#include <sys/time.h>
#include <time.h>
#include <unistd.h>
+#include <pthread.h>
+#include <sys/types.h>
+#include <signal.h>
+#include <getopt.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
Window id;
#if HAS_NAME_WINDOW_PIXMAP
Pixmap pixmap;
+ pthread_t pixmap_thread;
+ int pixmap_nthreads;
+ pthread_mutex_t pixmap_lock;
#endif
XWindowAttributes a;
#if CAN_DO_USABLE
unsigned int opacity;
Atom windowType;
unsigned long damage_sequence; /* sequence when damage was created */
+ Bool unmapped_configure;
/* for drawing translucent windows */
XserverRegion borderClip;
double cur;
double finish;
double step;
- void (*callback) (Display *dpy, win *w, Bool gone);
+ void (*callback) (Display *dpy, win *w);
Display *dpy;
- Bool gone;
} fade;
+typedef struct _threaddata {
+ Display *dpy;
+ win *w;
+ XserverRegion extents;
+ pthread_t prev_thread;
+} threaddata;
+
win *list;
fade *fades;
Display *dpy;
Picture transBlackPicture;
Picture rootTile;
XserverRegion allDamage;
+pthread_mutex_t damage_lock = PTHREAD_MUTEX_INITIALIZER;
Bool clipChanged;
#if HAS_NAME_WINDOW_PIXMAP
Bool hasNamePixmap;
{
*prev = f->next;
if (f->callback)
- (*f->callback) (dpy, f->w, f->gone);
+ (*f->callback) (dpy, f->w);
free (f);
break;
}
static void
set_fade (Display *dpy, win *w, double start, double finish, double step,
- void (*callback) (Display *dpy, win *w, Bool gone),
- Bool gone, Bool exec_callback, Bool override)
+ void (*callback) (Display *dpy, win *w),
+ Bool exec_callback, Bool override)
{
fade *f;
{
if (exec_callback)
if (f->callback)
- (*f->callback)(dpy, f->w, f->gone);
+ (*f->callback)(dpy, f->w);
}
if (finish < 0)
else if (f->cur > finish)
f->step = -step;
f->callback = callback;
- f->gone = gone;
w->opacity = f->cur * OPAQUE;
#if 0
printf ("set_fade start %g step %g\n", f->cur, f->step);
run_fades (Display *dpy)
{
int now = get_time_in_milliseconds();
- fade *f, *next;
+ fade *next = fades;
int steps;
Bool need_dequeue;
if (fade_time - now > 0)
return;
steps = 1 + (now - fade_time) / fade_delta;
- for (next = fades; f = next; )
+
+ while (next)
{
+ fade *f = next;
win *w = f->w;
next = f->next;
f->cur += f->step * steps;
{
XImage *shadowImage;
Pixmap shadowPixmap;
- Pixmap finalPixmap;
Picture shadowPicture;
- Picture finalPicture;
GC gc;
shadowImage = make_shadow (dpy, opacity, width, height);
return 0;
}
-static char *backgroundProps[] = {
+static const char *backgroundProps[] = {
"_XROOTPMAP_ID",
"_XSETROOT_ID",
0,
}
static void
+add_damage (Display *dpy, XserverRegion damage)
+{
+ pthread_mutex_lock (&damage_lock);
+ if (allDamage)
+ {
+ XFixesUnionRegion (dpy, allDamage, allDamage, damage);
+ XFixesDestroyRegion (dpy, damage);
+ }
+ else
+ allDamage = damage;
+ pthread_mutex_unlock (&damage_lock);
+}
+
+static void
+repair_win (Display *dpy, win *w)
+{
+ XserverRegion parts;
+
+ if (!w->damaged)
+ {
+ parts = win_extents (dpy, w);
