comment what i did
[dana/openbox.git] / openbox / action.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3    action.c for the Openbox window manager
4    Copyright (c) 2006        Mikael Magnusson
5    Copyright (c) 2003-2007   Dana Jansens
6
7    This program is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    This program is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "debug.h"
21 #include "client.h"
22 #include "focus.h"
23 #include "moveresize.h"
24 #include "menu.h"
25 #include "prop.h"
26 #include "stacking.h"
27 #include "screen.h"
28 #include "action.h"
29 #include "openbox.h"
30 #include "grab.h"
31 #include "keyboard.h"
32 #include "event.h"
33 #include "dock.h"
34 #include "config.h"
35 #include "mainloop.h"
36 #include "startupnotify.h"
37 #include "gettext.h"
38
39 #include <glib.h>
40
41 inline void client_action_start(union ActionData *data)
42 {
43     if (config_focus_follow)
44         if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
45             grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
46 }
47
48 inline void client_action_end(union ActionData *data)
49 {
50     if (config_focus_follow)
51         if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
52             if (!data->any.button) {
53                 ungrab_pointer();
54             } else {
55                 ObClient *c;
56
57                 /* usually this is sorta redundant, but with a press action
58                    that moves windows our from under the cursor, the enter
59                    event will come as a GrabNotify which is ignored, so this
60                    makes a fake enter event
61                 */
62                 if ((c = client_under_pointer()))
63                     event_enter_client(c);
64             }
65         }
66 }
67
68 typedef struct
69 {
70     const gchar *name;
71     void (*func)(union ActionData *);
72     void (*setup)(ObAction **, ObUserAction uact);
73 } ActionString;
74
75 static ObAction *action_new(void (*func)(union ActionData *data))
76 {
77     ObAction *a = g_new0(ObAction, 1);
78     a->ref = 1;
79     a->func = func;
80
81     return a;
82 }
83
84 void action_ref(ObAction *a)
85 {
86     ++a->ref;
87 }
88
89 void action_unref(ObAction *a)
90 {
91     if (a == NULL) return;
92
93     if (--a->ref > 0) return;
94
95     /* deal with pointers */
96     if (a->func == action_execute || a->func == action_restart)
97         g_free(a->data.execute.path);
98     else if (a->func == action_debug)
99         g_free(a->data.debug.string);
100     else if (a->func == action_showmenu)
101         g_free(a->data.showmenu.name);
102
103     g_free(a);
104 }
105
106 ObAction* action_copy(const ObAction *src)
107 {
108     ObAction *a = action_new(src->func);
109
110     a->data = src->data;
111
112     /* deal with pointers */
113     if (a->func == action_execute || a->func == action_restart)
114         a->data.execute.path = g_strdup(a->data.execute.path);
115     else if (a->func == action_debug)
116         a->data.debug.string = g_strdup(a->data.debug.string);
117     else if (a->func == action_showmenu)
118         a->data.showmenu.name = g_strdup(a->data.showmenu.name);
119
120     return a;
121 }
122
123 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
124 {
125     (*a)->data.interdiraction.inter.any.interactive = TRUE;
126     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
127     (*a)->data.interdiraction.dialog = TRUE;
128     (*a)->data.interdiraction.dock_windows = FALSE;
129     (*a)->data.interdiraction.desktop_windows = FALSE;
130 }
131
132 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
133 {
134     (*a)->data.interdiraction.inter.any.interactive = TRUE;
135     (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
136     (*a)->data.interdiraction.dialog = TRUE;
137     (*a)->data.interdiraction.dock_windows = FALSE;
138     (*a)->data.interdiraction.desktop_windows = FALSE;
139 }
140
141 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
142 {
143     (*a)->data.interdiraction.inter.any.interactive = TRUE;
144     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
145     (*a)->data.interdiraction.dialog = TRUE;
146     (*a)->data.interdiraction.dock_windows = FALSE;
147     (*a)->data.interdiraction.desktop_windows = FALSE;
148 }
149
150 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
151 {
152     (*a)->data.interdiraction.inter.any.interactive = TRUE;
153     (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
154     (*a)->data.interdiraction.dialog = TRUE;
155     (*a)->data.interdiraction.dock_windows = FALSE;
156     (*a)->data.interdiraction.desktop_windows = FALSE;
157 }
158
159 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
160 {
161     (*a)->data.interdiraction.inter.any.interactive = TRUE;
162     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
163     (*a)->data.interdiraction.dialog = TRUE;
164     (*a)->data.interdiraction.dock_windows = FALSE;
165     (*a)->data.interdiraction.desktop_windows = FALSE;
166 }
167
168 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
169 {
170     (*a)->data.interdiraction.inter.any.interactive = TRUE;
171     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
172     (*a)->data.interdiraction.dialog = TRUE;
173     (*a)->data.interdiraction.dock_windows = FALSE;
174     (*a)->data.interdiraction.desktop_windows = FALSE;
175 }
176
177 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
178 {
179     (*a)->data.interdiraction.inter.any.interactive = TRUE;
180     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
181     (*a)->data.interdiraction.dialog = TRUE;
182     (*a)->data.interdiraction.dock_windows = FALSE;
183     (*a)->data.interdiraction.desktop_windows = FALSE;
184 }
185
186 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
187 {
188     (*a)->data.interdiraction.inter.any.interactive = TRUE;
189     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
190     (*a)->data.interdiraction.dialog = TRUE;
191     (*a)->data.interdiraction.dock_windows = FALSE;
192     (*a)->data.interdiraction.desktop_windows = FALSE;
193 }
194
195 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
196 {
197     (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
198     (*a)->data.sendto.follow = TRUE;
199 }
200
201 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
202 {
203     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
204     (*a)->data.sendtodir.inter.any.interactive = TRUE;
205     (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
206     (*a)->data.sendtodir.linear = TRUE;
207     (*a)->data.sendtodir.wrap = TRUE;
208     (*a)->data.sendtodir.follow = TRUE;
209 }
210
211 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
212 {
213     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
214     (*a)->data.sendtodir.inter.any.interactive = TRUE;
215     (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
216     (*a)->data.sendtodir.linear = TRUE;
217     (*a)->data.sendtodir.wrap = TRUE;
218     (*a)->data.sendtodir.follow = TRUE;
219 }
220
221 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
222 {
223     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
224     (*a)->data.sendtodir.inter.any.interactive = TRUE;
225     (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
226     (*a)->data.sendtodir.linear = FALSE;
227     (*a)->data.sendtodir.wrap = TRUE;
228     (*a)->data.sendtodir.follow = TRUE;
229 }
230
231 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
232 {
233     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
234     (*a)->data.sendtodir.inter.any.interactive = TRUE;
235     (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
236     (*a)->data.sendtodir.linear = FALSE;
237     (*a)->data.sendtodir.wrap = TRUE;
238     (*a)->data.sendtodir.follow = TRUE;
239 }
240
241 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
242 {
243     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
244     (*a)->data.sendtodir.inter.any.interactive = TRUE;
245     (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
246     (*a)->data.sendtodir.linear = FALSE;
247     (*a)->data.sendtodir.wrap = TRUE;
248     (*a)->data.sendtodir.follow = TRUE;
249 }
250
251 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
252 {
253     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
254     (*a)->data.sendtodir.inter.any.interactive = TRUE;
255     (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
256     (*a)->data.sendtodir.linear = FALSE;
257     (*a)->data.sendtodir.wrap = TRUE;
258     (*a)->data.sendtodir.follow = TRUE;
259 }
260
261 void setup_action_desktop(ObAction **a, ObUserAction uact)
262 {
263 /*
264     (*a)->data.desktop.inter.any.interactive = FALSE;
265 */
266 }
267
268 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
269 {
270     (*a)->data.desktopdir.inter.any.interactive = TRUE;
