 if ((n = parse_find_node("up", node->xmlChildrenNode)))
914                     act->data.relative.deltayu = parse_int(doc, n);
915                 if ((n = parse_find_node("right", node->xmlChildrenNode)))
916                     act->data.relative.deltax = parse_int(doc, n);
917                 if ((n = parse_find_node("down", node->xmlChildrenNode)))
918                     act->data.relative.deltay = parse_int(doc, n);
919             } else if (act->func == action_desktop) {
920                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
921                     act->data.desktop.desk = parse_int(doc, n);
922                 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
923 /*
924                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
925                     act->data.desktop.inter.any.interactive =
926                         parse_bool(doc, n);
927 */
928            } else if (act->func == action_send_to_desktop) {
929                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
930                     act->data.sendto.desk = parse_int(doc, n);
931                 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
932                 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
933                     act->data.sendto.follow = parse_bool(doc, n);
934             } else if (act->func == action_desktop_dir) {
935                 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
936                     act->data.desktopdir.wrap = parse_bool(doc, n); 
937                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
938                     act->data.desktopdir.inter.any.interactive =
939                         parse_bool(doc, n);
940             } else if (act->func == action_send_to_desktop_dir) {
941                 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
942                     act->data.sendtodir.wrap = parse_bool(doc, n);
943                 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
944                     act->data.sendtodir.follow = parse_bool(doc, n);
945                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
946                     act->data.sendtodir.inter.any.interactive =
947                         parse_bool(doc, n);
948             } else if (act->func == action_directional_focus) {
949                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
950                     act->data.interdiraction.dialog = parse_bool(doc, n);
951                 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
952                     act->data.interdiraction.dock_windows = parse_bool(doc, n);
953                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
954                     act->data.interdiraction.desktop_windows =
955                         parse_bool(doc, n);
956             } else if (act->func == action_resize) {
957                 if ((n = parse_find_node("edge", node->xmlChildrenNode))) {
958                     gchar *s = parse_string(doc, n);
959                     if (!g_ascii_strcasecmp(s, "top"))
960                         act->data.moveresize.corner =
961                             prop_atoms.net_wm_moveresize_size_top;
962                     else if (!g_ascii_strcasecmp(s, "bottom"))
963                         act->data.moveresize.corner =
964                             prop_atoms.net_wm_moveresize_size_bottom;
965                     else if (!g_ascii_strcasecmp(s, "left"))
966                         act->data.moveresize.corner =
967                             prop_atoms.net_wm_moveresize_size_left;
968                     else if (!g_ascii_strcasecmp(s, "right"))
969                         act->data.moveresize.corner =
970                             prop_atoms.net_wm_moveresize_size_right;
971                     else if (!g_ascii_strcasecmp(s, "topleft"))
972                         act->data.moveresize.corner =
973                             prop_atoms.net_wm_moveresize_size_topleft;
974                     else if (!g_ascii_strcasecmp(s, "topright"))
975                         act->data.moveresize.corner =
976                             prop_atoms.net_wm_moveresize_size_topright;
977                     else if (!g_ascii_strcasecmp(s, "bottomleft"))
978                         act->data.moveresize.corner =
979                             prop_atoms.net_wm_moveresize_size_bottomleft;
980                     else if (!g_ascii_strcasecmp(s, "bottomright"))
981                         act->data.moveresize.corner =
982                             prop_atoms.net_wm_moveresize_size_bottomright;
983                     g_free(s);
984                 }
985             } else if (act->func == action_raise ||
986                        act->func == action_lower ||
987                        act->func == action_raiselower ||
988                        act->func == action_shadelower ||
989                        act->func == action_unshaderaise) {
990             }
991             INTERACTIVE_LIMIT(act, uact);
992         }
993         g_free(actname);
994     }
995     return act;
996 }
997
998 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
999                      guint state, guint button, gint x, gint y, Time time,
1000                      gboolean cancel, gboolean done)
1001 {
1002     GSList *it;
1003     ObAction *a;
1004
1005     if (!acts)
1006         return;
1007
1008     if (x < 0 && y < 0)
1009         screen_pointer_pos(&x, &y);
1010
1011     for (it = acts; it; it = g_slist_next(it)) {
1012         a = it->data;
1013
1014         if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
1015             a->data.any.c = a->data.any.client_action ? c : NULL;
1016             a->data.any.context = context;
1017             a->data.any.x = x;
1018             a->data.any.y = y;
1019
1020             a->data.any.button = button;
1021
1022             a->data.any.time = time;
1023
1024             if (a->data.any.interactive) {
1025                 a->data.inter.cancel = cancel;
1026                 a->data.inter.final = done;
1027                 if (!(cancel || done))
1028                     if (!keyboard_interactive_grab(state, a->data.any.c, a))
1029                         continue;
1030             }
1031
1032             /* XXX UGLY HACK race with motion event starting a move and the
1033                button release gettnig processed first. answer: don't queue
1034                moveresize starts. UGLY HACK XXX
1035
1036                XXX ALSO don't queue showmenu events, because on button press
1037                events we need to know if a mouse grab is going to take place,
1038                and set the button to 0, so that later motion events don't think
1039                that a drag is going on. since showmenu grabs the pointer..
