#define HAS_NAME_WINDOW_PIXMAP 1
#endif
+#define CAN_DO_USABLE 0
+
typedef struct _ignore {
struct _ignore *next;
unsigned long sequence;
Pixmap pixmap;
#endif
XWindowAttributes a;
+#if CAN_DO_USABLE
+ Bool usable; /* mapped and all damaged at one point */
+ XRectangle damage_bounds; /* bounds of damage */
+#endif
int mode;
int damaged;
Damage damage;
int shadow_width;
int shadow_height;
unsigned int opacity;
-
+ Atom windowType;
unsigned long damage_sequence; /* sequence when damage was created */
/* for drawing translucent windows */
struct _fade *next;
win *w;
double cur;
+ double finish;
double step;
void (*callback) (Display *dpy, win *w, Bool gone);
Display *dpy;
int damage_event, damage_error;
int composite_event, composite_error;
int render_event, render_error;
+Bool synchronize;
+int composite_opcode;
/* find these once and be done with it */
Atom opacityAtom;
+Atom winTypeAtom;
+Atom winDesktopAtom;
+Atom winDockAtom;
+Atom winToolbarAtom;
+Atom winMenuAtom;
+Atom winUtilAtom;
+Atom winSplashAtom;
+Atom winDialogAtom;
+Atom winNormalAtom;
/* opacity property name; sometime soon I'll write up an EWMH spec for it */
#define OPACITY_PROP "_NET_WM_WINDOW_OPACITY"
static void
determine_mode(Display *dpy, win *w);
+static double
+get_opacity_percent(Display *dpy, win *w, double def);
+
+static XserverRegion
+win_extents (Display *dpy, win *w);
+
CompMode compMode = CompSimple;
int shadowRadius = 12;
+int shadowOffsetX = -15;
+int shadowOffsetY = -15;
+double shadowOpacity = .75;
-double fade_step = 0.05;
+double fade_in_step = 0.028;
+double fade_out_step = 0.03;
int fade_delta = 10;
int fade_time = 0;
-Bool fadeWindows;
+Bool fadeWindows = False;
+Bool excludeDockShadows = False;
+Bool fadeTrans = False;
+
+Bool autoRedirect = False;
+
+/* For shadow precomputation */
+int Gsize = -1;
+unsigned char *shadowCorner = NULL;
+unsigned char *shadowTop = NULL;
int
get_time_in_milliseconds ()
}
static void
-set_fade (Display *dpy, win *w, Bool in,
+set_fade (Display *dpy, win *w, double start, double finish, double step,
void (*callback) (Display *dpy, win *w, Bool gone),
- Bool gone)
+ Bool gone, Bool exec_callback, Bool override)
{
fade *f;
f = malloc (sizeof (fade));
f->next = 0;
f->w = w;
- if (in)
- f->cur = 0;
- else
- f->cur = 1;
+ f->cur = start;
enqueue_fade (dpy, f);
}
- if (in)
- f->step = fade_step;
+ else if(!override)
+ return;
else
- f->step = -fade_step;
+ {
+ if (exec_callback)
+ if (f->callback)
+ (*f->callback)(dpy, f->w, f->gone);
+ }
+
+ if (finish < 0)
+ finish = 0;
+ if (finish > 1)
+ finish = 1;
+ f->finish = finish;
+ if (f->cur < finish)
+ f->step = step;
+ else if (f->cur > finish)
+ f->step = -step;
f->callback = callback;
f->gone = gone;
w->opacity = f->cur * OPAQUE;
printf ("set_fade start %g step %g\n", f->cur, f->step);
#endif
determine_mode (dpy, w);
+ if (w->shadow)
+ {
+ XRenderFreePicture (dpy, w->shadow);
+ w->shadow = None;
+ w->extents = win_extents (dpy, w);
+ }
}
int
int now = get_time_in_milliseconds();
fade *f, *next;
int steps;
+ Bool need_dequeue;
#if 0
printf ("run fades\n");
printf ("opacity now %g\n", f->cur);
#endif
w->opacity = f->cur * OPAQUE;
+ need_dequeue = False;
