1 /*----------------------------------------------------------------------*
2 * File: scrollbar-next.C
3 *----------------------------------------------------------------------*
5 * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA>
6 * Copyright (c) 1998 Alfredo K. Kojima <kojima@windowmaker.org>
7 * - N*XTstep like scrollbars
8 * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com>
9 * Copyright (c) 2004-2006 Marc Lehmann <pcg@goof.com>
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
24 *----------------------------------------------------------------------*/
26 #include "../config.h" /* NECESSARY */
27 #include "rxvt.h" /* NECESSARY */
29 /*----------------------------------------------------------------------*/
30 #if defined(NEXT_SCROLLBAR)
33 #define n_stp_height 2
34 const unsigned char n_stp_bits[] = { 0x55, 0xaa };
37 * N*XTSTEP like scrollbar - written by Alfredo K. Kojima
39 #define SCROLLER_DIMPLE_WIDTH 6
40 #define SCROLLER_DIMPLE_HEIGHT 6
41 #define ARROW_WIDTH 13
42 #define ARROW_HEIGHT 13
44 const char *const SCROLLER_DIMPLE[] =
53 const char *const SCROLLER_ARROW_UP[] =
69 const char *const SCROLLER_ARROW_DOWN[] =
85 const char *const HI_SCROLLER_ARROW_UP[] =
101 const char *const HI_SCROLLER_ARROW_DOWN[] =
119 renderPixmap (scrollBar_t *sb, const char *const *data, int width, int height)
126 d = XCreatePixmap (sb->term->dpy, sb->win, width, height, sb->term->depth);
128 for (y = 0; y < height; y++)
130 for (x = 0; x < width; x++)
132 if ((a = data[y][x]) == ' ' || a == 'w')
133 pointcolour = sb->whiteGC;
134 else if (a == '.' || a == 'l')
135 pointcolour = sb->grayGC;
136 else if (a == '%' || a == 'd')
137 pointcolour = sb->darkGC;
138 else /* if (a == '#' || a == 'b' || a) */
139 pointcolour = sb->blackGC;
141 XDrawPoint (sb->term->dpy, d, pointcolour, x, y);
148 scrollBar_t::init_next ()
153 unsigned long light, dark;
155 gcvalue.graphics_exposures = False;
157 gcvalue.foreground = term->pix_colors_focused[Color_Black];
158 blackGC = XCreateGC (term->dpy, win,
159 GCForeground | GCGraphicsExposures, &gcvalue);
161 gcvalue.foreground = term->pix_colors_focused[Color_White];
162 whiteGC = XCreateGC (term->dpy, win,
163 GCForeground | GCGraphicsExposures, &gcvalue);
168 xcol.pixel = term->pix_colors_focused[Color_scroll];
169 light = gcvalue.foreground = xcol.pixel;
170 grayGC = XCreateGC (term->dpy, win,
171 GCForeground | GCGraphicsExposures, &gcvalue);
176 //if (!rXAllocColor (&xcol, "dark gray"))//TODO//D//
177 xcol.pixel = term->pix_colors_focused[Color_Grey25];
178 dark = gcvalue.foreground = xcol.pixel;
179 darkGC = XCreateGC (term->dpy, win,
180 GCForeground | GCGraphicsExposures, &gcvalue);
182 stipple = XCreateBitmapFromData (term->dpy, win,
183 (char *)n_stp_bits, n_stp_width,
186 gcvalue.foreground = dark;
187 gcvalue.background = light;
188 gcvalue.fill_style = FillOpaqueStippled;
189 gcvalue.stipple = stipple;
191 /* XSetWindowBackground (dpy, scrollBar.win, pix_colors_focused[Color_Red]); */
193 stippleGC = XCreateGC (term->dpy, win,
194 GCForeground | GCBackground | GCStipple
195 | GCFillStyle | GCGraphicsExposures, &gcvalue);
