/*--------------------------------*-C-*---------------------------------* * File: scrollbar-next.C *----------------------------------------------------------------------* * * Copyright (c) 1997,1998 mj olesen * Copyright (c) 1998 Alfredo K. Kojima * - N*XTstep like scrollbars * Copyright (c) 1999-2001 Geoff Wing * Copyright (c) 2004 Marc Lehmann * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *----------------------------------------------------------------------*/ #include "../config.h" /* NECESSARY */ #include "rxvt.h" /* NECESSARY */ /*----------------------------------------------------------------------*/ #if defined(NEXT_SCROLLBAR) #define n_stp_width 8 #define n_stp_height 2 const unsigned char n_stp_bits[] = { 0x55, 0xaa }; /* * N*XTSTEP like scrollbar - written by Alfredo K. Kojima */ #define SCROLLER_DIMPLE_WIDTH 6 #define SCROLLER_DIMPLE_HEIGHT 6 #define ARROW_WIDTH 13 #define ARROW_HEIGHT 13 const char *const SCROLLER_DIMPLE[] = { ".%###.", "%#%%%%", "#%%...", "#%.. ", "#%. ", ".%. ." }; const char *const SCROLLER_ARROW_UP[] = { ".............", ".............", "......%......", "......#......", ".....%#%.....", ".....###.....", "....%###%....", "....#####....", "...%#####%...", "...#######...", "..%#######%..", ".............", "............." }; const char *const SCROLLER_ARROW_DOWN[] = { ".............", ".............", "..%#######%..", "...#######...", "...%#####%...", "....#####....", "....%###%....", ".....###.....", ".....%#%.....", "......#......", "......%......", ".............", "............." }; const char *const HI_SCROLLER_ARROW_UP[] = { " ", " ", " % ", " % ", " %%% ", " %%% ", " %%%%% ", " %%%%% ", " %%%%%%% ", " %%%%%%% ", " %%%%%%%%% ", " ", " " }; const char *const HI_SCROLLER_ARROW_DOWN[] = { " ", " ", " %%%%%%%%% ", " %%%%%%% ", " %%%%%%% ", " %%%%% ", " %%%%% ", " %%% ", " %%% ", " % ", " % ", " ", " " }; Pixmap rxvt_term::renderPixmap (const char *const *data, int width, int height) { char a; int x, y; Pixmap d; GC pointcolour; d = XCreatePixmap (display->display, scrollBar.win, width, height, display->depth); for (y = 0; y < height; y++) { for (x = 0; x < width; x++) { if ((a = data[y][x]) == ' ' || a == 'w') pointcolour = whiteGC; else if (a == '.' || a == 'l') pointcolour = grayGC; else if (a == '%' || a == 'd') pointcolour = darkGC; else /* if (a == '#' || a == 'b' || a) */ pointcolour = blackGC; XDrawPoint (display->display, d, pointcolour, x, y); } } return d; } void rxvt_term::init_scrollbar_stuff () { XGCValues gcvalue; XColor xcol; Pixmap stipple; unsigned long light, dark; dDisp; gcvalue.graphics_exposures = False; gcvalue.foreground = pix_colors_focused[Color_Black]; blackGC = XCreateGC (disp, scrollBar.win, GCForeground | GCGraphicsExposures, &gcvalue); gcvalue.foreground = pix_colors_focused[Color_White]; whiteGC = XCreateGC (disp, scrollBar.win, GCForeground | GCGraphicsExposures, &gcvalue); xcol.red = 0xaeba; xcol.green = 0xaaaa; xcol.blue = 0xaeba; //if (!rXAllocColor (&xcol, "light gray"))//TODO//D// xcol.pixel = pix_colors_focused[Color_AntiqueWhite]; light = gcvalue.foreground = xcol.pixel; grayGC = XCreateGC (disp, scrollBar.win, GCForeground | GCGraphicsExposures, &gcvalue); xcol.red = 0x51aa; xcol.green = 0x5555; xcol.blue = 0x5144; //if (!rXAllocColor (&xcol, "dark gray"))//TODO//D// xcol.pixel = pix_colors_focused[Color_Grey25]; dark = gcvalue.foreground = xcol.pixel; darkGC = XCreateGC (disp, scrollBar.win, GCForeground | GCGraphicsExposures, &gcvalue); stipple = XCreateBitmapFromData (disp, scrollBar.win, (char *)n_stp_bits, n_stp_width, n_stp_height); gcvalue.foreground = dark; gcvalue.background = light; gcvalue.fill_style = FillOpaqueStippled; gcvalue.stipple = stipple; /* XSetWindowBackground (disp, scrollBar.win, pix_colors_focused[Color_Red]); */ stippleGC = XCreateGC (disp, scrollBar.win, GCForeground | GCBackground | GCStipple | GCFillStyle | GCGraphicsExposures, &gcvalue); dimple = renderPixmap (SCROLLER_DIMPLE, SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT); upArrow = renderPixmap (SCROLLER_ARROW_UP, ARROW_WIDTH, ARROW_HEIGHT); downArrow = renderPixmap (SCROLLER_ARROW_DOWN, ARROW_WIDTH, ARROW_HEIGHT); upArrowHi = renderPixmap (HI_SCROLLER_ARROW_UP, ARROW_WIDTH, ARROW_HEIGHT); downArrowHi = renderPixmap (HI_SCROLLER_ARROW_DOWN, ARROW_WIDTH, ARROW_HEIGHT); } /* Draw bevel & arrows */ void rxvt_term::drawBevel (Drawable d, int x1, int y1, int w, int h) { int x2, y2; dDisp; x2 = x1 + w - 1; /* right point */ y2 = y1 + h - 1; /* bottom point */ /* white top and left */ XDrawLine (disp, d, whiteGC, x1, y1, x2, y1); XDrawLine (disp, d, whiteGC, x1, y1, x1, y2); /* black bottom and right */ XDrawLine (disp, d, blackGC, x1, y2, x2, y2); XDrawLine (disp, d, blackGC, x2, y1, x2, y2); /* dark inside bottom and right */ x1++, y1++, x2--, y2--; /* move in one point */ XDrawLine (disp, d, darkGC, x1, y2, x2, y2); XDrawLine (disp, d, darkGC, x2, y1, x2, y2); } int rxvt_term::scrollbar_show_next (int update, int last_top, int last_bot, int scrollbar_len) { int height = scrollBar.end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING; Drawable s; dDisp; if ((scrollBar.init & R_SB_NEXT) == 0) { scrollBar.init |= R_SB_NEXT; init_scrollbar_stuff (); } if (TermWin.nscrolled == 0 || !update) { XFillRectangle (disp, scrollBar.win, grayGC, 0, 0, SB_WIDTH_NEXT + 1, height); XDrawRectangle (disp, scrollBar.win, blackGC, 0, -SB_BORDER_WIDTH, SB_WIDTH_NEXT, height + SB_BORDER_WIDTH); XFillRectangle (disp, scrollBar.win, stippleGC, SB_LEFT_PADDING, 0, SB_BUTTON_WIDTH, height); } if (TermWin.nscrolled) { if (last_top < scrollBar.top || !update) XFillRectangle (disp, scrollBar.win, stippleGC, SB_LEFT_PADDING, SB_PADDING + last_top, SB_BUTTON_WIDTH, scrollBar.top - last_top); if (scrollBar.bot < last_bot || !update) XFillRectangle (disp, scrollBar.win, stippleGC, SB_LEFT_PADDING, scrollBar.bot + SB_PADDING, SB_BUTTON_WIDTH, (last_bot - scrollBar.bot)); XFillRectangle (disp, scrollBar.win, grayGC, SB_LEFT_PADDING, scrollBar.top + SB_PADDING, SB_BUTTON_WIDTH, scrollbar_len); XCopyArea (disp, dimple, scrollBar.win, whiteGC, 0, 0, SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT, (SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2, scrollBar.top + SB_BEVEL_WIDTH_UPPER_LEFT + (scrollbar_len - SCROLLER_DIMPLE_HEIGHT) / 2); drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, scrollBar.top + SB_PADDING, SB_BUTTON_WIDTH, scrollbar_len); drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, height - SB_BUTTON_BOTH_HEIGHT, SB_BUTTON_WIDTH, SB_BUTTON_HEIGHT); drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, height - SB_BUTTON_SINGLE_HEIGHT, SB_BUTTON_WIDTH, SB_BUTTON_HEIGHT); s = (scrollbar_isUp ()) ? upArrowHi : upArrow; XCopyArea (disp, s, scrollBar.win, whiteGC, 0, 0, ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, height - SB_BUTTON_BOTH_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); s = (scrollbar_isDn ()) ? downArrowHi : downArrow; XCopyArea (disp, s, scrollBar.win, whiteGC, 0, 0, ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); } return 1; } #endif /* NEXT_SCROLLBAR */ /*----------------------- end-of-file (C source) -----------------------*/