if (f->step > 0)
{
- if (f->cur >= 1)
- dequeue_fade (dpy, f);
+ if (f->cur >= f->finish)
+ {
+ w->opacity = f->finish*OPAQUE;
+ need_dequeue = True;
+ }
}
else
{
- if (f->cur <= 0)
- dequeue_fade (dpy, f);
+ if (f->cur <= f->finish)
+ {
+ w->opacity = f->finish*OPAQUE;
+ need_dequeue = True;
+ }
}
determine_mode (dpy, w);
+ if (w->shadow)
+ {
+ XRenderFreePicture (dpy, w->shadow);
+ w->shadow = None;
+ w->extents = win_extents(dpy, w);
+ }
+ /* Must do this last as it might destroy f->w in callbacks */
+ if (need_dequeue)
+ dequeue_fade (dpy, f);
}
fade_time = now + fade_delta;
}
-#define SHADOW_OPACITY 0.75
-#define SHADOW_OFFSET_X (-shadowRadius * 5 / 4)
-#define SHADOW_OFFSET_Y (-shadowRadius * 5 / 4)
-
static double
gaussian (double r, double x, double y)
{
return ((unsigned char) (v * opacity * 255.0));
}
+/* precompute shadow corners and sides to save time for large windows */
+static void
+presum_gaussian (conv *map)
+{
+ int center = map->size/2;
+ int opacity, x, y;
+
+ Gsize = map->size;
+
+ if (shadowCorner)
+ free ((void *)shadowCorner);
+ if (shadowTop)
+ free ((void *)shadowTop);
+
+ shadowCorner = (unsigned char *)(malloc ((Gsize + 1) * (Gsize + 1) * 26));
+ shadowTop = (unsigned char *)(malloc ((Gsize + 1) * 26));
+
+ for (x = 0; x <= Gsize; x++)
+ {
+ shadowTop[25 * (Gsize + 1) + x] = sum_gaussian (map, 1, x - center, center, Gsize * 2, Gsize * 2);
+ for(opacity = 0; opacity < 25; opacity++)
+ shadowTop[opacity * (Gsize + 1) + x] = shadowTop[25 * (Gsize + 1) + x] * opacity / 25;
+ for(y = 0; y <= x; y++)
+ {
+ shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x]
+ = sum_gaussian (map, 1, x - center, y - center, Gsize * 2, Gsize * 2);
+ shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + x * (Gsize + 1) + y]
+ = shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x];
+ for(opacity = 0; opacity < 25; opacity++)
+ shadowCorner[opacity * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x]
+ = shadowCorner[opacity * (Gsize + 1) * (Gsize + 1) + x * (Gsize + 1) + y]
+ = shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x] * opacity / 25;
+ }
+ }
+}
+
static XImage *
make_shadow (Display *dpy, double opacity, int width, int height)
{
int x, y;
unsigned char d;
int x_diff;
-
+ int opacity_int = (int)(opacity * 25);
data = malloc (swidth * sheight * sizeof (unsigned char));
if (!data)
return 0;
/*
* center (fill the complete data array)
*/
-
- d = sum_gaussian (gaussianMap, opacity, center, center, width, height);
+ if (Gsize > 0)
+ d = shadowTop[opacity_int * (Gsize + 1) + Gsize];
+ else
+ d = sum_gaussian (gaussianMap, opacity, center, center, width, height);
memset(data, d, sheight * swidth);
/*
for (y = 0; y < ylimit; y++)
for (x = 0; x < xlimit; x++)
{
- d = sum_gaussian (gaussianMap, opacity, x - center, y - center, width, height);
+ if (xlimit == Gsize && ylimit == Gsize)
+ d = shadowCorner[opacity_int * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x];
+ else
+ d = sum_gaussian (gaussianMap, opacity, x - center, y - center, width, height);
data[y * swidth + x] = d;
data[(sheight - y - 1) * swidth + x] = d;
data[(sheight - y - 1) * swidth + (swidth - x - 1)] = d;
{