1040             */
1041             if (a->data.any.interactive || a->func == action_move ||
1042                 a->func == action_resize || a->func == action_showmenu)
1043             {
1044                 /* interactive actions are not queued */
1045                 a->func(&a->data);
1046             } else if (a->func == action_focus ||
1047                        a->func == action_activate ||
1048                        a->func == action_showmenu)
1049             {
1050                 /* XXX MORE UGLY HACK
1051                    actions from clicks on client windows are NOT queued.
1052                    this solves the mysterious click-and-drag-doesnt-work
1053                    problem. it was because the window gets focused and stuff
1054                    after the button event has already been passed through. i
1055                    dont really know why it should care but it does and it makes
1056                    a difference.
1057
1058                    however this very bogus ! !
1059                    we want to send the button press to the window BEFORE
1060                    we do the action because the action might move the windows
1061                    (eg change desktops) and then the button press ends up on
1062                    the completely wrong window !
1063                    so, this is just for that bug, and it will only NOT queue it
1064                    if it is a focusing action that can be used with the mouse
1065                    pointer. ugh.
1066
1067                    also with the menus, there is a race going on. if the
1068                    desktop wants to pop up a menu, and we do too, we send them
1069                    the button before we pop up the menu, so they pop up their
1070                    menu first. but not always. if we pop up our menu before
1071                    sending them the button press, then the result is
1072                    deterministic. yay.
1073
1074                    XXX further more. focus actions are not queued at all,
1075                    because if you bind focus->showmenu, the menu will get
1076                    hidden to do the focusing
1077                 */
1078                 a->func(&a->data);
1079             } else
1080                 ob_main_loop_queue_action(ob_main_loop, a);
1081         }
1082     }
1083 }
1084
1085 void action_run_string(const gchar *name, struct _ObClient *c, Time time)
1086 {
1087     ObAction *a;
1088     GSList *l;
1089
1090     a = action_from_string(name, OB_USER_ACTION_NONE);
1091     g_assert(a);
1092
1093     l = g_slist_append(NULL, a);
1094
1095     action_run(l, c, 0, time);
1096 }
1097
1098 void action_unfocus (union ActionData *data)
1099 {
1100     if (data->client.any.c == focus_client)
1101         focus_fallback(FALSE, FALSE, TRUE);
1102 }
1103
1104 void action_iconify(union ActionData *data)
1105 {
1106     client_action_start(data);
1107     client_iconify(data->client.any.c, TRUE, TRUE, FALSE);
1108     client_action_end(data, config_focus_under_mouse);
1109 }
1110
1111 void action_focus_order_to_bottom(union ActionData *data)
1112 {
1113     focus_order_to_bottom(data->client.any.c);
1114 }
1115
1116 void action_raiselower(union ActionData *data)
1117 {
1118     ObClient *c = data->client.any.c;
1119
1120     client_action_start(data);
1121     stacking_restack_request(c, NULL, Opposite);
1122     client_action_end(data, config_focus_under_mouse);
1123 }
1124
1125 void action_raise(union ActionData *data)
1126 {
1127     client_action_start(data);
1128     stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1129     client_action_end(data, config_focus_under_mouse);
1130 }
1131
1132 void action_unshaderaise(union ActionData *data)
1133 {
1134     if (data->client.any.c->shaded)
1135         action_unshade(data);
1136     else
1137         action_raise(data);
1138 }
1139