197 dimple = renderPixmap (this, SCROLLER_DIMPLE, SCROLLER_DIMPLE_WIDTH,
198 SCROLLER_DIMPLE_HEIGHT);
200 upArrow = renderPixmap (this, SCROLLER_ARROW_UP, ARROW_WIDTH,
202 downArrow = renderPixmap (this, SCROLLER_ARROW_DOWN, ARROW_WIDTH,
204 upArrowHi = renderPixmap (this, HI_SCROLLER_ARROW_UP, ARROW_WIDTH,
206 downArrowHi = renderPixmap (this, HI_SCROLLER_ARROW_DOWN,
207 ARROW_WIDTH, ARROW_HEIGHT);
210 /* Draw bevel & arrows */
212 drawBevel (scrollBar_t *sb, int x1, int y1, int w, int h)
215 Drawable d = sb->win;
216 Display *dpy = sb->term->dpy;
218 x2 = x1 + w - 1; /* right point */
219 y2 = y1 + h - 1; /* bottom point */
220 /* white top and left */
221 XDrawLine (dpy, d, sb->whiteGC, x1, y1, x2, y1);
222 XDrawLine (dpy, d, sb->whiteGC, x1, y1, x1, y2);
223 /* black bottom and right */
224 XDrawLine (dpy, d, sb->blackGC, x1, y2, x2, y2);
225 XDrawLine (dpy, d, sb->blackGC, x2, y1, x2, y2);
226 /* dark inside bottom and right */
227 x1++, y1++, x2--, y2--; /* move in one point */
228 XDrawLine (dpy, d, sb->darkGC, x1, y2, x2, y2);
229 XDrawLine (dpy, d, sb->darkGC, x2, y1, x2, y2);
233 scrollBar_t::show_next (int update)
235 int height = end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING;
238 if ((init & R_SB_NEXT) == 0)
244 if (term->top_row == 0 || !update)
246 XFillRectangle (term->dpy, win, grayGC, 0, 0,
247 SB_WIDTH_NEXT + 1, height);
248 XDrawRectangle (term->dpy, win, blackGC, 0,
249 -SB_BORDER_WIDTH, SB_WIDTH_NEXT,
250 height + SB_BORDER_WIDTH);
251 XFillRectangle (term->dpy, win, stippleGC,
252 SB_LEFT_PADDING, 0, SB_BUTTON_WIDTH, height);
257 if (last_top < top || !update)
258 XFillRectangle (term->dpy, win, stippleGC,
259 SB_LEFT_PADDING, SB_PADDING + last_top,
260 SB_BUTTON_WIDTH, top - last_top);
262 if (bot < last_bot || !update)
263 XFillRectangle (term->dpy, win, stippleGC,
264 SB_LEFT_PADDING, bot + SB_PADDING,
265 SB_BUTTON_WIDTH, (last_bot - bot));
267 XFillRectangle (term->dpy, win, grayGC,
268 SB_LEFT_PADDING, top + SB_PADDING,
269 SB_BUTTON_WIDTH, bot - top);
271 XCopyArea (term->dpy, dimple, win, whiteGC, 0, 0,
272 SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT,
273 (SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2,
274 top + SB_BEVEL_WIDTH_UPPER_LEFT +
275 (bot - top - SCROLLER_DIMPLE_HEIGHT) / 2);
277 drawBevel (this, SB_BUTTON_BEVEL_X,
278 top + SB_PADDING, SB_BUTTON_WIDTH,
280 drawBevel (this, SB_BUTTON_BEVEL_X,
281 height - SB_BUTTON_BOTH_HEIGHT, SB_BUTTON_WIDTH,
283 drawBevel (this, SB_BUTTON_BEVEL_X,
284 height - SB_BUTTON_SINGLE_HEIGHT, SB_BUTTON_WIDTH,
287 src = state == STATE_UP ? upArrowHi : upArrow;
288 XCopyArea (term->dpy, src, win, whiteGC, 0, 0,
289 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X,
290 height - SB_BUTTON_BOTH_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT);
292 src = state == STATE_DOWN ? downArrowHi : downArrow;
293 XCopyArea (term->dpy, src, win, whiteGC, 0, 0,
294 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X,
295 height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT);
300 #endif /* NEXT_SCROLLBAR */
301 /*----------------------- end-of-file (C source) -----------------------*/