for (y = 0; y < ylimit; y++)
{
- d = sum_gaussian (gaussianMap, opacity, center, y - center, width, height);
+ if (ylimit == Gsize)
+ d = shadowTop[opacity_int * (Gsize + 1) + y];
+ else
+ d = sum_gaussian (gaussianMap, opacity, center, y - center, width, height);
memset (&data[y * swidth + gsize], d, x_diff);
memset (&data[(sheight - y - 1) * swidth + gsize], d, x_diff);
}
for (x = 0; x < xlimit; x++)
{
- d = sum_gaussian (gaussianMap, opacity, x - center, center, width, height);
+ if (xlimit == Gsize)
+ d = shadowTop[opacity_int * (Gsize + 1) + x];
+ else
+ d = sum_gaussian (gaussianMap, opacity, x - center, center, width, height);
for (y = gsize; y < sheight - gsize; y++)
{
data[y * swidth + x] = d;
}
static Picture
-shadow_picture (Display *dpy, double opacity, int width, int height, int *wp, int *hp)
+shadow_picture (Display *dpy, double opacity, Picture alpha_pict, int width, int height, int *wp, int *hp)
{
XImage *shadowImage;
Pixmap shadowPixmap;
+ Pixmap finalPixmap;
Picture shadowPicture;
+ Picture finalPicture;
GC gc;
shadowImage = make_shadow (dpy, opacity, width, height);
shadowImage->width,
shadowImage->height,
8);
+ if (!shadowPixmap)
+ {
+ XDestroyImage (shadowImage);
+ return None;
+ }
+
shadowPicture = XRenderCreatePicture (dpy, shadowPixmap,
XRenderFindStandardFormat (dpy, PictStandardA8),
0, 0);
+ if (!shadowPicture)
+ {
+ XDestroyImage (shadowImage);
+ XFreePixmap (dpy, shadowPixmap);
+ return None;
+ }
+
gc = XCreateGC (dpy, shadowPixmap, 0, 0);
+ if (!gc)
+ {
+ XDestroyImage (shadowImage);
+ XFreePixmap (dpy, shadowPixmap);
+ XRenderFreePicture (dpy, shadowPicture);
+ return None;
+ }
XPutImage (dpy, shadowPixmap, gc, shadowImage, 0, 0, 0, 0,
shadowImage->width,
XRenderColor c;
pixmap = XCreatePixmap (dpy, root, 1, 1, argb ? 32 : 8);
+ if (!pixmap)
+ return None;
+
pa.repeat = True;
picture = XRenderCreatePicture (dpy, pixmap,
XRenderFindStandardFormat (dpy, argb ? PictStandardARGB32 : PictStandardA8),
CPRepeat,
&pa);
+ if (!picture)
+ {
+ XFreePixmap (dpy, pixmap);
+ return None;
+ }
+
c.alpha = a * 0xffff;
c.red = r * 0xffff;
c.green = g * 0xffff;
r.y = w->a.y;
r.width = w->a.width + w->a.border_width * 2;
r.height = w->a.height + w->a.border_width * 2;
- if (compMode != CompSimple)
+ if (compMode != CompSimple && !(w->windowType == winDockAtom && excludeDockShadows))
{
if (compMode == CompServerShadows || w->mode != WINDOW_ARGB)
{
}
else
{
- w->shadow_dx = SHADOW_OFFSET_X;
- w->shadow_dy = SHADOW_OFFSET_Y;
+ w->shadow_dx = shadowOffsetX;
+ w->shadow_dy = shadowOffsetY;
if (!w->shadow)
{
- double opacity = SHADOW_OPACITY;
+ double opacity = shadowOpacity;
if (w->mode == WINDOW_TRANS)
- opacity = opacity * TRANS_OPACITY;
- w->shadow = shadow_picture (dpy, opacity,
+ opacity = opacity * ((double)w->opacity)/((double)OPAQUE);
+ w->shadow = shadow_picture (dpy, opacity, w->alphaPict,
w->a.width + w->a.border_width * 2,
w->a.height + w->a.border_width * 2,
&w->shadow_width, &w->shadow_height);
#endif
for (w = list; w; w = w->next)
{
- if (w->a.map_state != IsViewable)
+#if CAN_DO_USABLE
+ if (!w->usable)
continue;
+#endif
/* never painted, ignore it */
if (!w->damaged)
continue;
+ /* if invisible, ignore it */