1140 void action_shadelower(union ActionData *data)
1141 {
1142     if (data->client.any.c->shaded)
1143         action_lower(data);
1144     else
1145         action_shade(data);
1146 }
1147
1148 void action_lower(union ActionData *data)
1149 {
1150     client_action_start(data);
1151     stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1152     client_action_end(data, config_focus_under_mouse);
1153 }
1154
1155 void action_close(union ActionData *data)
1156 {
1157     client_close(data->client.any.c);
1158 }
1159
1160 void action_kill(union ActionData *data)
1161 {
1162     client_kill(data->client.any.c);
1163 }
1164
1165 void action_shade(union ActionData *data)
1166 {
1167     client_action_start(data);
1168     client_shade(data->client.any.c, TRUE);
1169     client_action_end(data, config_focus_under_mouse);
1170 }
1171
1172 void action_unshade(union ActionData *data)
1173 {
1174     client_action_start(data);
1175     client_shade(data->client.any.c, FALSE);
1176     client_action_end(data, config_focus_under_mouse);
1177 }
1178
1179 void action_toggle_shade(union ActionData *data)
1180 {
1181     client_action_start(data);
1182     client_shade(data->client.any.c, !data->client.any.c->shaded);
1183     client_action_end(data, config_focus_under_mouse);
1184 }
1185
1186 void action_toggle_omnipresent(union ActionData *data)
1187
1188     client_set_desktop(data->client.any.c,
1189                        data->client.any.c->desktop == DESKTOP_ALL ?
1190                        screen_desktop : DESKTOP_ALL, FALSE, TRUE);
1191 }
1192
1193 void action_move_relative_horz(union ActionData *data)
1194 {
1195     ObClient *c = data->relative.any.c;
1196     client_action_start(data);
1197     client_move(c, c->area.x + data->relative.deltax, c->area.y);
1198     client_action_end(data, FALSE);
1199 }
1200
1201 void action_move_relative_vert(union ActionData *data)
1202 {
1203     ObClient *c = data->relative.any.c;
1204     client_action_start(data);
1205     client_move(c, c->area.x, c->area.y + data->relative.deltax);
1206     client_action_end(data, FALSE);
1207 }
1208
1209 void action_move_to_center(union ActionData *data)
1210 {
1211     ObClient *c = data->client.any.c;
1212     Rect *area;
1213     area = screen_area(c->desktop, client_monitor(c), NULL);
1214     client_action_start(data);
1215     client_move(c, area->x + area->width / 2 - c->area.width / 2,
1216                 area->y + area->height / 2 - c->area.height / 2);
1217     client_action_end(data, FALSE);
1218     g_free(area);
1219 }
1220
1221 void action_resize_relative_horz(union ActionData *data)
1222 {
1223     ObClient *c = data->relative.any.c;
1224     client_action_start(data);
1225     client_resize(c,
1226                   c->area.width + data->relative.deltax * c->size_inc.width,
1227                   c->area.height);
1228     client_action_end(data, FALSE);
1229 }
1230
1231 void action_resize_relative_vert(union ActionData *data)
1232 {
1233     ObClient *c = data->relative.any.c;
1234     if (!c->shaded) {
1235         client_action_start(data);
1236         client_resize(c, c->area.width, c->area.height +
1237                       data->relative.deltax * c->size_inc.height);
1238         client_action_end(data, FALSE);
1239     }
1240 }
1241
1242 void action_move_relative(union ActionData *data)
1243 {
1244     ObClient *c = data->relative.any.c;
1245     client_action_start(data);
1246     client_move(c, c->area.x + data->relative.deltax, c->area.y +
1247                 data->relative.deltay);
1248     client_action_end(data, FALSE);
1249 }
1250
1251 void action_resize_relative(union ActionData *data)
1252 {
1253     ObClient *c = data->relative.any.c;
1254     gint x, y, ow, xoff, nw, oh, yoff, nh, lw, lh;
1255
1256     client_action_start(data);
1257
1258     x = c->area.x;
1259     y = c->area.y;
1260     ow = c->area.width;
1261     xoff = -data->relative.deltaxl * c->size_inc.width;