271     (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
272     (*a)->data.desktopdir.linear = TRUE;
273     (*a)->data.desktopdir.wrap = TRUE;
274 }
275
276 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
277 {
278     (*a)->data.desktopdir.inter.any.interactive = TRUE;
279     (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
280     (*a)->data.desktopdir.linear = TRUE;
281     (*a)->data.desktopdir.wrap = TRUE;
282 }
283
284 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
285 {
286     (*a)->data.desktopdir.inter.any.interactive = TRUE;
287     (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
288     (*a)->data.desktopdir.linear = FALSE;
289     (*a)->data.desktopdir.wrap = TRUE;
290 }
291
292 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
293 {
294     (*a)->data.desktopdir.inter.any.interactive = TRUE;
295     (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
296     (*a)->data.desktopdir.linear = FALSE;
297     (*a)->data.desktopdir.wrap = TRUE;
298 }
299
300 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
301 {
302     (*a)->data.desktopdir.inter.any.interactive = TRUE;
303     (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
304     (*a)->data.desktopdir.linear = FALSE;
305     (*a)->data.desktopdir.wrap = TRUE;
306 }
307
308 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
309 {
310     (*a)->data.desktopdir.inter.any.interactive = TRUE;
311     (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
312     (*a)->data.desktopdir.linear = FALSE;
313     (*a)->data.desktopdir.wrap = TRUE;
314 }
315
316 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
317 {
318     (*a)->data.cycle.inter.any.interactive = TRUE;
319     (*a)->data.cycle.linear = FALSE;
320     (*a)->data.cycle.forward = TRUE;
321     (*a)->data.cycle.dialog = TRUE;
322     (*a)->data.cycle.dock_windows = FALSE;
323     (*a)->data.cycle.desktop_windows = FALSE;
324     (*a)->data.cycle.all_desktops = FALSE;
325 }
326
327 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
328 {
329     (*a)->data.cycle.inter.any.interactive = TRUE;
330     (*a)->data.cycle.linear = FALSE;
331     (*a)->data.cycle.forward = FALSE;
332     (*a)->data.cycle.dialog = TRUE;
333     (*a)->data.cycle.dock_windows = FALSE;
334     (*a)->data.cycle.desktop_windows = FALSE;
335     (*a)->data.cycle.all_desktops = FALSE;
336 }
337
338 void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
339 {
340     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
341     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
342     (*a)->data.diraction.hang = TRUE;
343 }
344
345 void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
346 {
347     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
348     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
349     (*a)->data.diraction.hang = TRUE;
350 }
351
352 void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
353 {
354     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
355     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
356     (*a)->data.diraction.hang = TRUE;
357 }
358
359 void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
360 {
361     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
362     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
363     (*a)->data.diraction.hang = TRUE;
364 }
365
366 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
367 {
368     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
369     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
370     (*a)->data.diraction.hang = FALSE;
371 }
372
373 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
374 {
375     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
376     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
377     (*a)->data.diraction.hang = FALSE;
378 }
379
380 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
381 {
382     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
384     (*a)->data.diraction.hang = FALSE;
385 }
386
387 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
388 {
389     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
390     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
391     (*a)->data.diraction.hang = FALSE;
392 }
393
394 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
395 {
396     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
397     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
398 }
399
400 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
401 {
402     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
403     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
404 }
405
406 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
407 {
408     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
409     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
410 }
411
412 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
413 {
414     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
415     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
416 }
417
418 void setup_action_top_layer(ObAction **a, ObUserAction uact)
419 {
420     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
421     (*a)->data.layer.layer = 1;
422 }
423
424 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
425 {
426     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
427     (*a)->data.layer.layer = 0;
428 }
429
430 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
431 {
432     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
433     (*a)->data.layer.layer = -1;
434 }
435
436 void setup_action_move(ObAction **a, ObUserAction uact)
437 {
438     (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
439     (*a)->data.moveresize.keyboard =
440         (uact == OB_USER_ACTION_NONE ||
441          uact == OB_USER_ACTION_KEYBOARD_KEY ||
442          uact == OB_USER_ACTION_MENU_SELECTION);
443     (*a)->data.moveresize.corner = 0;
444 }
445
446 void setup_action_resize(ObAction **a, ObUserAction uact)
447 {
448     (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
449     (*a)->data.moveresize.keyboard =
450         (uact == OB_USER_ACTION_NONE ||
451          uact == OB_USER_ACTION_KEYBOARD_KEY ||
452          uact == OB_USER_ACTION_MENU_SELECTION);
453     (*a)->data.moveresize.corner = 0;
454 }
455
456 void setup_action_showmenu(ObAction **a, ObUserAction uact)
457 {
458     (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
459     /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
460        assumptions that there is only one menu (and submenus) open at
461        a time! */
462     if (uact == OB_USER_ACTION_MENU_SELECTION) {
463         action_unref(*a);
464         *a = NULL;
465     }
466 }
467
468 void setup_action_focus(ObAction **a, ObUserAction uact)
469 {
470     (*a)->data.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
471 }
472
473 void setup_client_action(ObAction **a, ObUserAction uact)
474 {
475     (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
476 }
477
478 ActionString actionstrings[] =
479 {
480     {
481         "debug", 
482         action_debug,
483         NULL
484     },
485     {
486         "execute", 
487         action_execute,
488         NULL
489     },
490     {
491         "directionalfocusnorth", 
492         action_directional_focus, 
493         setup_action_directional_focus_north
494     },
495     {
496         "directionalfocuseast", 
497         action_directional_focus, 
498         setup_action_directional_focus_east
499     },
500     {
501         "directionalfocussouth", 
502         action_directional_focus, 
503         setup_action_directional_focus_south
504     },
505     {
506         "directionalfocuswest",
507         action_directional_focus,
508         setup_action_directional_focus_west
509     },
510     {
511         "directionalfocusnortheast",
512         action_directional_focus,
513         setup_action_directional_focus_northeast
514     },
515     {
516         "directionalfocussoutheast",
517         action_directional_focus,
518         setup_action_directional_focus_southeast
519     },
520     {
521         "directionalfocussouthwest",
522         action_directional_focus,
523         setup_action_directional_focus_southwest
524     },
525     {
526         "directionalfocusnorthwest",
527         action_directional_focus,
528         setup_action_directional_focus_northwest
529     },
530     {
531         "activate",
532         action_activate,
533         setup_action_focus
534     },
535     {
536         "focus",
537         action_focus,
538         setup_action_focus
539     },
540     {
541         "unfocus",
542         action_unfocus,
543         setup_client_action
544     },
545     {
546         "iconify",
547         action_iconify,
548         setup_client_action
549     },
550     {
551         "focustobottom",
552         action_focus_order_to_bottom,