+ if (w->a.x + w->a.width < 1 || w->a.y + w->a.height < 1
+ || w->a.x >= root_width || w->a.y >= root_height)
+ continue;
if (!w->picture)
{
XRenderPictureAttributes pa;
w->extents = win_extents (dpy, w);
if (w->mode == WINDOW_SOLID)
{
+ int x, y, wid, hei;
+#if HAS_NAME_WINDOW_PIXMAP
+ x = w->a.x;
+ y = w->a.y;
+ wid = w->a.width + w->a.border_width * 2;
+ hei = w->a.height + w->a.border_width * 2;
+#else
+ x = w->a.x + w->a.border_width;
+ y = w->a.y + w->a.border_width;
+ wid = w->a.width;
+ hei = w->a.height;
+#endif
XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, region);
set_ignore (dpy, NextRequest (dpy));
XFixesSubtractRegion (dpy, region, region, w->borderSize);
set_ignore (dpy, NextRequest (dpy));
XRenderComposite (dpy, PictOpSrc, w->picture, None, rootBuffer,
0, 0, 0, 0,
- w->a.x + w->a.border_width,
- w->a.y + w->a.border_width,
- w->a.width,
- w->a.height);
+ x, y, wid, hei);
}
if (!w->borderClip)
{
case CompSimple:
break;
case CompServerShadows:
+ /* dont' bother drawing shadows on desktop windows */
+ if (w->windowType == winDesktopAtom)
+ break;
set_ignore (dpy, NextRequest (dpy));
if (w->opacity != OPAQUE && !w->shadowPict)
w->shadowPict = solid_picture (dpy, True,
w->shadow_width, w->shadow_height);
break;
case CompClientShadows:
- if (w->shadow)
+ /* don't bother drawing shadows on desktop windows */
+ if (w->shadow && w->windowType != winDesktopAtom)
{
XRenderComposite (dpy, PictOpOver, blackPicture, w->shadow, rootBuffer,
0, 0, 0, 0,
(double) w->opacity / OPAQUE, 0, 0, 0);
if (w->mode == WINDOW_TRANS)
{
+ int x, y, wid, hei;
+#if HAS_NAME_WINDOW_PIXMAP
+ x = w->a.x;
+ y = w->a.y;
+ wid = w->a.width + w->a.border_width * 2;
+ hei = w->a.height + w->a.border_width * 2;
+#else
+ x = w->a.x + w->a.border_width;
+ y = w->a.y + w->a.border_width;
+ wid = w->a.width;
+ hei = w->a.height;
+#endif
set_ignore (dpy, NextRequest (dpy));
XRenderComposite (dpy, PictOpOver, w->picture, w->alphaPict, rootBuffer,
0, 0, 0, 0,
- w->a.x + w->a.border_width,
- w->a.y + w->a.border_width,
- w->a.width,
- w->a.height);
+ x, y, wid, hei);
}
else if (w->mode == WINDOW_ARGB)
{
+ int x, y, wid, hei;
+#if HAS_NAME_WINDOW_PIXMAP
+ x = w->a.x;
+ y = w->a.y;
+ wid = w->a.width + w->a.border_width * 2;
+ hei = w->a.height + w->a.border_width * 2;
+#else
+ x = w->a.x + w->a.border_width;
+ y = w->a.y + w->a.border_width;
+ wid = w->a.width;
+ hei = w->a.height;
+#endif
set_ignore (dpy, NextRequest (dpy));
XRenderComposite (dpy, PictOpOver, w->picture, w->alphaPict, rootBuffer,
0, 0, 0, 0,
- w->a.x + w->a.border_width,
- w->a.y + w->a.border_width,
- w->a.width,
- w->a.height);
+ x, y, wid, hei);
}
XFixesDestroyRegion (dpy, w->borderClip);
w->borderClip = None;
}
static void
-repair_win (Display *dpy, Window id)
+repair_win (Display *dpy, win *w)
{
- win *w = find_win (dpy, id);
XserverRegion parts;
- if (!w)
- return;
if (!w->damaged)
{
parts = win_extents (dpy, w);
if (!w)
return;
- w->a.map_state = IsViewable;
- /* make sure we know if property was changed */
- XSelectInput(dpy, id, PropertyChangeMask);
+ w->a.map_state = IsViewable;
+
+ /* This needs to be here or else we lose transparency messages */