1262     nw = ow + data->relative.deltax * c->size_inc.width
1263         + data->relative.deltaxl * c->size_inc.width;
1264     oh = c->area.height;
1265     yoff = -data->relative.deltayu * c->size_inc.height;
1266     nh = oh + data->relative.deltay * c->size_inc.height
1267         + data->relative.deltayu * c->size_inc.height;
1268
1269     g_print("deltax %d %d x %d ow %d xoff %d nw %d\n",
1270             data->relative.deltax, 
1271             data->relative.deltaxl, 
1272             x, ow, xoff, nw);
1273     
1274     client_try_configure(c, &x, &y, &nw, &nh, &lw, &lh, TRUE);
1275     xoff = xoff == 0 ? 0 : (xoff < 0 ? MAX(xoff, ow-nw) : MIN(xoff, ow-nw));
1276     yoff = yoff == 0 ? 0 : (yoff < 0 ? MAX(yoff, oh-nh) : MIN(yoff, oh-nh));
1277     client_move_resize(c, x + xoff, y + yoff, nw, nh);
1278     client_action_end(data, FALSE);
1279 }
1280
1281 void action_maximize_full(union ActionData *data)
1282 {
1283     client_action_start(data);
1284     client_maximize(data->client.any.c, TRUE, 0);
1285     client_action_end(data, config_focus_under_mouse);
1286 }
1287
1288 void action_unmaximize_full(union ActionData *data)
1289 {
1290     client_action_start(data);
1291     client_maximize(data->client.any.c, FALSE, 0);
1292     client_action_end(data, config_focus_under_mouse);
1293 }
1294
1295 void action_toggle_maximize_full(union ActionData *data)
1296 {
1297     client_action_start(data);
1298     client_maximize(data->client.any.c,
1299                     !(data->client.any.c->max_horz ||
1300                       data->client.any.c->max_vert),
1301                     0);
1302     client_action_end(data, config_focus_under_mouse);
1303 }
1304
1305 void action_maximize_horz(union ActionData *data)
1306 {
1307     client_action_start(data);
1308     client_maximize(data->client.any.c, TRUE, 1);
1309     client_action_end(data, config_focus_under_mouse);
1310 }
1311
1312 void action_unmaximize_horz(union ActionData *data)
1313 {
1314     client_action_start(data);
1315     client_maximize(data->client.any.c, FALSE, 1);
1316     client_action_end(data, config_focus_under_mouse);
1317 }
1318
1319 void action_toggle_maximize_horz(union ActionData *data)
1320 {
1321     client_action_start(data);
1322     client_maximize(data->client.any.c,
1323                     !data->client.any.c->max_horz, 1);
1324     client_action_end(data, config_focus_under_mouse);
1325 }
1326
1327 void action_maximize_vert(union ActionData *data)
1328 {
1329     client_action_start(data);
1330     client_maximize(data->client.any.c, TRUE, 2);
1331     client_action_end(data, config_focus_under_mouse);
1332 }
1333
1334 void action_unmaximize_vert(union ActionData *data)
1335 {
1336     client_action_start(data);
1337     client_maximize(data->client.any.c, FALSE, 2);
1338     client_action_end(data, config_focus_under_mouse);
1339 }
1340
1341 void action_toggle_maximize_vert(union ActionData *data)
1342 {
1343     client_action_start(data);
1344     client_maximize(data->client.any.c,
1345                     !data->client.any.c->max_vert, 2);
1346     client_action_end(data, config_focus_under_mouse);
1347 }
1348
1349 void action_toggle_fullscreen(union ActionData *data)
1350 {
1351     client_action_start(data);
1352     client_fullscreen(data->client.any.c, !(data->client.any.c->fullscreen));
1353     client_action_end(data, config_focus_under_mouse);
1354 }
1355
1356 void action_send_to_desktop(union ActionData *data)
1357 {
1358     ObClient *c = data->sendto.any.c;
1359
1360     if (!client_normal(c)) return;
1361
1362     if (data->sendto.desk < screen_num_desktops ||
1363         data->sendto.desk == DESKTOP_ALL) {
1364         client_set_desktop(c, data->sendto.desk, data->sendto.follow, FALSE);
1365         if (data->sendto.follow && data->sendto.desk != screen_desktop)
1366             screen_set_desktop(data->sendto.desk, TRUE);
