From 6d30d66efb028fbafb58712aa5b71cadfeef2e32 Mon Sep 17 00:00:00 2001 From: Dave Foster Date: Thu, 20 Sep 2007 15:30:18 -0400 Subject: [PATCH] Adding RrButton to libobrender, ref counted appearances. --- Makefile.am | 2 ++ obrender/button.c | 103 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ obrender/button.h | 59 +++++++++++++++++++++++++++++++ obrender/render.c | 12 +++++++ obrender/render.h | 7 ++++ 5 files changed, 183 insertions(+) create mode 100644 obrender/button.c create mode 100644 obrender/button.h diff --git a/Makefile.am b/Makefile.am index 32c65db..8cdb126 100644 --- a/Makefile.am +++ b/Makefile.am @@ -87,6 +87,8 @@ obrender_libobrender_la_LIBADD = \ $(XML_LIBS) obrender_libobrender_la_SOURCES = \ gettext.h \ + obrender/button.h \ + obrender/button.c \ obrender/color.h \ obrender/color.c \ obrender/font.h \ diff --git a/obrender/button.c b/obrender/button.c new file mode 100644 index 0000000..5d3f920 --- /dev/null +++ b/obrender/button.c @@ -0,0 +1,103 @@ +#include "render.h" +#include "button.h" +#include "instance.h" + +#include +#include +#include + +static void RrButtonFreeReal(RrButton* b); + +RrButton *RrButtonNew (const RrInstance *inst) +{ + RrButton *out = NULL; + + out = g_new(RrButton, 1); + out->inst = inst; + out->ref = 1; + + /* no need to alloc colors, set them null (for freeing later) */ + out->focused_unpressed_color = NULL; + out->unfocused_unpressed_color = NULL; + out->focused_pressed_color = NULL; + out->unfocused_pressed_color = NULL; + out->disabled_focused_color = NULL; + out->disabled_unfocused_color = NULL; + out->hover_focused_color = NULL; + out->hover_unfocused_color = NULL; + out->toggled_hover_focused_color = NULL; + out->toggled_hover_unfocused_color = NULL; + out->toggled_focused_pressed_color = NULL; + out->toggled_unfocused_pressed_color = NULL; + out->toggled_focused_unpressed_color = NULL; + out->toggled_unfocused_unpressed_color = NULL; + + /* same with masks */ + out->mask = NULL; + out->pressed_mask = NULL; + out->disabled_mask = NULL; + out->hover_mask = NULL; + out->toggled_mask = NULL; + out->toggled_hover_mask = NULL; + out->toggled_pressed_mask = NULL; + + /* allocate appearances */ + out->a_focused_unpressed = RrAppearanceNew(inst, 1); + out->a_unfocused_unpressed = RrAppearanceNew(inst, 1); + out->a_focused_pressed = RrAppearanceNew(inst, 1); + out->a_unfocused_pressed = RrAppearanceNew(inst, 1); + out->a_disabled_focused = RrAppearanceNew(inst, 1); + out->a_disabled_unfocused = RrAppearanceNew(inst, 1); + out->a_hover_focused = RrAppearanceNew(inst, 1); + out->a_hover_unfocused = RrAppearanceNew(inst, 1); + out->a_toggled_focused_unpressed = RrAppearanceNew(inst, 1); + out->a_toggled_unfocused_unpressed = RrAppearanceNew(inst, 1); + out->a_toggled_focused_pressed = RrAppearanceNew(inst, 1); + out->a_toggled_unfocused_pressed = RrAppearanceNew(inst, 1); + out->a_toggled_hover_focused = RrAppearanceNew(inst, 1); + out->a_toggled_hover_unfocused = RrAppearanceNew(inst, 1); + + return out; +} + +void RrButtonFree(RrButton *b) +{ + b->ref--; + if (b->ref <= 0) + RrButtonFreeReal(b); +} + +void RrButtonFreeReal(RrButton* b) +{ + /* colors */ + if (b->focused_unpressed_color) + RrColorFree(b->focused_unpressed_color); + if (b->unfocused_unpressed_color) + RrColorFree(b->unfocused_unpressed_color); + if (b->focused_pressed_color) + RrColorFree(b->focused_pressed_color); + if (b->unfocused_pressed_color) + RrColorFree(b->unfocused_pressed_color); + if (b->disabled_focused_color) + RrColorFree(b->disabled_focused_color); + if (b->disabled_unfocused_color) + RrColorFree(b->disabled_unfocused_color); + if (b->hover_focused_color) + RrColorFree(b->hover_focused_color); + if (b->hover_unfocused_color) + RrColorFree(b->hover_unfocused_color); + if (b->toggled_hover_focused_color) + RrColorFree(b->toggled_hover_focused_color); + if (b->toggled_hover_unfocused_color) + RrColorFree(b->toggled_hover_unfocused_color); + if (b->toggled_focused_pressed_color) + RrColorFree(b->toggled_focused_pressed_color); + if (b->toggled_unfocused_pressed_color) + RrColorFree(b->toggled_unfocused_pressed_color); + if (b->toggled_focused_unpressed_color) + RrColorFree(b->toggled_focused_unpressed_color); + if (b->toggled_unfocused_unpressed_color) + RrColorFree(b->toggled_unfocused_unpressed_color); + + /* masks */ +} diff --git a/obrender/button.h b/obrender/button.h new file mode 100644 index 0000000..7545964 --- /dev/null +++ b/obrender/button.h @@ -0,0 +1,59 @@ +#ifndef __button_h +#define __button_h + +#include "render.h" + +#include +#include +#include + +struct _RrButton { + const RrInstance *inst; + + /* reference count */ + gint ref; + + /* colors */ + RrColor *focused_unpressed_color; + RrColor *unfocused_unpressed_color; + RrColor *focused_pressed_color; + RrColor *unfocused_pressed_color; + RrColor *disabled_focused_color; + RrColor *disabled_unfocused_color; + RrColor *hover_focused_color; + RrColor *hover_unfocused_color; + RrColor *toggled_hover_focused_color; + RrColor *toggled_hover_unfocused_color; + RrColor *toggled_focused_pressed_color; + RrColor *toggled_unfocused_pressed_color; + RrColor *toggled_focused_unpressed_color; + RrColor *toggled_unfocused_unpressed_color; + + /* masks */ + RrPixmapMask *mask; + RrPixmapMask *pressed_mask; + RrPixmapMask *disabled_mask; + RrPixmapMask *hover_mask; + RrPixmapMask *toggled_mask; + RrPixmapMask *toggled_hover_mask; + RrPixmapMask *toggled_pressed_mask; + + /* textures */ + RrAppearance *a_focused_unpressed; + RrAppearance *a_unfocused_unpressed; + RrAppearance *a_focused_pressed; + RrAppearance *a_unfocused_pressed; + RrAppearance *a_disabled_focused; + RrAppearance *a_disabled_unfocused; + RrAppearance *a_hover_focused; + RrAppearance *a_hover_unfocused; + RrAppearance *a_toggled_focused_unpressed; + RrAppearance *a_toggled_unfocused_unpressed; + RrAppearance *a_toggled_focused_pressed; + RrAppearance *a_toggled_unfocused_pressed; + RrAppearance *a_toggled_hover_focused; + RrAppearance *a_toggled_hover_unfocused; + +}; + +#endif /* __button_h */ diff --git a/obrender/render.c b/obrender/render.c index fb59e21..7a34204 100644 --- a/obrender/render.c +++ b/obrender/render.c @@ -204,6 +204,7 @@ RrAppearance *RrAppearanceNew(const RrInstance *inst, gint numtex) out = g_slice_new0(RrAppearance); out->inst = inst; + out->ref = 1; out->textures = numtex; out->surface.bevel_light_adjust = 128; out->surface.bevel_dark_adjust = 64; @@ -231,12 +232,22 @@ void RrAppearanceClearTextures(RrAppearance *a) memset(a->texture, 0, a->textures * sizeof(RrTexture)); } +/* shallow copy means up the ref count and return it */ +RrAppearance *RrAppearanceCopyShallow(RrAppearance *orig) +{ + orig->ref++; + return orig; +} + +/* deep copy of orig, means reset ref to 1 on copy + * and copy each thing memwise. */ RrAppearance *RrAppearanceCopy(RrAppearance *orig) { RrSurface *spo, *spc; RrAppearance *copy = g_slice_new(RrAppearance); copy->inst = orig->inst; + copy->ref = 1; spo = &(orig->surface); spc = &(copy->surface); @@ -316,6 +327,7 @@ RrAppearance *RrAppearanceCopy(RrAppearance *orig) return copy; } +/* now decrements ref counter, and frees only if ref <= 0 */ void RrAppearanceFree(RrAppearance *a) { if (a) { diff --git a/obrender/render.h b/obrender/render.h index 1ec47a2..a8a8fe3 100644 --- a/obrender/render.h +++ b/obrender/render.h @@ -46,6 +46,7 @@ typedef struct _RrColor RrColor; typedef struct _RrImage RrImage; typedef struct _RrImagePic RrImagePic; typedef struct _RrImageCache RrImageCache; +typedef struct _RrButton RrButton; typedef guint32 RrPixel32; typedef guint16 RrPixel16; @@ -220,6 +221,8 @@ struct _RrTexture { struct _RrAppearance { const RrInstance *inst; + + gint ref; RrSurface surface; gint textures; @@ -314,6 +317,7 @@ gulong RrColorPixel (const RrColor *c); GC RrColorGC (RrColor *c); RrAppearance *RrAppearanceNew (const RrInstance *inst, gint numtex); +RrAppearance *RrAppearanceCopyShallow (RrAppearance *a); RrAppearance *RrAppearanceCopy (RrAppearance *a); void RrAppearanceFree (RrAppearance *a); void RrAppearanceRemoveTextures(RrAppearance *a); @@ -321,6 +325,9 @@ void RrAppearanceAddTextures(RrAppearance *a, gint numtex); /*! Always call this when changing the type of a texture in an appearance */ void RrAppearanceClearTextures(RrAppearance *a); +RrButton *RrButtonNew (const RrInstance *inst); +void RrButtonFree(RrButton *b); + RrFont *RrFontOpen (const RrInstance *inst, const gchar *name, gint size, RrFontWeight weight, RrFontSlant slant); RrFont *RrFontOpenDefault (const RrInstance *inst); -- 1.9.1