553         setup_client_action
554     },
555     {
556         "raiselower",
557         action_raiselower,
558         setup_client_action
559     },
560     {
561         "raise",
562         action_raise,
563         setup_client_action
564     },
565     {
566         "lower",
567         action_lower,
568         setup_client_action
569     },
570     {
571         "close",
572         action_close,
573         setup_client_action
574     },
575     {
576         "kill",
577         action_kill,
578         setup_client_action
579     },
580     {
581         "shadelower",
582         action_shadelower,
583         setup_client_action
584     },
585     {
586         "unshaderaise",
587         action_unshaderaise,
588         setup_client_action
589     },
590     {
591         "shade",
592         action_shade,
593         setup_client_action
594     },
595     {
596         "unshade",
597         action_unshade,
598         setup_client_action
599     },
600     {
601         "toggleshade",
602         action_toggle_shade,
603         setup_client_action
604     },
605     {
606         "toggleomnipresent",
607         action_toggle_omnipresent,
608         setup_client_action
609     },
610     {
611         "moverelativehorz",
612         action_move_relative_horz,
613         setup_client_action
614     },
615     {
616         "moverelativevert",
617         action_move_relative_vert,
618         setup_client_action
619     },
620     {
621         "movetocenter",
622         action_move_to_center,
623         setup_client_action
624     },
625     {
626         "resizerelativehorz",
627         action_resize_relative_horz,
628         setup_client_action
629     },
630     {
631         "resizerelativevert",
632         action_resize_relative_vert,
633         setup_client_action
634     },
635     {
636         "moverelative",
637         action_move_relative,
638         setup_client_action
639     },
640     {
641         "resizerelative",
642         action_resize_relative,
643         setup_client_action
644     },
645     {
646         "maximizefull",
647         action_maximize_full,
648         setup_client_action
649     },
650     {
651         "unmaximizefull",
652         action_unmaximize_full,
653         setup_client_action
654     },
655     {
656         "togglemaximizefull",
657         action_toggle_maximize_full,
658         setup_client_action
659     },
660     {
661         "maximizehorz",
662         action_maximize_horz,
663         setup_client_action
664     },
665     {
666         "unmaximizehorz",
667         action_unmaximize_horz,
668         setup_client_action
669     },
670     {
671         "togglemaximizehorz",
672         action_toggle_maximize_horz,
673         setup_client_action
674     },
675     {
676         "maximizevert",
677         action_maximize_vert,
678         setup_client_action
679     },
680     {
681         "unmaximizevert",
682         action_unmaximize_vert,
683         setup_client_action
684     },
685     {
686         "togglemaximizevert",
687         action_toggle_maximize_vert,
688         setup_client_action
689     },
690     {
691         "togglefullscreen",
692         action_toggle_fullscreen,
693         setup_client_action
694     },
695     {
696         "sendtodesktop",
697         action_send_to_desktop,
698         setup_action_send_to_desktop
699     },
700     {
701         "sendtodesktopnext",
702         action_send_to_desktop_dir,
703         setup_action_send_to_desktop_next
704     },
705     {
706         "sendtodesktopprevious",
707         action_send_to_desktop_dir,
708         setup_action_send_to_desktop_prev
709     },
710     {
711         "sendtodesktopright",
712         action_send_to_desktop_dir,
713         setup_action_send_to_desktop_right
714     },
715     {
716         "sendtodesktopleft",
717         action_send_to_desktop_dir,
718         setup_action_send_to_desktop_left
719     },
720     {
721         "sendtodesktopup",
722         action_send_to_desktop_dir,
723         setup_action_send_to_desktop_up
724     },
725     {
726         "sendtodesktopdown",
727         action_send_to_desktop_dir,
728         setup_action_send_to_desktop_down
729     },
730     {
731         "desktop",
732         action_desktop,
733         setup_action_desktop
734     },
735     {
736         "desktopnext",
737         action_desktop_dir,
738         setup_action_desktop_next
739     },
740     {
741         "desktopprevious",
742         action_desktop_dir,
743         setup_action_desktop_prev
744     },
745     {
746         "desktopright",
747         action_desktop_dir,
748         setup_action_desktop_right
749     },
750     {
751         "desktopleft",
752         action_desktop_dir,
753         setup_action_desktop_left
754     },
755     {
756         "desktopup",
757         action_desktop_dir,
758         setup_action_desktop_up
759     },
760     {
761         "desktopdown",
762         action_desktop_dir,
763         setup_action_desktop_down
764     },
765     {
766         "toggledecorations",
767         action_toggle_decorations,
768         setup_client_action
769     },
770     {
771         "move",
772         action_move,
773         setup_action_move
774     },
775     {
776         "resize",
777         action_resize,
778         setup_action_resize
779     },
780     {
781         "toggledockautohide",
782         action_toggle_dockautohide,
783         NULL
784     },
785     {
786         "toggleshowdesktop",
787         action_toggle_show_desktop,
788         NULL
789     },
790     {
791         "showdesktop",
792         action_show_desktop,
793         NULL
794     },
795     {
796         "unshowdesktop",
797         action_unshow_desktop,
798         NULL
799     },
800     {
801         "desktoplast",
802         action_desktop_last,
803         NULL
804     },
805     {
806         "reconfigure",
807         action_reconfigure,
808         NULL
809     },
810     {
811         "restart",
812         action_restart,
813         NULL
814     },
815     {
816         "exit",
817         action_exit,
818         NULL
819     },
820     {
821         "showmenu",
822         action_showmenu,
823         setup_action_showmenu
824     },
825     {
826         "sendtotoplayer",
827         action_send_to_layer,
828         setup_action_top_layer
829     },
830     {
831         "togglealwaysontop",
832         action_toggle_layer,
833         setup_action_top_layer
834     },
835     {
836         "sendtonormallayer",
837         action_send_to_layer,
838         setup_action_normal_layer
839     },
840     {
841         "sendtobottomlayer",
842         action_send_to_layer,
843         setup_action_bottom_layer
844     },
845     {
846         "togglealwaysonbottom",
847         action_toggle_layer,
848         setup_action_bottom_layer
849     },
850     {
851         "nextwindow",
852         action_cycle_windows,
853         setup_action_cycle_windows_next
854     },
855     {
856         "previouswindow",
857         action_cycle_windows,
858         setup_action_cycle_windows_previous
859     },
860     {
861         "movefromedgenorth",
862         action_movetoedge,
863         setup_action_movefromedge_north
864     },
865     {
866         "movefromedgesouth",
867         action_movetoedge,
868         setup_action_movefromedge_south
869     },
870     {
871         "movefromedgewest",
872         action_movetoedge,
873         setup_action_movefromedge_west
874     },
875     {
876         "movefromedgeeast",
877         action_movetoedge,
878         setup_action_movefromedge_east
879     },
880     {
881         "movetoedgenorth",
882         action_movetoedge,
883         setup_action_movetoedge_north
884     },
885     {
886         "movetoedgesouth",
887         action_movetoedge,
888         setup_action_movetoedge_south
889     },
890     {
891         "movetoedgewest",
892         action_movetoedge,
893         setup_action_movetoedge_west
894     },
895     {
896         "movetoedgeeast",
897         action_movetoedge,
898         setup_action_movetoedge_east
899     },
900     {
901         "growtoedgenorth",
902         action_growtoedge,
903         setup_action_growtoedge_north
904     },
905     {
906         "growtoedgesouth",
907         action_growtoedge,
908         setup_action_growtoedge_south
909     },
910     {
911         "growtoedgewest",
912         action_growtoedge,
913         setup_action_growtoedge_west
914     },
915     {
916         "growtoedgeeast",
917         action_growtoedge,
918         setup_action_growtoedge_east
919     },
920     {
921         "breakchroot",
922         action_break_chroot,
923         NULL
924     },
925     {
926         NULL,
927         NULL,
928         NULL
929     }
930 };
931
932 /* only key bindings can be interactive. thus saith the xor.
