+ /* initialize temp reading textures */
+ a_disabled_focused_tmp = RrAppearanceNew(inst, 1);
+ a_disabled_unfocused_tmp = RrAppearanceNew(inst, 1);
+ a_hover_focused_tmp = RrAppearanceNew(inst, 1);
+ a_hover_unfocused_tmp = RrAppearanceNew(inst, 1);
+ a_toggled_focused_unpressed_tmp = RrAppearanceNew(inst, 1);
+ a_toggled_unfocused_unpressed_tmp = RrAppearanceNew(inst, 1);
+ a_toggled_hover_focused_tmp = RrAppearanceNew(inst, 1);
+ a_toggled_hover_unfocused_tmp = RrAppearanceNew(inst, 1);
+ a_toggled_focused_pressed_tmp = RrAppearanceNew(inst, 1);
+ a_toggled_unfocused_pressed_tmp = RrAppearanceNew(inst, 1);
+ a_focused_unpressed_tmp = RrAppearanceNew(inst, 1);
+ a_focused_pressed_tmp = RrAppearanceNew(inst, 1);
+ a_unfocused_unpressed_tmp = RrAppearanceNew(inst, 1);
+ a_unfocused_pressed_tmp = RrAppearanceNew(inst, 1);
+
+ /* initialize theme */
+ theme = g_slice_new0(RrTheme, 1);