+ XSelectInput (dpy, id, PropertyChangeMask);
+#if CAN_DO_USABLE
+ w->damage_bounds.x = w->damage_bounds.y = 0;
+ w->damage_bounds.width = w->damage_bounds.height = 0;
+#endif
w->damaged = 0;
- clipChanged = True;
+
if (fade && fadeWindows)
- set_fade (dpy, w, True, 0, False);
+ set_fade (dpy, w, 0, get_opacity_percent (dpy, w, 1.0), fade_in_step, 0, False, True, True);
}
static void
finish_unmap_win (Display *dpy, win *w)
{
- w->a.map_state = IsUnmapped;
w->damaged = 0;
+#if CAN_DO_USABLE
+ w->usable = False;
+#endif
if (w->extents != None)
{
add_damage (dpy, w->extents); /* destroys region */
win *w = find_win (dpy, id);
if (!w)
return;
+ w->a.map_state = IsUnmapped;
#if HAS_NAME_WINDOW_PIXMAP
if (w->pixmap && fade && fadeWindows)
- set_fade (dpy, w, False, unmap_callback, False);
+ set_fade (dpy, w, w->opacity*1.0/OPAQUE, 0.0, fade_out_step, unmap_callback, False, False, True);
else
#endif
finish_unmap_win (dpy, w);
int format;
unsigned long n, left;
- char *data;
- XGetWindowProperty(dpy, w->id, opacityAtom, 0L, 1L, False,
+ unsigned char *data;
+ int result = XGetWindowProperty(dpy, w->id, opacityAtom, 0L, 1L, False,
XA_CARDINAL, &actual, &format,
- &n, &left, (unsigned char **) &data);
- if (data != None)
+ &n, &left, &data);
+ if (result == Success && data != NULL)
{
unsigned int i;
memcpy (&i, data, sizeof (unsigned int));
return def;
}
+/* Get the opacity property from the window in a percent format
+ not found: default
+ otherwise: the value
+*/
+static double
+get_opacity_percent(Display *dpy, win *w, double def)
+{
+ unsigned int opacity = get_opacity_prop (dpy, w, (unsigned int)(OPAQUE*def));
+
+ return opacity*1.0/OPAQUE;
+}
+
/* determine mode for window all in one place.
Future might check for menu flag and other cool things
*/
+static Atom
+get_wintype_prop(Display * dpy, Window w)
+{
+ Atom actual;
+ int format;
+ unsigned long n, left;
+
+ unsigned char *data;
+ int result = XGetWindowProperty (dpy, w, winTypeAtom, 0L, 1L, False,
+ XA_ATOM, &actual, &format,
+ &n, &left, &data);
+
+ if (result == Success && data != None)
+ {
+ Atom a;
+ memcpy (&a, data, sizeof (Atom));
+ XFree ( (void *) data);
+ return a;
+ }
+ return winNormalAtom;
+}
+
static void
determine_mode(Display *dpy, win *w)
{
}
}
+static Atom
+determine_wintype (Display *dpy, Window w)
+{
+ Window root_return, parent_return;
+ Window *children = NULL;
+ unsigned int nchildren, i;
+ Atom type;
+
+ type = get_wintype_prop (dpy, w);
+ if (type != winNormalAtom)
+ return type;
+
+ if (!XQueryTree (dpy, w, &root_return, &parent_return, &children,
+ &nchildren))
+ {
+ /* XQueryTree failed. */
+ if (children)
+ XFree ((void *)children);
+ return winNormalAtom;
+ }
+
+ for (i = 0;i < nchildren;i++)
+ {
+ type = determine_wintype (dpy, children[i]);
+ if (type != winNormalAtom)
+ return type;
+ }
+
+ if (children)
+ XFree ((void *)children);
+
+ return winNormalAtom;
+}
+
static void
add_win (Display *dpy, Window id, Window prev)
{
return;
}
new->damaged = 0;
+#if CAN_DO_USABLE
+ new->usable = False;
+#endif
#if HAS_NAME_WINDOW_PIXMAP
new->pixmap = None;
#endif
new->prev_trans = 0;
/* moved mode setting to one place */
- new->opacity = get_opacity_prop(dpy, new, OPAQUE);