933    because of how the mouse is grabbed, mouse events dont even get
934    read during interactive events, so no dice! >:) */
935 #define INTERACTIVE_LIMIT(a, uact) \
936     if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
937         a->data.any.interactive = FALSE;
938
939 ObAction *action_from_string(const gchar *name, ObUserAction uact)
940 {
941     ObAction *a = NULL;
942     gboolean exist = FALSE;
943     gint i;
944
945     for (i = 0; actionstrings[i].name; i++)
946         if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
947             exist = TRUE;
948             a = action_new(actionstrings[i].func);
949             if (actionstrings[i].setup)
950                 actionstrings[i].setup(&a, uact);
951             if (a)
952                 INTERACTIVE_LIMIT(a, uact);
953             break;
954         }
955     if (!exist)
956         g_message(_("Invalid action '%s' requested. No such action exists."),
957                   name);
958     if (!a)
959         g_message(_("Invalid use of action '%s'. Action will be ignored."),
960                   name);
961     return a;
962 }
963
964 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
965                        ObUserAction uact)
966 {
967     gchar *actname;
968     ObAction *act = NULL;
969     xmlNodePtr n;
970
971     if (parse_attr_string("name", node, &actname)) {
972         if ((act = action_from_string(actname, uact))) {
973             if (act->func == action_execute || act->func == action_restart) {
974                 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
975                     gchar *s = parse_string(doc, n);
976                     act->data.execute.path = parse_expand_tilde(s);
977                     g_free(s);
978                 }
979                 if ((n = parse_find_node("startupnotify", node->xmlChildrenNode))) {
980                     xmlNodePtr m;
981                     if ((m = parse_find_node("enabled", n->xmlChildrenNode)))
982                         act->data.execute.startupnotify = parse_bool(doc, m);
983                     if ((m = parse_find_node("name", n->xmlChildrenNode)))
984                         act->data.execute.name = parse_string(doc, m);
985                     if ((m = parse_find_node("icon", n->xmlChildrenNode)))
986                         act->data.execute.icon_name = parse_string(doc, m);
987                 }
988             } else if (act->func == action_debug) {
989                 if ((n = parse_find_node("string", node->xmlChildrenNode)))
990                     act->data.debug.string = parse_string(doc, n);
991             } else if (act->func == action_showmenu) {
992                 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
993                     act->data.showmenu.name = parse_string(doc, n);
994             } else if (act->func == action_move_relative_horz ||
995                        act->func == action_move_relative_vert ||
996                        act->func == action_resize_relative_horz ||
997                        act->func == action_resize_relative_vert) {
998                 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
999                     act->data.relative.deltax = parse_int(doc, n);
1000             } else if (act->func == action_move_relative) {
1001                 if ((n = parse_find_node("x", node->xmlChildrenNode)))
1002                     act->data.relative.deltax = parse_int(doc, n);
1003                 if ((n = parse_find_node("y", node->xmlChildrenNode)))
1004                     act->data.relative.deltay = parse_int(doc, n);
1005             } else if (act->func == action_resize_relative) {
1006                 if ((n = parse_find_node("left", node->xmlChildrenNode)))
1007                     act->data.relative.deltaxl = parse_int(doc, n);
1008                 if ((n = parse_find_node("up", node->xmlChildrenNode)))
1009                     act->data.relative.deltayu = parse_int(doc, n);
1010                 if ((n = parse_find_node("right", node->xmlChildrenNode)))
1011                     act->data.relative.deltax = parse_int(doc, n);
1012                 if ((n = parse_find_node("down", node->xmlChildrenNode)))
1013                     act->data.relative.deltay = parse_int(doc, n);
1014             } else if (act->func == action_desktop) {
1015                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1016                     act->data.desktop.desk = parse_int(doc, n);
1017                 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
1018 /*
1019                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1020                     act->data.desktop.inter.any.interactive =
1021                         parse_bool(doc, n);
1022 */
1023            } else if (act->func == action_send_to_desktop) {
1024                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1025                     act->data.sendto.desk = parse_int(doc, n);
1026                 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
1027                 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
1028                     act->data.sendto.follow = parse_bool(doc, n);
1029             } else if (act->func == action_desktop_dir) {
1030                 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1031                     act->data.desktopdir.wrap = parse_bool(doc, n); 
1032                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1033                     act->data.desktopdir.inter.any.interactive =
1034                         parse_bool(doc, n);
1035             } else if (act->func == action_send_to_desktop_dir) {
1036                 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1037                     act->data.sendtodir.wrap = parse_bool(doc, n);
1038                 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
1039                     act->data.sendtodir.follow = parse_bool(doc, n);
1040                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1041                     act->data.sendtodir.inter.any.interactive =
1042                         parse_bool(doc, n);
1043             } else if (act->func == action_activate) {
1044                 if ((n = parse_find_node("here", node->xmlChildrenNode)))
1045                     act->data.activate.here = parse_bool(doc, n);
1046             } else if (act->func == action_cycle_windows) {
1047                 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
1048                     act->data.cycle.linear = parse_bool(doc, n);
1049                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1050                     act->data.cycle.dialog = parse_bool(doc, n);
1051                 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1052                     act->data.cycle.dock_windows = parse_bool(doc, n);
1053                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1054                     act->data.cycle.desktop_windows = parse_bool(doc, n);
1055                 if ((n = parse_find_node("allDesktops",
1056                                          node->xmlChildrenNode)))
1057                     act->data.cycle.all_desktops = parse_bool(doc, n);
1058             } else if (act->func == action_directional_focus) {
1059                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1060                     act->data.interdiraction.dialog = parse_bool(doc, n);
1061                 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1062                     act->data.interdiraction.dock_windows = parse_bool(doc, n);
1063                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1064                     act->data.interdiraction.desktop_windows =
1065                         parse_bool(doc, n);
1066             } else if (act->func == action_resize) {
1067                 if ((n = parse_find_node("edge", node->xmlChildrenNode))) {
1068                     gchar *s = parse_string(doc, n);
1069                     if (!g_ascii_strcasecmp(s, "top"))
1070                         act->data.moveresize.corner =
1071                             prop_atoms.net_wm_moveresize_size_top;
1072                     else if (!g_ascii_strcasecmp(s, "bottom"))
1073                         act->data.moveresize.corner =
1074                             prop_atoms.net_wm_moveresize_size_bottom;
1075                     else if (!g_ascii_strcasecmp(s, "left"))
1076                         act->data.moveresize.corner =
1077                             prop_atoms.net_wm_moveresize_size_left;
1078                     else if (!g_ascii_strcasecmp(s, "right"))
1079                         act->data.moveresize.corner =
1080                             prop_atoms.net_wm_moveresize_size_right;
1081                     else if (!g_ascii_strcasecmp(s, "topleft"))
1082                         act->data.moveresize.corner =
1083                             prop_atoms.net_wm_moveresize_size_topleft;
1084                     else if (!g_ascii_strcasecmp(s, "topright"))
1085                         act->data.moveresize.corner =
1086                             prop_atoms.net_wm_moveresize_size_topright;
1087                     else if (!g_ascii_strcasecmp(s, "bottomleft"))
1088                         act->data.moveresize.corner =
1089                             prop_atoms.net_wm_moveresize_size_bottomleft;
1090                     else if (!g_ascii_strcasecmp(s, "bottomright"))
1091                         act->data.moveresize.corner =
1092                             prop_atoms.net_wm_moveresize_size_bottomright;
1093                     g_free(s);
1094                 }
1095             } else if (act->func == action_raise ||
1096                        act->func == action_lower ||
1097                        act->func == action_raiselower ||
1098                        act->func == action_shadelower ||
1099                        act->func == action_unshaderaise) {
1100             }
1101             INTERACTIVE_LIMIT(act, uact);
1102         }
1103         g_free(actname);
1104     }
1105     return act;
1106 }
1107
1108 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
1109                      guint state, guint button, gint x, gint y, Time time,
1110                      gboolean cancel, gboolean done)
1111 {
1112     GSList *it;
1113     ObAction *a;
1114
1115     if (!acts)
1116         return;
1117
1118     if (x < 0 && y < 0)
1119         screen_pointer_pos(&x, &y);
1120
1121     for (it = acts; it; it = g_slist_next(it)) {
1122         a = it->data;
1123
1124         if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
1125             a->data.any.c = a->data.any.client_action ? c : NULL;
1126             a->data.any.context = context;
1127             a->data.any.x = x;
1128             a->data.any.y = y;
1129
1130             a->data.any.button = button;
1131
1132             a->data.any.time = time;
1133
1134             if (a->data.any.interactive) {
1135                 a->data.inter.cancel = cancel;
1136                 a->data.inter.final = done;
1137                 if (!(cancel || done))
1138                     if (!keyboard_interactive_grab(state, a->data.any.c, a))
1139                         continue;
1140             }
1141
1142             /* XXX UGLY HACK race with motion event starting a move and the
1143                button release gettnig processed first. answer: don't queue
1144                moveresize starts. UGLY HACK XXX
1145
1146                XXX ALSO don't queue showmenu events, because on button press
1147                events we need to know if a mouse grab is going to take place,
1148                and set the button to 0, so that later motion events don't think
1149                that a drag is going on. since showmenu grabs the pointer..