+ set_ignore (dpy, NextRequest (dpy));
+ XDamageSubtract (dpy, w->damage, None, None);
+ }
+ else
+ {
+ XserverRegion o;
+ parts = XFixesCreateRegion (dpy, 0, 0);
+ set_ignore (dpy, NextRequest (dpy));
+ XDamageSubtract (dpy, w->damage, None, parts);
+ XFixesTranslateRegion (dpy, parts,
+ w->a.x + w->a.border_width,
+ w->a.y + w->a.border_width);
+ if (compMode == CompServerShadows)
+ {
+ o = XFixesCreateRegion (dpy, 0, 0);
+ XFixesCopyRegion (dpy, o, parts);
+ XFixesTranslateRegion (dpy, o, w->shadow_dx, w->shadow_dy);
+ XFixesUnionRegion (dpy, parts, parts, o);
+ XFixesDestroyRegion (dpy, o);
+ }
+ }
+ if (!w->picture)
+ printf("adding damage 0x%x 0x%x\n", w->id, w->picture);
+ add_damage (dpy, parts);
+ w->damaged = 1;
+}
+
+#if HAS_NAME_WINDOW_PIXMAP
+static void*
+get_pixmap_thread (void *vdata)
+{
+ threaddata *d = vdata;
+ Pixmap pix;
+ Picture pic;
+
+ /* if another thread is already running for this window, then wait for it
+ to exit before start */
+ if (d->prev_thread != 0) {
+ void *ret;
+
+ pthread_join (d->prev_thread, &ret);
+ }
+
+ pix = None;
+ pic = None;
+
+ printf("getting pixmap for 0x%x\n", d->w->id);
+
+ /* this is the slow stuff */
+ XLockDisplay (d->dpy);
+ pix = XCompositeNameWindowPixmap (d->dpy, d->w->id);
+ if (pix) {
+ XRenderPictureAttributes pa;
+ XRenderPictFormat *format;
+
+ format = XRenderFindVisualFormat (d->dpy, d->w->a.visual);
+ pa.subwindow_mode = IncludeInferiors;
+ pic = XRenderCreatePicture (d->dpy, pix,
+ format,
+ CPSubwindowMode,
+ &pa);
+ }
+ XUnlockDisplay (d->dpy);
+
+ /* we're done the slow stuff so lock and set things */
+
+ if (pic) {
+ pthread_mutex_lock (&d->w->pixmap_lock);
+
+ if (d->w->pixmap)
+ {
+ XFreePixmap (dpy, d->w->pixmap);
+ d->w->pixmap = None;
+ }
+
+ if (d->w->picture)
+ {
+ XRenderFreePicture (dpy, d->w->picture);
+ d->w->picture = None;
+ }
+
+ d->w->pixmap = pix;
+ d->w->picture = pic;
+
+ pthread_mutex_unlock (&d->w->pixmap_lock);
+
+ /* make the window redraw */
+ //add_damage(d->dpy, d->extents);
+ /* wake up the main loop */
+ kill(getpid(), SIGURG);
+ }
+
+ free(vdata);
+
+ pthread_mutex_lock (&d->w->pixmap_lock);
+ d->w->pixmap_nthreads--;
+ pthread_mutex_unlock (&d->w->pixmap_lock);
+
+ return NULL;
+}
+#endif
+
+#if HAS_NAME_WINDOW_PIXMAP
+static void
+start_get_pixmap_thread (Display *dpy, win *w, XserverRegion extents)
+{
+ if (hasNamePixmap) {
+ threaddata *data;
+
+ pthread_mutex_lock (&w->pixmap_lock);
+ w->pixmap_nthreads++;
+ pthread_mutex_unlock (&w->pixmap_lock);
+
+ data = malloc (sizeof (threaddata));
+ data->dpy = dpy;
+ data->w = w;
+ data->extents = extents;
+ data->prev_thread = w->pixmap_thread;
+ if (pthread_create (&w->pixmap_thread, NULL, get_pixmap_thread, data))
+ {
+ /* error */
+ pthread_mutex_lock (&w->pixmap_lock);
+ w->pixmap_nthreads--;
+ pthread_mutex_unlock (&w->pixmap_lock);
+ }
+ }
+}
+#endif
+
+static Bool