+ new->opacity = get_opacity_prop (dpy, new, OPAQUE);
+ new->windowType = determine_wintype (dpy, new->id);
determine_mode (dpy, new);
new->next = *p;
*p = new;
if (new->a.map_state == IsViewable)
- map_win (dpy, id, new->damage_sequence - 1, False);
+ map_win (dpy, id, new->damage_sequence - 1, True);
}
void
}
return;
}
- if (w->a.map_state == IsViewable)
+#if CAN_DO_USABLE
+ if (w->usable)
+#endif
{
damage = XFixesCreateRegion (dpy, 0, 0);
if (w->extents != None)
win *w = find_win (dpy, ce->window);
Window new_above;
+ if (!w)
+ return;
+
if (ce->place == PlaceOnTop)
new_above = list->id;
else
{
set_ignore (dpy, NextRequest (dpy));
XRenderFreePicture (dpy, w->picture);
+ w->picture = None;
}
if (w->alphaPict)
{
{
set_ignore (dpy, NextRequest (dpy));
XDamageDestroy (dpy, w->damage);
+ w->damage = None;
}
cleanup_fade (dpy, w);
free (w);
win *w = find_win (dpy, id);
#if HAS_NAME_WINDOW_PIXMAP
if (w && w->pixmap && fade && fadeWindows)
- set_fade (dpy, w, False, destroy_callback, gone);
+ set_fade (dpy, w, w->opacity*1.0/OPAQUE, 0.0, fade_out_step, destroy_callback, gone, False, True);
else
#endif
{
static void
damage_win (Display *dpy, XDamageNotifyEvent *de)
{
- repair_win (dpy, de->drawable);
+ win *w = find_win (dpy, de->drawable);
+
+ if (!w)
+ return;
+#if CAN_DO_USABLE
+ if (!w->usable)
+ {
+ if (w->damage_bounds.width == 0 || w->damage_bounds.height == 0)
+ {
+ w->damage_bounds = de->area;
+ }
+ else
+ {
+ if (de->area.x < w->damage_bounds.x)
+ {
+ w->damage_bounds.width += (w->damage_bounds.x - de->area.x);
+ w->damage_bounds.x = de->area.x;
+ }
+ if (de->area.y < w->damage_bounds.y)
+ {
+ w->damage_bounds.height += (w->damage_bounds.y - de->area.y);
+ w->damage_bounds.y = de->area.y;
+ }
+ if (de->area.x + de->area.width > w->damage_bounds.x + w->damage_bounds.width)
+ w->damage_bounds.width = de->area.x + de->area.width - w->damage_bounds.x;
+ if (de->area.y + de->area.height > w->damage_bounds.y + w->damage_bounds.height)
+ w->damage_bounds.height = de->area.y + de->area.height - w->damage_bounds.y;
+ }
+#if 0
+ printf ("unusable damage %d, %d: %d x %d bounds %d, %d: %d x %d\n",
+ de->area.x,
+ de->area.y,
+ de->area.width,
+ de->area.height,
+ w->damage_bounds.x,
+ w->damage_bounds.y,
+ w->damage_bounds.width,
+ w->damage_bounds.height);
+#endif
+ if (w->damage_bounds.x <= 0 &&
+ w->damage_bounds.y <= 0 &&
+ w->a.width <= w->damage_bounds.x + w->damage_bounds.width &&
+ w->a.height <= w->damage_bounds.y + w->damage_bounds.height)
+ {
+ clipChanged = True;
+ if (fadeWindows)
+ set_fade (dpy, w, 0, get_opacity_percent (dpy, w, 1.0), fade_in_step, 0, False, True, True);
+ w->usable = True;
+ }
+ }
+ if (w->usable)
+#endif
+ repair_win (dpy, w);
}
static int
if (should_ignore (dpy, ev->serial))
return 0;
+ if (ev->request_code == composite_opcode &&
+ ev->minor_code == X_CompositeRedirectSubwindows)
+ {
+ fprintf (stderr, "Another composite manager is already running\n");
+ exit (1);
+ }
o = ev->error_code - xfixes_error;
switch (o) {
printf ("error %d request %d minor %d serial %d\n",
ev->error_code, ev->request_code, ev->minor_code, ev->serial);
- abort ();
+/* abort (); this is just annoying to most people */