1150             */
1151             if (a->data.any.interactive || a->func == action_move ||
1152                 a->func == action_resize || a->func == action_showmenu)
1153             {
1154                 /* interactive actions are not queued */
1155                 a->func(&a->data);
1156             } else if (c &&
1157                        (context == OB_FRAME_CONTEXT_CLIENT ||
1158                         (c->type == OB_CLIENT_TYPE_DESKTOP &&
1159                          context == OB_FRAME_CONTEXT_DESKTOP)) &&
1160                        (a->func == action_focus ||
1161                         a->func == action_activate ||
1162                         a->func == action_showmenu))
1163             {
1164                 /* XXX MORE UGLY HACK
1165                    actions from clicks on client windows are NOT queued.
1166                    this solves the mysterious click-and-drag-doesnt-work
1167                    problem. it was because the window gets focused and stuff
1168                    after the button event has already been passed through. i
1169                    dont really know why it should care but it does and it makes
1170                    a difference.
1171
1172                    however this very bogus ! !
1173                    we want to send the button press to the window BEFORE
1174                    we do the action because the action might move the windows
1175                    (eg change desktops) and then the button press ends up on
1176                    the completely wrong window !
1177                    so, this is just for that bug, and it will only NOT queue it
1178                    if it is a focusing action that can be used with the mouse
1179                    pointer. ugh.
1180
1181                    also with the menus, there is a race going on. if the
1182                    desktop wants to pop up a menu, and we do to, we send them
1183                    the button before we pop up the menu, so they pop up their
1184                    menu first. but not always. if we pop up our menu before
1185                    sending them the button press, then the result is
1186                    deterministic. yay.
1187                 */
1188                 a->func(&a->data);
1189             } else
1190                 ob_main_loop_queue_action(ob_main_loop, a);
1191         }
1192     }
1193 }
1194
1195 void action_run_string(const gchar *name, struct _ObClient *c, Time time)
1196 {
1197     ObAction *a;
1198     GSList *l;
1199
1200     a = action_from_string(name, OB_USER_ACTION_NONE);
1201     g_assert(a);
1202
1203     l = g_slist_append(NULL, a);
1204
1205     action_run(l, c, 0, time);
1206 }
1207
1208 void action_debug(union ActionData *data)
1209 {
1210     if (data->debug.string)
1211         g_print("%s\n", data->debug.string);
1212 }
1213
1214 void action_execute(union ActionData *data)
1215 {
1216     GError *e = NULL;
1217     gchar *cmd, **argv = 0;
1218     if (data->execute.path) {
1219         cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
1220         if (cmd) {
1221             /* If there is an interactive action going on, then cancel it
1222                to release the keyboard, so that the run application
1223                can grab the keyboard if it wants to. */
1224             if (keyboard_interactively_grabbed())
1225                 keyboard_interactive_cancel();
1226
1227             if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
1228                 g_message(_("Failed to execute '%s': %s"),
1229                           cmd, e->message);
1230                 g_error_free(e);
1231             } else if (data->execute.startupnotify) {
1232                 gchar *program;
1233                 
1234                 program = g_path_get_basename(argv[0]);
1235                 /* sets up the environment */
1236                 sn_setup_spawn_environment(program,
1237                                            data->execute.name,
1238                                            data->execute.icon_name,
1239                                            /* launch it on the current
1240                                               desktop */
1241                                            screen_desktop,
1242                                            data->execute.any.time);
1243                 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1244                                    G_SPAWN_DO_NOT_REAP_CHILD,
1245                                    NULL, NULL, NULL, &e)) {
1246                     g_message(_("Failed to execute '%s': %s"),
1247                               cmd, e->message);
1248                     g_error_free(e);
1249                     sn_spawn_cancel();
1250                 }
1251                 unsetenv("DESKTOP_STARTUP_ID");
1252                 g_free(program);
1253                 g_strfreev(argv);
1254             } else {
1255                 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1256                                    G_SPAWN_DO_NOT_REAP_CHILD,
1257                                    NULL, NULL, NULL, &e))
1258                 {
1259                     g_message(_("Failed to execute '%s': %s"),
1260                               cmd, e->message);
1261                     g_error_free(e);
1262                 }
1263                 g_strfreev(argv);
1264             }
1265             g_free(cmd);
1266         } else {
1267             g_message(_("Failed to convert the path '%s' from utf8"),
1268                       data->execute.path);
1269         }
1270     }
1271 }
1272
1273 void action_activate(union ActionData *data)
1274 {
1275     if (data->client.any.c) {
1276         if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
1277             (data->any.context != OB_FRAME_CONTEXT_CLIENT &&
1278              data->any.context != OB_FRAME_CONTEXT_FRAME))
1279         {
1280             /* if using focus_delay, stop the timer now so that focus doesn't
1281                go moving on us */
1282             event_halt_focus_delay();
1283
1284             client_activate(data->activate.any.c, data->activate.here, TRUE);
1285         }
1286     } else {
1287         /* focus action on something other than a client, make keybindings
1288            work for this openbox instance, but don't focus any specific client
1289         */
1290         focus_nothing();
1291     }
1292 }
1293
1294 void action_focus(union ActionData *data)
1295 {
1296     if (data->client.any.c) {
1297         if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
1298             (data->any.context != OB_FRAME_CONTEXT_CLIENT &&
1299              data->any.context != OB_FRAME_CONTEXT_FRAME))
1300         {
1301             /* if using focus_delay, stop the timer now so that focus doesn't
1302                go moving on us */
1303             event_halt_focus_delay();
1304
1305             client_focus(data->client.any.c);
1306         }
1307     } else {
1308         /* focus action on something other than a client, make keybindings
1309            work for this openbox instance, but don't focus any specific client
1310         */
1311         focus_nothing();
1312     }
1313 }
1314
1315 void action_unfocus (union ActionData *data)
1316 {
1317     if (data->client.any.c == focus_client)
1318         focus_fallback(FALSE);
1319 }
1320
1321 void action_iconify(union ActionData *data)
1322 {
1323     client_action_start(data);
1324     client_iconify(data->client.any.c, TRUE, TRUE, FALSE);
1325     client_action_end(data);
1326 }
1327
1328 void action_focus_order_to_bottom(union ActionData *data)
1329 {
1330     focus_order_to_bottom(data->client.any.c);
1331 }
1332
1333 void action_raiselower(union ActionData *data)
1334 {
1335     ObClient *c = data->client.any.c;
1336     GList *it;
1337     gboolean raise = FALSE;
1338
1339     for (it = stacking_list; it; it = g_list_next(it)) {
1340         if (WINDOW_IS_CLIENT(it->data)) {
1341             ObClient *cit = it->data;
1342
1343             if (cit == c) break;
1344             if (client_normal(cit) == client_normal(c) &&
1345                 cit->layer == c->layer &&
1346                 cit->frame->visible &&
1347                 !client_search_transient(c, cit))
1348             {
1349                 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1350                     raise = TRUE;
1351                     break;
1352                 }
1353             }
1354         }
1355     }
1356
1357     if (raise)
1358         action_raise(data);
1359     else
1360         action_lower(data);
1361 }
1362
1363 void action_raise(union ActionData *data)
1364 {
1365     client_action_start(data);
1366     stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1367     client_action_end(data);
1368 }
1369
1370 void action_unshaderaise(union ActionData *data)
1371 {
1372     if (data->client.any.c->shaded)
1373         action_unshade(data);
1374     else
1375         action_raise(data);
1376 }
1377
1378 void action_shadelower(union ActionData *data)
1379 {
1380     if (data->client.any.c->shaded)
1381         action_lower(data);
1382     else
1383         action_shade(data);
1384 }
1385
1386 void action_lower(union ActionData *data)
1387 {
1388     client_action_start(data);
1389     stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1390     client_action_end(data);
1391 }
1392
1393 void action_close(union ActionData *data)
1394 {
1395     client_close(data->client.any.c);
1396 }
1397
1398 void action_kill(union ActionData *data)
1399 {
1400     client_kill(data->client.any.c);
1401 }
1402
1403 void action_shade(union ActionData *data)
1404 {
1405     client_action_start(data);
1406     client_shade(data->client.any.c, TRUE);
1407     client_action_end(data);
1408 }
1409
1410 void action_unshade(union ActionData *data)
1411 {
1412     client_action_start(data);
1413     client_shade(data->client.any.c, FALSE);
1414     client_action_end(data);
1415 }
1416
1417 void action_toggle_shade(union ActionData *data)
1418 {
1419     client_action_start(data);
1420     client_shade(data->client.any.c, !data->client.any.c->shaded);
1421     client_action_end(data);
1422 }
1423
1424 void action_toggle_omnipresent(union ActionData *data)
1425
1426     client_set_desktop(data->client.any.c,
1427                        data->client.any.c->desktop == DESKTOP_ALL ?