1367     }
1368 }
1369
1370 void action_desktop(union ActionData *data)
1371 {
1372     /* XXX add the interactive/dialog option back again once the dialog
1373        has been made to not use grabs */
1374     if (data->desktop.desk < screen_num_desktops ||
1375         data->desktop.desk == DESKTOP_ALL)
1376     {
1377         screen_set_desktop(data->desktop.desk, TRUE);
1378         if (data->inter.any.interactive)
1379             screen_desktop_popup(data->desktop.desk, TRUE);
1380     }
1381 }
1382
1383 void action_desktop_dir(union ActionData *data)
1384 {
1385     guint d;
1386
1387     d = screen_cycle_desktop(data->desktopdir.dir,
1388                              data->desktopdir.wrap,
1389                              data->desktopdir.linear,
1390                              data->desktopdir.inter.any.interactive,
1391                              data->desktopdir.inter.final,
1392                              data->desktopdir.inter.cancel);
1393     /* only move the desktop when the action is complete. if we switch
1394        desktops during the interactive action, focus will move but with
1395        NotifyWhileGrabbed and applications don't like that. */
1396     if (!data->sendtodir.inter.any.interactive ||
1397         (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1398     {
1399         if (d != screen_desktop)
1400             screen_set_desktop(d, TRUE);
1401     }
1402 }
1403
1404 void action_send_to_desktop_dir(union ActionData *data)
1405 {
1406     ObClient *c = data->sendtodir.inter.any.c;
1407     guint d;
1408
1409     if (!client_normal(c)) return;
1410
1411     d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1412                              data->sendtodir.linear,
1413                              data->sendtodir.inter.any.interactive,
1414                              data->sendtodir.inter.final,
1415                              data->sendtodir.inter.cancel);
1416     /* only move the desktop when the action is complete. if we switch
1417        desktops during the interactive action, focus will move but with
1418        NotifyWhileGrabbed and applications don't like that. */
1419     if (!data->sendtodir.inter.any.interactive ||
1420         (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1421     {
1422         client_set_desktop(c, d, data->sendtodir.follow, FALSE);
1423         if (data->sendtodir.follow && d != screen_desktop)
1424             screen_set_desktop(d, TRUE);
1425     }
1426 }
1427
1428 void action_desktop_last(union ActionData *data)
1429 {
1430     if (screen_last_desktop < screen_num_desktops)
1431         screen_set_desktop(screen_last_desktop, TRUE);
1432 }
1433
1434 void action_toggle_decorations(union ActionData *data)
1435 {
1436     ObClient *c = data->client.any.c;
1437
1438     client_action_start(data);
1439     client_set_undecorated(c, !c->undecorated);
1440     client_action_end(data, FALSE);
1441 }
1442
1443 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch,
1444                            gboolean shaded)
1445 {
1446     /* let's make x and y client relative instead of screen relative */
1447     x = x - cx;
1448     y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */
1449
1450 #define X x*ch/cw
1451 #define A -4*X + 7*ch/3
1452 #define B  4*X -15*ch/9
1453 #define C -X/4 + 2*ch/3
1454 #define D  X/4 + 5*ch/12
1455 #define E  X/4 +   ch/3
1456 #define F -X/4 + 7*ch/12
1457 #define G  4*X - 4*ch/3
1458 #define H -4*X + 8*ch/3
1459 #define a (y > 5*ch/9)
1460 #define b (x < 4*cw/9)
1461 #define c (x > 5*cw/9)
1462 #define d (y < 4*ch/9)
1463
1464     /*
1465       Each of these defines (except X which is just there for fun), represents
1466       the equation of a line. The lines they represent are shown in the diagram
1467       below. Checking y against these lines, we are able to choose a region
1468       of the window as shown.