return 0;
}
void
usage (char *program)
{
- fprintf (stderr, "usage: %s [-d display] [-n] [-s] [-c]\n", program);
+ fprintf (stderr, "%s v1.1.2\n", program);
+ fprintf (stderr, "usage: %s [options]\n", program);
+ fprintf (stderr, "Options\n");
+ fprintf (stderr, " -d display\n Specifies which display should be managed.\n");
+ fprintf (stderr, " -r radius\n Specifies the blur radius for client-side shadows. (default 12)\n");
+ fprintf (stderr, " -o opacity\n Specifies the translucency for client-side shadows. (default .75)\n");
+ fprintf (stderr, " -l left-offset\n Specifies the left offset for client-side shadows. (default -15)\n");
+ fprintf (stderr, " -t top-offset\n Specifies the top offset for clinet-side shadows. (default -15)\n");
+ fprintf (stderr, " -I fade-in-step\n Specifies the opacity change between steps while fading in. (default 0.028)\n");
+ fprintf (stderr, " -O fade-out-step\n Specifies the opacity change between steps while fading out. (default 0.03)\n");
+ fprintf (stderr, " -D fade-delta-time\n Specifies the time between steps in a fade in milliseconds. (default 10)\n");
+ fprintf (stderr, " -a\n Use automatic server-side compositing. Faster, but no special effects.\n");
+ fprintf (stderr, " -c\n Draw client-side shadows with fuzzy edges.\n");
+ fprintf (stderr, " -C\n Avoid drawing shadows on dock/panel windows.\n");
+ fprintf (stderr, " -f\n Fade windows in/out when opening/closing.\n");
+ fprintf (stderr, " -F\n Fade windows during opacity changes.\n");
+ fprintf (stderr, " -n\n Normal client-side compositing with transparency support\n");
+ fprintf (stderr, " -s\n Draw server-side shadows with sharp edges.\n");
+ fprintf (stderr, " -S\n Enable synchronous operation (for debugging).\n");
exit (1);
}
char *display = 0;
int o;
- while ((o = getopt (argc, argv, "d:scnf")) != -1)
+ while ((o = getopt (argc, argv, "D:I:O:d:r:o:l:t:scnfFCaS")) != -1)
{
switch (o) {
case 'd':
display = optarg;
break;
+ case 'D':
+ fade_delta = atoi (optarg);
+ if (fade_delta < 1)
+ fade_delta = 10;
+ break;
+ case 'I':
+ fade_in_step = atof (optarg);
+ if (fade_in_step <= 0)
+ fade_in_step = 0.01;
+ break;
+ case 'O':
+ fade_out_step = atof (optarg);
+ if (fade_out_step <= 0)
+ fade_out_step = 0.01;
+ break;
case 's':
compMode = CompServerShadows;
break;
case 'c':
compMode = CompClientShadows;
break;
+ case 'C':
+ excludeDockShadows = True;
+ break;
case 'n':
compMode = CompSimple;
break;
case 'f':
fadeWindows = True;
break;
+ case 'F':
+ fadeTrans = True;
+ break;
+ case 'a':
+ autoRedirect = True;
+ break;
+ case 'S':
+ synchronize = True;
+ break;
+ case 'r':
+ shadowRadius = atoi (optarg);
+ break;
+ case 'o':
+ shadowOpacity = atof (optarg);
+ break;
+ case 'l':
+ shadowOffsetX = atoi (optarg);
+ break;
+ case 't':
+ shadowOffsetY = atoi (optarg);
+ break;
default:
usage (argv[0]);
break;
exit (1);
}
XSetErrorHandler (error);
-#if 0
- XSynchronize (dpy, 1);
-#endif
+ if (synchronize)
+ XSynchronize (dpy, 1);
scr = DefaultScreen (dpy);
root = RootWindow (dpy, scr);
fprintf (stderr, "No render extension\n");
exit (1);
}
- if (!XCompositeQueryExtension (dpy, &composite_event, &composite_error))