1428                        screen_desktop : DESKTOP_ALL, FALSE);
1429 }
1430
1431 void action_move_relative_horz(union ActionData *data)
1432 {
1433     ObClient *c = data->relative.any.c;
1434     client_action_start(data);
1435     client_move(c, c->area.x + data->relative.deltax, c->area.y);
1436     client_action_end(data);
1437 }
1438
1439 void action_move_relative_vert(union ActionData *data)
1440 {
1441     ObClient *c = data->relative.any.c;
1442     client_action_start(data);
1443     client_move(c, c->area.x, c->area.y + data->relative.deltax);
1444     client_action_end(data);
1445 }
1446
1447 void action_move_to_center(union ActionData *data)
1448 {
1449     ObClient *c = data->client.any.c;
1450     Rect *area;
1451     area = screen_area_monitor(c->desktop, 0);
1452     client_action_start(data);
1453     client_move(c, area->width / 2 - c->area.width / 2,
1454                 area->height / 2 - c->area.height / 2);
1455     client_action_end(data);
1456 }
1457
1458 void action_resize_relative_horz(union ActionData *data)
1459 {
1460     ObClient *c = data->relative.any.c;
1461     client_action_start(data);
1462     client_resize(c,
1463                   c->area.width + data->relative.deltax * c->size_inc.width,
1464                   c->area.height);
1465     client_action_end(data);
1466 }
1467
1468 void action_resize_relative_vert(union ActionData *data)
1469 {
1470     ObClient *c = data->relative.any.c;
1471     if (!c->shaded) {
1472         client_action_start(data);
1473         client_resize(c, c->area.width, c->area.height +
1474                       data->relative.deltax * c->size_inc.height);
1475         client_action_end(data);
1476     }
1477 }
1478
1479 void action_move_relative(union ActionData *data)
1480 {
1481     ObClient *c = data->relative.any.c;
1482     client_action_start(data);
1483     client_move(c, c->area.x + data->relative.deltax, c->area.y +
1484                 data->relative.deltay);
1485     client_action_end(data);
1486 }
1487
1488 void action_resize_relative(union ActionData *data)
1489 {
1490     ObClient *c = data->relative.any.c;
1491     gint x, y, ow, w, oh, h, lw, lh;
1492
1493     client_action_start(data);
1494
1495     x = c->area.x;
1496     y = c->area.y;
1497     ow = c->area.width;
1498     w = ow + data->relative.deltax * c->size_inc.width
1499         + data->relative.deltaxl * c->size_inc.width;
1500     oh = c->area.height;
1501     h = oh + data->relative.deltay * c->size_inc.height
1502         + data->relative.deltayu * c->size_inc.height;
1503     
1504     client_try_configure(c, &x, &y, &w, &h, &lw, &lh, TRUE);
1505     client_move_resize(c, x + (ow - w), y + (oh - h), w, h);
1506     client_action_end(data);
1507 }
1508
1509 void action_maximize_full(union ActionData *data)
1510 {
1511     client_action_start(data);
1512     client_maximize(data->client.any.c, TRUE, 0);
1513     client_action_end(data);
1514 }
1515
1516 void action_unmaximize_full(union ActionData *data)
1517 {
1518     client_action_start(data);
1519     client_maximize(data->client.any.c, FALSE, 0);
1520     client_action_end(data);
1521 }
1522
1523 void action_toggle_maximize_full(union ActionData *data)
1524 {
1525     client_action_start(data);
1526     client_maximize(data->client.any.c,
1527                     !(data->client.any.c->max_horz ||
1528                       data->client.any.c->max_vert),
1529                     0);
1530     client_action_end(data);
1531 }
1532
1533 void action_maximize_horz(union ActionData *data)
1534 {
1535     client_action_start(data);
1536     client_maximize(data->client.any.c, TRUE, 1);
1537     client_action_end(data);
1538 }
1539
1540 void action_unmaximize_horz(union ActionData *data)
1541 {
1542     client_action_start(data);
1543     client_maximize(data->client.any.c, FALSE, 1);
1544     client_action_end(data);
1545 }
1546
1547 void action_toggle_maximize_horz(union ActionData *data)
1548 {
1549     client_action_start(data);
1550     client_maximize(data->client.any.c,
1551                     !data->client.any.c->max_horz, 1);
1552     client_action_end(data);
1553 }
1554
1555 void action_maximize_vert(union ActionData *data)
1556 {
1557     client_action_start(data);
1558     client_maximize(data->client.any.c, TRUE, 2);
1559     client_action_end(data);
1560 }
1561
1562 void action_unmaximize_vert(union ActionData *data)
1563 {
1564     client_action_start(data);
1565     client_maximize(data->client.any.c, FALSE, 2);
1566     client_action_end(data);
1567 }
1568
1569 void action_toggle_maximize_vert(union ActionData *data)
1570 {
1571     client_action_start(data);
1572     client_maximize(data->client.any.c,
1573                     !data->client.any.c->max_vert, 2);
1574     client_action_end(data);
1575 }
1576
1577 void action_toggle_fullscreen(union ActionData *data)
1578 {
1579     client_action_start(data);
1580     client_fullscreen(data->client.any.c, !(data->client.any.c->fullscreen));
1581     client_action_end(data);
1582 }
1583
1584 void action_send_to_desktop(union ActionData *data)
1585 {
1586     ObClient *c = data->sendto.any.c;
1587
1588     if (!client_normal(c)) return;
1589
1590     if (data->sendto.desk < screen_num_desktops ||
1591         data->sendto.desk == DESKTOP_ALL) {
1592         client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1593         if (data->sendto.follow)
1594             screen_set_desktop(data->sendto.desk, TRUE);
1595     }
1596 }
1597
1598 void action_desktop(union ActionData *data)
1599 {
1600     /* XXX add the interactive/dialog option back again once the dialog
1601        has been made to not use grabs */
1602     if (data->desktop.desk < screen_num_desktops ||
1603         data->desktop.desk == DESKTOP_ALL)
1604     {
1605         screen_set_desktop(data->desktop.desk, TRUE);
1606         if (data->inter.any.interactive)
1607             screen_desktop_popup(data->desktop.desk, TRUE);
1608     }
1609 }
1610
1611 void action_desktop_dir(union ActionData *data)
1612 {
1613     guint d;
1614
1615     d = screen_cycle_desktop(data->desktopdir.dir,
1616                              data->desktopdir.wrap,
1617                              data->desktopdir.linear,
1618                              data->desktopdir.inter.any.interactive,
1619                              data->desktopdir.inter.final,
1620                              data->desktopdir.inter.cancel);
1621     /* only move the desktop when the action is complete. if we switch
1622        desktops during the interactive action, focus will move but with
1623        NotifyWhileGrabbed and applications don't like that. */
1624     if (!data->sendtodir.inter.any.interactive ||
1625         (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1626     {
1627         if (d != screen_desktop) screen_set_desktop(d, TRUE);
1628     }
1629 }
1630
1631 void action_send_to_desktop_dir(union ActionData *data)
1632 {
1633     ObClient *c = data->sendtodir.inter.any.c;
1634     guint d;
1635
1636     if (!client_normal(c)) return;
1637
1638     d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1639                              data->sendtodir.linear,
1640                              data->sendtodir.inter.any.interactive,
1641                              data->sendtodir.inter.final,
1642                              data->sendtodir.inter.cancel);
