{
seen_resize = 1;
resize_all_windows (ev.xconfigure.width, ev.xconfigure.height, 1);
-#ifdef XPM_BACKGROUND
- /* TODO: replace with update_pixmap() that should unify transparency and bg image handling ! */
- if (!option (Opt_transparent) && bgPixmap.window_size_sensitive ())
- {
- bgPixmap.render ();
- scr_touch (true);
- }
-#endif
}
-
- HOOK_INVOKE ((this, HOOK_CONFIGURE_NOTIFY, DT_XEVENT, &ev, DT_END));
-
+ else
+ {
#ifdef ENABLE_TRANSPARENCY
- if (option (Opt_transparent))
- bgPixmap.render ();
+ if (option (Opt_transparent))
+ if (bgPixmap.render ())
+ scr_touch (false);
#endif
+ }
+ HOOK_INVOKE ((this, HOOK_CONFIGURE_NOTIFY, DT_XEVENT, &ev, DT_END));
}
break;
window_vt_x, window_vt_y,
width, height);
- scr_clear ();
#ifdef XPM_BACKGROUND
- /* TODO: should that really be here ? */
- bgPixmap.render ();
+ /* TODO: replace with update_pixmap() that should unify transparency and bg image handling ! */
+ if (bgPixmap.window_size_sensitive ())
+ bgPixmap.render ();
#endif
+
+ scr_clear ();
}
if (fix_screen || old_height == 0)
//scr_touch (false);
#ifdef HAVE_BG_PIXMAP
- if (bgPixmap.pixmap)
- scr_touch (false);
+// TODO: this don't seem to have any effect - do we still need it ? If so - in which case exactly ?
+// if (bgPixmap.pixmap)
+// scr_touch (false);
#endif
#ifdef USE_XIM
min_it (rc[i].col, ncol - 1);
min_it (rc[i].row, nrow - 1);
}
-
+// TODO: this line somehow causes segfault if scr_expose() is called just after resize
for (i = rc[PART_BEG].row; i <= rc[PART_END].row; i++)
fill_text (&drawn_buf[i].t[rc[PART_BEG].col], 0, rc[PART_END].col - rc[PART_BEG].col + 1);
target->scrollbar_show (0);
}
#endif
+ /* Is that really neccessary? we did a XClearArea to generate Expose events alreday ! */
target->want_refresh = target->want_full_refresh = 1;
- target->flush ();
+ /* TODO: why do we need a flush here ??? It causes segfault on resize ! */
+// target->flush ();
}
}
#endif /* HAVE_BG_PIXMAP */