paint_all (Display *dpy, XserverRegion region)
{
win *w;
win *t = 0;
+ Bool pending = False;
if (!region)
{
if (w->a.x + w->a.width < 1 || w->a.y + w->a.height < 1
|| w->a.x >= root_width || w->a.y >= root_height)
continue;
+
+#if HAS_NAME_WINDOW_PIXMAP
+ pthread_mutex_lock (&w->pixmap_lock);
+#endif
if (!w->picture)
{
XRenderPictureAttributes pa;
XRenderPictFormat *format;
- Drawable draw = w->id;
-#if HAS_NAME_WINDOW_PIXMAP
- if (hasNamePixmap && !w->pixmap)
- w->pixmap = XCompositeNameWindowPixmap (dpy, w->id);
- if (w->pixmap)
- draw = w->pixmap;
-#endif
format = XRenderFindVisualFormat (dpy, w->a.visual);
pa.subwindow_mode = IncludeInferiors;
- w->picture = XRenderCreatePicture (dpy, draw,
+ w->picture = XRenderCreatePicture (dpy, w->id,
format,
CPSubwindowMode,
&pa);
+ printf("got temp picture for 0x%x\n", w->id);
+
+#if HAS_NAME_WINDOW_PIXMAP
+ pending = True;
+#endif
}
+#if HAS_NAME_WINDOW_PIXMAP
+ pthread_mutex_unlock (&w->pixmap_lock);
+#endif
+
#if DEBUG_REPAINT
printf (" 0x%x", w->id);
#endif
XRenderComposite (dpy, PictOpSrc, rootBuffer, None, rootPicture,
0, 0, 0, 0, 0, 0, root_width, root_height);
}
-}
-static void
-add_damage (Display *dpy, XserverRegion damage)
-{
- if (allDamage)
- {
- XFixesUnionRegion (dpy, allDamage, allDamage, damage);
- XFixesDestroyRegion (dpy, damage);
- }
- else
- allDamage = damage;
+ return pending;
}
-static void
-repair_win (Display *dpy, win *w)
-{
- XserverRegion parts;
-
- if (!w->damaged)
- {
- parts = win_extents (dpy, w);
- set_ignore (dpy, NextRequest (dpy));
- XDamageSubtract (dpy, w->damage, None, None);
- }
- else
- {
- XserverRegion o;
- parts = XFixesCreateRegion (dpy, 0, 0);
- set_ignore (dpy, NextRequest (dpy));
- XDamageSubtract (dpy, w->damage, None, parts);
- XFixesTranslateRegion (dpy, parts,
- w->a.x + w->a.border_width,
- w->a.y + w->a.border_width);
- if (compMode == CompServerShadows)
- {
- o = XFixesCreateRegion (dpy, 0, 0);
- XFixesCopyRegion (dpy, o, parts);
- XFixesTranslateRegion (dpy, o, w->shadow_dx, w->shadow_dy);
- XFixesUnionRegion (dpy, parts, parts, o);
- XFixesDestroyRegion (dpy, o);
- }
- }
- add_damage (dpy, parts);
- w->damaged = 1;
-}
+static unsigned int
+get_opacity_prop (Display *dpy, win *w, unsigned int def);
static void
map_win (Display *dpy, Window id, unsigned long sequence, Bool fade)
{
win *w = find_win (dpy, id);
- Drawable back;
if (!w)
return;
/* This needs to be here or else we lose transparency messages */
XSelectInput (dpy, id, PropertyChangeMask);
+ /* This needs to be here since we don't get PropertyNotify when unmapped */
+ w->opacity = get_opacity_prop (dpy, w, OPAQUE);
+ determine_mode (dpy, w);
+
#if CAN_DO_USABLE
w->damage_bounds.x = w->damage_bounds.y = 0;
w->damage_bounds.width = w->damage_bounds.height = 0;
w->damaged = 0;
if (fade && fadeWindows)
- set_fade (dpy, w, 0, get_opacity_percent (dpy, w, 1.0), fade_in_step, 0, False, True, True);