1469
1470       +---------------------A-------|-------|-------B---------------------+
1471       |                     |A                     B|                     |
1472       |                     |A      |       |      B|                     |
1473       |                     | A                   B |                     |
1474       |                     | A     |       |     B |                     |
1475       |                     |  A                 B  |                     |
1476       |                     |  A    |       |    B  |                     |
1477       |        northwest    |   A     north     B   |   northeast         |
1478       |                     |   A   |       |   B   |                     |
1479       |                     |    A             B    |                     |
1480       C---------------------+----A--+-------+--B----+---------------------D
1481       |CCCCCCC              |     A           B     |              DDDDDDD|
1482       |       CCCCCCCC      |     A |       | B     |      DDDDDDDD       |
1483       |               CCCCCCC      A         B      DDDDDDD               |
1484       - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
1485       |                     |       b       c       |                     | sh
1486       |             west    |       b  move c       |   east              | ad
1487       |                     |       b       c       |                     | ed
1488       - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - -  -
1489       |               EEEEEEE      G         H      FFFFFFF               |
1490       |       EEEEEEEE      |     G |       | H     |      FFFFFFFF       |
1491       |EEEEEEE              |     G           H     |              FFFFFFF|
1492       E---------------------+----G--+-------+--H----+---------------------F
1493       |                     |    G             H    |                     |
1494       |                     |   G   |       |   H   |                     |
1495       |        southwest    |   G     south     H   |   southeast         |
1496       |                     |  G    |       |    H  |                     |
1497       |                     |  G                 H  |                     |
1498       |                     | G     |       |     H |                     |
1499       |                     | G                   H |                     |
1500       |                     |G      |       |      H|                     |
1501       |                     |G                     H|                     |
1502       +---------------------G-------|-------|-------H---------------------+
1503     */
1504
1505     if (shaded) {
1506         /* for shaded windows, you can only resize west/east and move */
1507         if (b)
1508             return prop_atoms.net_wm_moveresize_size_left;
1509         if (c)
1510             return prop_atoms.net_wm_moveresize_size_right;
1511         return prop_atoms.net_wm_moveresize_move;
1512     }
1513
1514     if (y < A && y >= C)
1515         return prop_atoms.net_wm_moveresize_size_topleft;
1516     else if (y >= A && y >= B && a)
1517         return prop_atoms.net_wm_moveresize_size_top;
1518     else if (y < B && y >= D)
1519         return prop_atoms.net_wm_moveresize_size_topright;
1520     else if (y < C && y >= E && b)
1521         return prop_atoms.net_wm_moveresize_size_left;
1522     else if (y < D && y >= F && c)
1523         return prop_atoms.net_wm_moveresize_size_right;
1524     else if (y < E && y >= G)
1525         return prop_atoms.net_wm_moveresize_size_bottomleft;
1526     else if (y < G && y < H && d)
1527         return prop_atoms.net_wm_moveresize_size_bottom;
1528     else if (y >= H && y < F)
1529         return prop_atoms.net_wm_moveresize_size_bottomright;
1530     else
1531         return prop_atoms.net_wm_moveresize_move;
1532
1533 #undef X
1534 #undef A
1535 #undef B
1536 #undef C
1537 #undef D
1538 #undef E
1539 #undef F
1540 #undef G
1541 #undef H
1542 #undef a
1543 #undef b
1544 #undef c
1545 #undef d
1546 }
1547
1548 void action_move(union ActionData *data)
1549 {
1550     ObClient *c = data->moveresize.any.c;
1551     guint32 corner;
1552
1553     if (data->moveresize.keyboard)
1554         corner = prop_atoms.net_wm_moveresize_move_keyboard;
1555     else
1556         corner = prop_atoms.net_wm_moveresize_move;
1557
1558     moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1559 }
1560
1561 void action_resize(union ActionData *data)
1562 {
1563     ObClient *c = data->moveresize.any.c;
1564     guint32 corner;
1565
1566     if (data->moveresize.keyboard)