1643     /* only move the desktop when the action is complete. if we switch
1644        desktops during the interactive action, focus will move but with
1645        NotifyWhileGrabbed and applications don't like that. */
1646     if (!data->sendtodir.inter.any.interactive ||
1647         (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1648     {
1649         client_set_desktop(c, d, data->sendtodir.follow);
1650         if (data->sendtodir.follow && d != screen_desktop)
1651             screen_set_desktop(d, TRUE);
1652     }
1653 }
1654
1655 void action_desktop_last(union ActionData *data)
1656 {
1657     screen_set_desktop(screen_last_desktop, TRUE);
1658 }
1659
1660 void action_toggle_decorations(union ActionData *data)
1661 {
1662     ObClient *c = data->client.any.c;
1663
1664     client_action_start(data);
1665     client_set_undecorated(c, !c->undecorated);
1666     client_action_end(data);
1667 }
1668
1669 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch,
1670                            gboolean shaded)
1671 {
1672     /* let's make x and y client relative instead of screen relative */
1673     x = x - cx;
1674     y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */
1675
1676 #define X x*ch/cw
1677 #define A -4*X + 7*ch/3
1678 #define B  4*X -15*ch/9
1679 #define C -X/4 + 2*ch/3
1680 #define D  X/4 + 5*ch/12
1681 #define E  X/4 +   ch/3
1682 #define F -X/4 + 7*ch/12
1683 #define G  4*X - 4*ch/3
1684 #define H -4*X + 8*ch/3
1685 #define a (y > 5*ch/9)
1686 #define b (x < 4*cw/9)
1687 #define c (x > 5*cw/9)
1688 #define d (y < 4*ch/9)
1689
1690     /*
1691       Each of these defines (except X which is just there for fun), represents
1692       the equation of a line. The lines they represent are shown in the diagram
1693       below. Checking y against these lines, we are able to choose a region
1694       of the window as shown.
1695
1696       +---------------------A-------|-------|-------B---------------------+
1697       |                     |A                     B|                     |
1698       |                     |A      |       |      B|                     |
1699       |                     | A                   B |                     |
1700       |                     | A     |       |     B |                     |
1701       |                     |  A                 B  |                     |
1702       |                     |  A    |       |    B  |                     |
1703       |        northwest    |   A     north     B   |   northeast         |
1704       |                     |   A   |       |   B   |                     |
1705       |                     |    A             B    |                     |
1706       C---------------------+----A--+-------+--B----+---------------------D
1707       |CCCCCCC              |     A           B     |              DDDDDDD|
1708       |       CCCCCCCC      |     A |       | B     |      DDDDDDDD       |
1709       |               CCCCCCC      A         B      DDDDDDD               |
1710       - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
1711       |                     |       b       c       |                     | sh
1712       |             west    |       b  move c       |   east              | ad
1713       |                     |       b       c       |                     | ed
1714       - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - -  -
1715       |               EEEEEEE      G         H      FFFFFFF               |
1716       |       EEEEEEEE      |     G |       | H     |      FFFFFFFF       |
1717       |EEEEEEE              |     G           H     |              FFFFFFF|
1718       E---------------------+----G--+-------+--H----+---------------------F
1719       |                     |    G             H    |                     |
1720       |                     |   G   |       |   H   |                     |
1721       |        southwest    |   G     south     H   |   southeast         |
1722       |                     |  G    |       |    H  |                     |
1723       |                     |  G                 H  |                     |
1724       |                     | G     |       |     H |                     |
1725       |                     | G                   H |                     |
1726       |                     |G      |       |      H|                     |
1727       |                     |G                     H|                     |
1728       +---------------------G-------|-------|-------H---------------------+
1729     */
1730
1731     if (shaded) {
1732         /* for shaded windows, you can only resize west/east and move */
1733         if (b)
1734             return prop_atoms.net_wm_moveresize_size_left;
1735         if (c)
1736             return prop_atoms.net_wm_moveresize_size_right;
1737         return prop_atoms.net_wm_moveresize_move;
1738     }
1739
1740     if (y < A && y >= C)
1741         return prop_atoms.net_wm_moveresize_size_topleft;
1742     else if (y >= A && y >= B && a)
1743         return prop_atoms.net_wm_moveresize_size_top;
1744     else if (y < B && y >= D)
1745         return prop_atoms.net_wm_moveresize_size_topright;
1746     else if (y < C && y >= E && b)
1747         return prop_atoms.net_wm_moveresize_size_left;
1748     else if (y < D && y >= F && c)
1749         return prop_atoms.net_wm_moveresize_size_right;
1750     else if (y < E && y >= G)
1751         return prop_atoms.net_wm_moveresize_size_bottomleft;
1752     else if (y < G && y < H && d)
1753         return prop_atoms.net_wm_moveresize_size_bottom;
1754     else if (y >= H && y < F)
1755         return prop_atoms.net_wm_moveresize_size_bottomright;
1756     else
1757         return prop_atoms.net_wm_moveresize_move;
1758
1759 #undef X
1760 #undef A
1761 #undef B
1762 #undef C
1763 #undef D
1764 #undef E
1765 #undef F
1766 #undef G
1767 #undef H
1768 #undef a
1769 #undef b
1770 #undef c
1771 #undef d
1772 }
1773
1774 void action_move(union ActionData *data)
1775 {
1776     ObClient *c = data->moveresize.any.c;
1777     guint32 corner;
1778
1779     if (data->moveresize.keyboard)
1780         corner = prop_atoms.net_wm_moveresize_move_keyboard;
1781     else
1782         corner = prop_atoms.net_wm_moveresize_move;
1783
1784     moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1785 }
1786
1787 void action_resize(union ActionData *data)
1788 {
1789     ObClient *c = data->moveresize.any.c;
1790     guint32 corner;
1791
1792     if (data->moveresize.keyboard)
1793         corner = prop_atoms.net_wm_moveresize_size_keyboard;
1794     else if (data->moveresize.corner)
1795         corner = data->moveresize.corner; /* it was specified in the binding */
1796     else
1797         corner = pick_corner(data->any.x, data->any.y,
1798                              c->frame->area.x, c->frame->area.y,
1799                              /* use the client size because the frame
1800                                 can be differently sized (shaded
1801                                 windows) and we want this based on the
1802                                 clients size */
1803                              c->area.width + c->frame->size.left +
1804                              c->frame->size.right,
1805                              c->area.height + c->frame->size.top +
1806                              c->frame->size.bottom, c->shaded);
