SECONDARY,
};
-#define RS_None 0
+// define various rendition bits and masks. the rendition word
+// is 32 bits in size, and we should use it as efficiently as possible
-#define RS_fgMask 0x0000007fUL // 128 colors
-#define RS_bgMask 0x00003f80UL // 128 colors
+#define RS_None 0
-// font styles
-#define RS_Bold 0x00004000UL // value 1
-#define RS_Italic 0x00008000UL // value 2
+// GET_BGATTR depends on RS_fgShift > RS_bgShift
+#define RS_colorMask ((1UL << Color_Bits) - 1UL)
+#define RS_bgShift 0
+#define RS_fgShift (RS_bgShift + Color_Bits)
+#define RS_bgMask (RS_colorMask << RS_bgShift)
+#define RS_fgMask (RS_colorMask << RS_fgShift)
-// fake styles
-#define RS_Blink 0x00010000UL // blink
-#define RS_RVid 0x00020000UL // reverse video
-#define RS_Uline 0x00040000UL // underline
+// must have space for rxvt_fontset::fontCount * 2 + 2 values
+#define RS_fontShift (RS_fgShift + Color_Bits)
+#define RS_Careful (1UL << RS_fontShift) /* be careful when drawing these */
+#define RS_fontMask ((rxvt_fontset::fontCount << (RS_fontShift + 1)) | RS_Careful) // includes RS_Careful
// toggle this to force redraw, must be != RS_Careful and otherwise "pretty neutral"
-#define RS_redraw 0x02000000UL
+#define RS_redraw (2UL << RS_fontShift)
// 5 custom bits for extensions
-#define RS_customCount 16
-#define RS_customMask 0x00780000UL
-#define RS_customShift 19
+#define RS_customCount 16UL
+#define RS_customShift 23
+#define RS_customMask ((RS_customCount - 1UL) << RS_customShift)
-// must have space for rxvt_fontset::fontCount * 2 + 2 values
-#define RS_fontMask 0xf8000000UL // includes RS_Careful
-#define RS_fontShift 27
-#define RS_Careful 0x08000000UL /* be careful when drawing these */
+// font styles
+#define RS_Bold (1UL << RS_styleShift)
+#define RS_Italic (2UL << RS_styleShift)
#define RS_styleCount 4
+#define RS_styleShift 27
#define RS_styleMask (RS_Bold | RS_Italic)
-#define RS_styleShift 14
+
+// fake styles
+#define RS_Blink (1UL << 29)
+#define RS_RVid (1UL << 30) // reverse video
+#define RS_Uline (1UL << 31) // underline
#define RS_baseattrMask (RS_Italic | RS_Bold | RS_Blink | RS_RVid | RS_Uline)
#define RS_attrMask (RS_baseattrMask | RS_fontMask)
-#define DEFAULT_RSTYLE (RS_None | Color_fg | (Color_bg << Color_Bits))
-#define OVERLAY_RSTYLE (RS_None | Color_Black | (Color_Yellow << Color_Bits))
+#define DEFAULT_RSTYLE (RS_None | (Color_fg << RS_fgShift) | (Color_bg << RS_bgShift))
+#define OVERLAY_RSTYLE (RS_None | (Color_Black << RS_fgShift) | (Color_Yellow << RS_bgShift))
#define Sel_none 0 /* Not waiting */
#define Sel_normal 0x01 /* normal selection */
Color_White = maxCOLOR,
#endif
minTermCOLOR = Color_White + 1,
+#ifndef USE_256_COLORS
maxTermCOLOR = Color_White + 72,
+#else
+ maxTermCOLOR = Color_White + 240,
+#endif
#ifndef NO_CURSORCOLOR
Color_cursor,
Color_cursor2,
#endif
};
+#ifndef USE_256_COLORS
#define Color_Bits 7 // 0 .. maxTermCOLOR
+#else
+#define Color_Bits 9 // 0 .. maxTermCOLOR
+#endif
/*
* Resource list
#define ROW(n) ROW_of (this, n)
/* how to build & extract colors and attributes */
-#define GET_BASEFG(x) (((x) & RS_fgMask))
-#define GET_BASEBG(x) (((x) & RS_bgMask)>>Color_Bits)
+#define GET_BASEFG(x) (((x) & RS_fgMask) >> RS_fgShift)
+#define GET_BASEBG(x) (((x) & RS_bgMask) >> RS_bgShift)
#define GET_FONT(x) (((x) & RS_fontMask) >> RS_fontShift)
#define SET_FONT(x,fid) (((x) & ~RS_fontMask) | ((fid) << RS_fontShift))
#define SET_STYLE(x,style) (((x) & ~RS_styleMask) | ((style) << RS_styleShift))
#define GET_ATTR(x) (((x) & RS_attrMask))
-#define GET_BGATTR(x) \
- (((x) & RS_RVid) ? (((x) & (RS_attrMask & ~RS_RVid)) \
- | (((x) & RS_fgMask)<<Color_Bits)) \
- : ((x) & (RS_attrMask | RS_bgMask)))
-#define SET_FGCOLOR(x,fg) (((x) & ~RS_fgMask) | (fg))
-#define SET_BGCOLOR(x,bg) (((x) & ~RS_bgMask) | ((bg)<<Color_Bits))
+// return attributes defining the background, encoding doesn't matter
+// depends on RS_fgShift > RS_bgShift
+#define GET_BGATTR(x) \
+ (expect_false ((x) & RS_RVid) \
+ ? (((x) & (RS_attrMask & ~RS_RVid)) \
+ | (((x) & RS_fgMask) >> (RS_fgShift - RS_bgShift))) \
+ : ((x) & (RS_attrMask | RS_bgMask)))
+#define SET_FGCOLOR(x,fg) (((x) & ~RS_fgMask) | ((fg) << RS_fgShift))
+#define SET_BGCOLOR(x,bg) (((x) & ~RS_bgMask) | ((bg) << RS_bgShift))
#define SET_ATTR(x,a) (((x) & ~RS_attrMask) | (a))
#define RS_SAME(a,b) (!(((a) ^ (b)) & ~RS_Careful))