+ if (!XQueryExtension (dpy, COMPOSITE_NAME, &composite_opcode,
+ &composite_event, &composite_error))
{
fprintf (stderr, "No composite extension\n");
exit (1);
}
/* get atoms */
opacityAtom = XInternAtom (dpy, OPACITY_PROP, False);
+ winTypeAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE", False);
+ winDesktopAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_DESKTOP", False);
+ winDockAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_DOCK", False);
+ winToolbarAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_TOOLBAR", False);
+ winMenuAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_MENU", False);
+ winUtilAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_UTILITY", False);
+ winSplashAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_SPLASH", False);
+ winDialogAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_DIALOG", False);
+ winNormalAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_NORMAL", False);
pa.subwindow_mode = IncludeInferiors;
if (compMode == CompClientShadows)
+ {
gaussianMap = make_gaussian_map(dpy, shadowRadius);
+ presum_gaussian (gaussianMap);
+ }
root_width = DisplayWidth (dpy, scr);
root_height = DisplayHeight (dpy, scr);
allDamage = None;
clipChanged = True;
XGrabServer (dpy);
- XCompositeRedirectSubwindows (dpy, root, CompositeRedirectManual);
- XSelectInput (dpy, root,
- SubstructureNotifyMask|
- ExposureMask|
- StructureNotifyMask|
- PropertyChangeMask);
- XQueryTree (dpy, root, &root_return, &parent_return, &children, &nchildren);
- for (i = 0; i < nchildren; i++)
- add_win (dpy, children[i], i ? children[i-1] : None);
- XFree (children);
+ if (autoRedirect)
+ XCompositeRedirectSubwindows (dpy, root, CompositeRedirectAutomatic);
+ else
+ {
+ XCompositeRedirectSubwindows (dpy, root, CompositeRedirectManual);
+ XSelectInput (dpy, root,
+ SubstructureNotifyMask|
+ ExposureMask|
+ StructureNotifyMask|
+ PropertyChangeMask);
+ XQueryTree (dpy, root, &root_return, &parent_return, &children, &nchildren);
+ for (i = 0; i < nchildren; i++)
+ add_win (dpy, children[i], i ? children[i-1] : None);
+ XFree (children);
+ }
XUngrabServer (dpy);
ufd.fd = ConnectionNumber (dpy);
ufd.events = POLLIN;
- paint_all (dpy, None);
+ if (!autoRedirect)
+ paint_all (dpy, None);
for (;;)
{
/* dump_wins (); */
do {
+ if (autoRedirect)
+ XFlush (dpy);
if (!QLength (dpy))
{
if (poll (&ufd, 1, fade_timeout()) == 0)
printf ("event %10.10s serial 0x%08x window 0x%08x\n",
ev_name(&ev), ev_serial (&ev), ev_window (&ev));
#endif
- switch (ev.type) {
+ if (!autoRedirect) switch (ev.type) {
case CreateNotify:
add_win (dpy, ev.xcreatewindow.window, 0);
break;
win * w = find_win(dpy, ev.xproperty.window);
if (w)
{
+ if (fadeTrans)
+ set_fade (dpy, w, w->opacity*1.0/OPAQUE, get_opacity_percent (dpy, w, 1.0),
+ fade_out_step, 0, False, True, False);
+ else
+ {
w->opacity = get_opacity_prop(dpy, w, OPAQUE);
determine_mode(dpy, w);
+ if (w->shadow)
+ {
+ XRenderFreePicture (dpy, w->shadow);
+ w->shadow = None;
+ w->extents = win_extents (dpy, w);
+ }
+ }
}
}
break;
break;
}
} while (QLength (dpy));
- if (allDamage)
+ if (allDamage && !autoRedirect)
{
static int paint;
paint_all (dpy, allDamage);