+ set_fade (dpy, w, 0, get_opacity_percent (dpy, w, 1.0), fade_in_step, 0, True, True);
+
+#if HAS_NAME_WINDOW_PIXMAP
+ start_get_pixmap_thread (dpy, w, 0);
+#endif
}
static void
add_damage (dpy, w->extents); /* destroys region */
w->extents = None;
}
-
+
+ if (w->unmapped_configure) {
#if HAS_NAME_WINDOW_PIXMAP
- if (w->pixmap)
- {
- XFreePixmap (dpy, w->pixmap);
- w->pixmap = None;
- }
+ pthread_mutex_lock (&w->pixmap_lock);
+ if (w->pixmap)
+ {
+ XFreePixmap (dpy, w->pixmap);
+ w->pixmap = None;
+ if (w->picture)
+ {
+ XRenderFreePicture (dpy, w->picture);
+ w->picture = None;
+ }
+ }
+ pthread_mutex_unlock (&w->pixmap_lock);
#endif
-
- if (w->picture)
- {
- set_ignore (dpy, NextRequest (dpy));
- XRenderFreePicture (dpy, w->picture);
- w->picture = None;
}
-
+
/* don't care about properties anymore */
set_ignore (dpy, NextRequest (dpy));
XSelectInput(dpy, w->id, 0);
#if HAS_NAME_WINDOW_PIXMAP
static void
-unmap_callback (Display *dpy, win *w, Bool gone)
+unmap_callback (Display *dpy, win *w)
{
finish_unmap_win (dpy, w);
}
w->a.map_state = IsUnmapped;
#if HAS_NAME_WINDOW_PIXMAP
if (w->pixmap && fade && fadeWindows)
- set_fade (dpy, w, w->opacity*1.0/OPAQUE, 0.0, fade_out_step, unmap_callback, False, False, True);
+ set_fade (dpy, w, w->opacity*1.0/OPAQUE, 0.0, fade_out_step, unmap_callback, False, True);
else
#endif
finish_unmap_win (dpy, w);
{
int mode;
XRenderPictFormat *format;
- unsigned int default_opacity;
/* if trans prop == -1 fall back on previous tests*/
#endif
#if HAS_NAME_WINDOW_PIXMAP
new->pixmap = None;
+ new->pixmap_thread = 0;
+ new->pixmap_nthreads = 0;
+ pthread_mutex_init(&new->pixmap_lock, NULL);
#endif
new->picture = None;
if (new->a.class == InputOnly)
new->shadow_width = 0;
new->shadow_height = 0;
new->opacity = OPAQUE;
+ new->unmapped_configure = False;
new->borderClip = None;
new->prev_trans = 0;
- /* moved mode setting to one place */
- new->opacity = get_opacity_prop (dpy, new, OPAQUE);
new->windowType = determine_wintype (dpy, new->id);
- determine_mode (dpy, new);
new->next = *p;
*p = new;
configure_win (Display *dpy, XConfigureEvent *ce)
{
win *w = find_win (dpy, ce->window);
- Window above;
XserverRegion damage = None;
if (!w)
}
w->a.x = ce->x;
w->a.y = ce->y;
+ /* Only destroy the pixmap if the window is mapped */
if (w->a.width != ce->width || w->a.height != ce->height)
{
+ if (w->a.map_state == IsUnmapped)
+ w->unmapped_configure = True;
+ else {
#if HAS_NAME_WINDOW_PIXMAP
- if (w->pixmap)
- {
- XFreePixmap (dpy, w->pixmap);
- w->pixmap = None;
- if (w->picture)
- {
- XRenderFreePicture (dpy, w->picture);
- w->picture = None;
- }
- }
+ start_get_pixmap_thread (dpy, w, 0);
#endif
- if (w->shadow)
- {
- XRenderFreePicture (dpy, w->shadow);
- w->shadow = None;
- }
+ if (w->shadow)
+ {
+ XRenderFreePicture (dpy, w->shadow);
+ w->shadow = None;
+ }
+ }
}