1807
1808     moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1809 }
1810
1811 void action_reconfigure(union ActionData *data)
1812 {
1813     ob_reconfigure();
1814 }
1815
1816 void action_restart(union ActionData *data)
1817 {
1818     ob_restart_other(data->execute.path);
1819 }
1820
1821 void action_exit(union ActionData *data)
1822 {
1823     ob_exit(0);
1824 }
1825
1826 void action_showmenu(union ActionData *data)
1827 {
1828     if (data->showmenu.name) {
1829         menu_show(data->showmenu.name, data->any.x, data->any.y,
1830                   data->any.button, data->showmenu.any.c);
1831     }
1832 }
1833
1834 void action_cycle_windows(union ActionData *data)
1835 {
1836     /* if using focus_delay, stop the timer now so that focus doesn't go moving
1837        on us */
1838     event_halt_focus_delay();
1839
1840     focus_cycle(data->cycle.forward,
1841                 data->cycle.all_desktops,
1842                 data->cycle.dock_windows,
1843                 data->cycle.desktop_windows,
1844                 data->cycle.linear, data->any.interactive,
1845                 data->cycle.dialog,
1846                 data->cycle.inter.final, data->cycle.inter.cancel);
1847 }
1848
1849 void action_directional_focus(union ActionData *data)
1850 {
1851     /* if using focus_delay, stop the timer now so that focus doesn't go moving
1852        on us */
1853     event_halt_focus_delay();
1854
1855     focus_directional_cycle(data->interdiraction.direction,
1856                             data->interdiraction.dock_windows,
1857                             data->interdiraction.desktop_windows,
1858                             data->any.interactive,
1859                             data->interdiraction.dialog,
1860                             data->interdiraction.inter.final,
1861                             data->interdiraction.inter.cancel);
1862 }
1863
1864 void action_movetoedge(union ActionData *data)
1865 {
1866     gint x, y;
1867     ObClient *c = data->diraction.any.c;
1868
1869     x = c->frame->area.x;
1870     y = c->frame->area.y;
1871     
1872     switch(data->diraction.direction) {
1873     case OB_DIRECTION_NORTH:
1874         y = client_directional_edge_search(c, OB_DIRECTION_NORTH,
1875                                            data->diraction.hang)
1876             - (data->diraction.hang ? c->frame->area.height : 0);
1877         break;
1878     case OB_DIRECTION_WEST:
1879         x = client_directional_edge_search(c, OB_DIRECTION_WEST,
1880                                            data->diraction.hang)
1881             - (data->diraction.hang ? c->frame->area.width : 0);
1882         break;
1883     case OB_DIRECTION_SOUTH:
1884         y = client_directional_edge_search(c, OB_DIRECTION_SOUTH,
1885                                            data->diraction.hang)
1886             - (data->diraction.hang ? 0 : c->frame->area.height);
1887         break;
1888     case OB_DIRECTION_EAST:
1889         x = client_directional_edge_search(c, OB_DIRECTION_EAST,
1890                                            data->diraction.hang)
1891             - (data->diraction.hang ? 0 : c->frame->area.width);
1892         break;
1893     default:
1894         g_assert_not_reached();
1895     }
1896     frame_frame_gravity(c->frame, &x, &y, c->area.width, c->area.height);
1897     client_action_start(data);
1898     client_move(c, x, y);
1899     client_action_end(data);
1900 }
1901
1902 void action_growtoedge(union ActionData *data)
1903 {
1904     gint x, y, width, height, dest;
1905     ObClient *c = data->diraction.any.c;
1906     Rect *a;
1907
1908     a = screen_area(c->desktop);
1909     x = c->frame->area.x;
1910     y = c->frame->area.y;
1911     /* get the unshaded frame's dimensions..if it is shaded */
1912     width = c->area.width + c->frame->size.left + c->frame->size.right;
1913     height = c->area.height + c->frame->size.top + c->frame->size.bottom;
1914
1915     switch(data->diraction.direction) {
1916     case OB_DIRECTION_NORTH:
1917         if (c->shaded) break; /* don't allow vertical resize if shaded */
1918
1919         dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
1920         if (a->y == y)
1921             height = height / 2;
1922         else {
1923             height = c->frame->area.y + height - dest;
1924             y = dest;
1925         }
1926         break;
1927     case OB_DIRECTION_WEST:
1928         dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
1929         if (a->x == x)
1930             width = width / 2;
1931         else {
1932             width = c->frame->area.x + width - dest;
1933             x = dest;
1934         }
1935         break;
1936     case OB_DIRECTION_SOUTH:
1937         if (c->shaded) break; /* don't allow vertical resize if shaded */
1938
1939         dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
1940         if (a->y + a->height == y + c->frame->area.height) {
1941             height = c->frame->area.height / 2;
1942             y = a->y + a->height - height;
1943         } else
1944             height = dest - c->frame->area.y;
1945         y += (height - c->frame->area.height) % c->size_inc.height;
1946         height -= (height - c->frame->area.height) % c->size_inc.height;
1947         break;
1948     case OB_DIRECTION_EAST:
1949         dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
1950         if (a->x + a->width == x + c->frame->area.width) {
1951             width = c->frame->area.width / 2;
1952             x = a->x + a->width - width;
1953         } else
1954             width = dest - c->frame->area.x;
1955         x += (width - c->frame->area.width) % c->size_inc.width;
1956         width -= (width - c->frame->area.width) % c->size_inc.width;
1957         break;
1958     default:
1959         g_assert_not_reached();
1960     }
1961     width -= c->frame->size.left + c->frame->size.right;
1962     height -= c->frame->size.top + c->frame->size.bottom;
1963     frame_frame_gravity(c->frame, &x, &y, width, height);
1964     client_action_start(data);
1965     client_move_resize(c, x, y, width, height);
1966     client_action_end(data);
1967 }
1968
1969 void action_send_to_layer(union ActionData *data)
1970 {
1971     client_set_layer(data->layer.any.c, data->layer.layer);
1972 }
1973
1974 void action_toggle_layer(union ActionData *data)
1975 {
1976     ObClient *c = data->layer.any.c;
1977
1978     client_action_start(data);
1979     if (data->layer.layer < 0)
1980         client_set_layer(c, c->below ? 0 : -1);
1981     else if (data->layer.layer > 0)
1982         client_set_layer(c, c->above ? 0 : 1);
1983     client_action_end(data);
1984 }
1985
1986 void action_toggle_dockautohide(union ActionData *data)
1987 {
1988     config_dock_hide = !config_dock_hide;
1989     dock_configure();
1990 }
1991
1992 void action_toggle_show_desktop(union ActionData *data)
1993 {
1994     screen_show_desktop(!screen_showing_desktop, NULL);
1995 }
1996
1997 void action_show_desktop(union ActionData *data)
1998 {
1999     screen_show_desktop(TRUE, NULL);
2000 }
2001
2002 void action_unshow_desktop(union ActionData *data)
2003 {
2004     screen_show_desktop(FALSE, NULL);
2005 }
2006
2007 void action_break_chroot(union ActionData *data)
2008 {
2009     /* break out of one chroot */
2010     keyboard_reset_chains(1);
2011 }