1567         corner = prop_atoms.net_wm_moveresize_size_keyboard;
1568     else if (data->moveresize.corner)
1569         corner = data->moveresize.corner; /* it was specified in the binding */
1570     else
1571         corner = pick_corner(data->any.x, data->any.y,
1572                              c->frame->area.x, c->frame->area.y,
1573                              /* use the client size because the frame
1574                                 can be differently sized (shaded
1575                                 windows) and we want this based on the
1576                                 clients size */
1577                              c->area.width + c->frame->size.left +
1578                              c->frame->size.right,
1579                              c->area.height + c->frame->size.top +
1580                              c->frame->size.bottom, c->shaded);
1581
1582     moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1583 }
1584
1585 void action_directional_focus(union ActionData *data)
1586 {
1587     /* if using focus_delay, stop the timer now so that focus doesn't go moving
1588        on us */
1589     event_halt_focus_delay();
1590
1591     focus_directional_cycle(data->interdiraction.direction,
1592                             data->interdiraction.dock_windows,
1593                             data->interdiraction.desktop_windows,
1594                             data->any.interactive,
1595                             data->interdiraction.dialog,
1596                             data->interdiraction.inter.final,
1597                             data->interdiraction.inter.cancel);
1598 }
1599
1600 void action_movetoedge(union ActionData *data)
1601 {
1602     gint x, y;
1603     ObClient *c = data->diraction.any.c;
1604
1605     x = c->frame->area.x;
1606     y = c->frame->area.y;
1607     
1608     switch(data->diraction.direction) {
1609     case OB_DIRECTION_NORTH:
1610         y = client_directional_edge_search(c, OB_DIRECTION_NORTH,
1611                                            data->diraction.hang)
1612             - (data->diraction.hang ? c->frame->area.height : 0);
1613         break;
1614     case OB_DIRECTION_WEST:
1615         x = client_directional_edge_search(c, OB_DIRECTION_WEST,
1616                                            data->diraction.hang)
1617             - (data->diraction.hang ? c->frame->area.width : 0);
1618         break;
1619     case OB_DIRECTION_SOUTH:
1620         y = client_directional_edge_search(c, OB_DIRECTION_SOUTH,
1621                                            data->diraction.hang)
1622             - (data->diraction.hang ? 0 : c->frame->area.height);
1623         break;
1624     case OB_DIRECTION_EAST:
1625         x = client_directional_edge_search(c, OB_DIRECTION_EAST,
1626                                            data->diraction.hang)
1627             - (data->diraction.hang ? 0 : c->frame->area.width);
1628         break;
1629     default:
1630         g_assert_not_reached();
1631     }
1632     frame_frame_gravity(c->frame, &x, &y, c->area.width, c->area.height);
1633     client_action_start(data);
1634     client_move(c, x, y);
1635     client_action_end(data, FALSE);
1636 }
1637
1638 void action_growtoedge(union ActionData *data)
1639 {
1640     gint x, y, width, height, dest;
1641     ObClient *c = data->diraction.any.c;
1642     Rect *a;
1643
1644     a = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS, &c->frame->area);
1645     x = c->frame->area.x;
1646     y = c->frame->area.y;
1647     /* get the unshaded frame's dimensions..if it is shaded */
1648     width = c->area.width + c->frame->size.left + c->frame->size.right;
1649     height = c->area.height + c->frame->size.top + c->frame->size.bottom;
1650
1651     switch(data->diraction.direction) {
1652     case OB_DIRECTION_NORTH:
1653         if (c->shaded) break; /* don't allow vertical resize if shaded */
1654
1655         dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
1656         if (a->y == y)
1657             height = height / 2;
1658         else {
1659             height = c->frame->area.y + height - dest;
1660             y = dest;
1661         }
1662         break;
1663     case OB_DIRECTION_WEST:
1664         dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
1665         if (a->x == x)
1666             width = width / 2;
1667         else {
1668             width = c->frame->area.x + width - dest;
1669             x = dest;
1670         }
1671         break;
1672     case OB_DIRECTION_SOUTH:
1673         if (c->shaded) break; /* don't allow vertical resize if shaded */
1674
1675         dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
