Fix typo in variable name
Allow FillToEdge to grow when all its edges are blocked. This change points out how useless the return value from client_find_resize_directional() was, so it also removes that. When all edges are blocked, the FillToEdge action will try to grow all four edges agin without blocking any of them on their current edge. This more closely matches the behaviour of the GrowToEdge action.
Clean up the FillToEdge action implementation This extend the client_find_resize_directional() method to support two growing modes, and return a bool for whether it was able to grow/shrink. The client_find_resize_directional() method now takes an enum instead of a bool, with two growing modes. The old mode which always tries to grow, the a new mode that will only grow if the client's edge is not already at a grow stopping point (ie against the edge of another window).
Created a 'GrowToFill' action. (Bug 3356)
more using g_slice_new() instead of g_new()
rename the obt_parse library to obt_xml (since it is very xml specific)
Make it possible for an action name to choose whether it is interactive or not based on its options. This way we can use the same name with options for an interactive action and a non-interactive action. Shorten the names of the ObActionsInteractive* functions to ObActionsI* Add a ObActionsIPreFunc that is called for interactive actions before the interactivity (key/mouse grab) is started. Add a ObActionsIPostFunc that is called for interactive actions after the interactiviti (key/mouse grab) has ended.
Add all the action names used in 3.4 so configs don't break
update openbox to use the current parser interface in libobt there is also some random bug fixes for other libobt stuff in here.
Merge branch 'backport'
Add complementing ShrinkToEdge action.
ANSI function declarations, ie () -> (void)
make growtoedge shrink if it cyan grow any more
fix growtoedge so it doesn't move terminal windows around
fix the remaining reversed actions_client_move
grow to edge works again, using the new edge detection code
rewrote the movetoedge code so it works with both types of edges (to edge and from edge)
add the growtoedge action