1676         if (a->y + a->height == y + c->frame->area.height) {
1677             height = c->frame->area.height / 2;
1678             y = a->y + a->height - height;
1679         } else
1680             height = dest - c->frame->area.y;
1681         y += (height - c->frame->area.height) % c->size_inc.height;
1682         height -= (height - c->frame->area.height) % c->size_inc.height;
1683         break;
1684     case OB_DIRECTION_EAST:
1685         dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
1686         if (a->x + a->width == x + c->frame->area.width) {
1687             width = c->frame->area.width / 2;
1688             x = a->x + a->width - width;
1689         } else
1690             width = dest - c->frame->area.x;
1691         x += (width - c->frame->area.width) % c->size_inc.width;
1692         width -= (width - c->frame->area.width) % c->size_inc.width;
1693         break;
1694     default:
1695         g_assert_not_reached();
1696     }
1697     width -= c->frame->size.left + c->frame->size.right;
1698     height -= c->frame->size.top + c->frame->size.bottom;
1699     frame_frame_gravity(c->frame, &x, &y, width, height);
1700     client_action_start(data);
1701     client_move_resize(c, x, y, width, height);
1702     client_action_end(data, FALSE);
1703     g_free(a);
1704 }
1705
1706 void action_send_to_layer(union ActionData *data)
1707 {
1708     client_set_layer(data->layer.any.c, data->layer.layer);
1709 }
1710
1711 void action_toggle_layer(union ActionData *data)
1712 {
1713     ObClient *c = data->layer.any.c;
1714
1715     client_action_start(data);
1716     if (data->layer.layer < 0)
1717         client_set_layer(c, c->below ? 0 : -1);
1718     else if (data->layer.layer > 0)
1719         client_set_layer(c, c->above ? 0 : 1);
1720     client_action_end(data, config_focus_under_mouse);
1721 }
1722
1723 void action_toggle_dockautohide(union ActionData *data)
1724 {
1725     config_dock_hide = !config_dock_hide;
1726     dock_configure();
1727 }
1728
1729 void action_add_desktop(union ActionData *data)
1730 {
1731     client_action_start(data);
1732     screen_set_num_desktops(screen_num_desktops+1);
1733
1734     /* move all the clients over */
1735     if (data->addremovedesktop.current) {
1736         GList *it;
1737
1738         for (it = client_list; it; it = g_list_next(it)) {
1739             ObClient *c = it->data;
1740             if (c->desktop != DESKTOP_ALL && c->desktop >= screen_desktop)
1741                 client_set_desktop(c, c->desktop+1, FALSE, TRUE);
1742         }
1743     }
1744
1745     client_action_end(data, config_focus_under_mouse);
1746 }
1747
1748 void action_remove_desktop(union ActionData *data)
1749 {
1750     guint rmdesktop, movedesktop;
1751     GList *it, *stacking_copy;
1752
1753     if (screen_num_desktops < 2) return;
1754
1755     client_action_start(data);
1756
1757     /* what desktop are we removing and moving to? */
1758     if (data->addremovedesktop.current)
1759         rmdesktop = screen_desktop;
1760     else
1761         rmdesktop = screen_num_desktops - 1;
1762     if (rmdesktop < screen_num_desktops - 1)
1763         movedesktop = rmdesktop + 1;
1764     else
1765         movedesktop = rmdesktop;
1766
1767     /* make a copy of the list cuz we're changing it */
1768     stacking_copy = g_list_copy(stacking_list);
1769     for (it = g_list_last(stacking_copy); it; it = g_list_previous(it)) {
1770         if (WINDOW_IS_CLIENT(it->data)) {
1771             ObClient *c = it->data;
1772             guint d = c->desktop;
1773             if (d != DESKTOP_ALL && d >= movedesktop) {
1774                 client_set_desktop(c, c->desktop - 1, TRUE, TRUE);
1775                 ob_debug("moving window %s\n", c->title);
1776             }
1777             /* raise all the windows that are on the current desktop which
1778                is being merged */
1779             if ((screen_desktop == rmdesktop - 1 ||
1780                  screen_desktop == rmdesktop) &&
1781                 (d == DESKTOP_ALL || d == screen_desktop))
1782             {
1783                 stacking_raise(CLIENT_AS_WINDOW(c));
1784                 ob_debug("raising window %s\n", c->title);
1785             }
1786         }
1787     }
1788
1789     /* act like we're changing desktops */
1790     if (screen_desktop < screen_num_desktops - 1) {
1791         gint d = screen_desktop;
1792         screen_desktop = screen_last_desktop;
1793         screen_set_desktop(d, TRUE);
1794         ob_debug("fake desktop change\n");
1795     }
1796
1797     screen_set_num_desktops(screen_num_desktops-1);
1798
1799     client_action_end(data, config_focus_under_mouse);
1800 }