w->a.width = ce->width;
w->a.height = ce->height;
w->a.border_width = ce->border_width;
w->a.override_redirect = ce->override_redirect;
restack_win (dpy, w, ce->above);
- if (damage)
+ if (w->a.map_state != IsUnmapped && damage)
{
XserverRegion extents = win_extents (dpy, w);
XFixesUnionRegion (dpy, damage, damage, extents);
}
static void
-finish_destroy_win (Display *dpy, Window id, Bool gone)
+finish_destroy_win (Display *dpy, Window id)
{
win **prev, *w;
+ void *ret;
for (prev = &list; (w = *prev); prev = &w->next)
if (w->id == id)
{
- if (gone)
- finish_unmap_win (dpy, w);
+ /* join before freeing stuff so nothing leaks */
+ if (w->pixmap_nthreads > 0)
+ pthread_join (w->pixmap_thread, &ret);
+
+ finish_unmap_win (dpy, w);
*prev = w->next;
- if (w->picture)
- {
- set_ignore (dpy, NextRequest (dpy));
- XRenderFreePicture (dpy, w->picture);
- w->picture = None;
- }
+#if HAS_NAME_WINDOW_PIXMAP
+ if (w->pixmap)
+ {
+ XFreePixmap (dpy, w->pixmap);
+ w->pixmap = None;
+ }
+#endif
+ if (w->picture)
+ {
+ set_ignore (dpy, NextRequest (dpy));
+ XRenderFreePicture (dpy, w->picture);
+ w->picture = None;
+ }
if (w->alphaPict)
{
XRenderFreePicture (dpy, w->alphaPict);
w->damage = None;
}
cleanup_fade (dpy, w);
+ pthread_mutex_destroy(&w->pixmap_lock);
free (w);
break;
}
#if HAS_NAME_WINDOW_PIXMAP
static void
-destroy_callback (Display *dpy, win *w, Bool gone)
+destroy_callback (Display *dpy, win *w)
{
- finish_destroy_win (dpy, w->id, gone);
+ finish_destroy_win (dpy, w->id);
}
#endif
static void
-destroy_win (Display *dpy, Window id, Bool gone, Bool fade)
+destroy_win (Display *dpy, Window id, Bool fade)
{
win *w = find_win (dpy, id);
#if HAS_NAME_WINDOW_PIXMAP
if (w && w->pixmap && fade && fadeWindows)
- set_fade (dpy, w, w->opacity*1.0/OPAQUE, 0.0, fade_out_step, destroy_callback, gone, False, True);
+ set_fade (dpy, w, w->opacity*1.0/OPAQUE, 0.0, fade_out_step,
+ destroy_callback, False, (w->a.map_state != IsUnmapped));
else
#endif
{
- finish_destroy_win (dpy, id, gone);
+ finish_destroy_win (dpy, id);
}
}
{
clipChanged = True;
if (fadeWindows)
- set_fade (dpy, w, 0, get_opacity_percent (dpy, w, 1.0), fade_in_step, 0, False, True, True);
+ set_fade (dpy, w, 0, get_opacity_percent (dpy, w, 1.0), fade_in_step, 0, True, True);
w->usable = True;
}
}
error (Display *dpy, XErrorEvent *ev)
{
int o;
- char *name = 0;
+ const char *name = 0;
if (should_ignore (dpy, ev->serial))
return 0;
default: break;
}
- printf ("error %d request %d minor %d serial %d\n",
+ printf ("error %d request %d minor %d serial %lu\n",
ev->error_code, ev->request_code, ev->minor_code, ev->serial);
/* abort (); this is just annoying to most people */
add_damage (dpy, region);
}
-
+#if DEBUG_EVENTS
static int
ev_serial (XEvent *ev)
{
return NextRequest (ev->xany.display);
}
-
static char *
ev_name (XEvent *ev)
{
return 0;
}
}
+#endif
void
usage (char *program)
{
- fprintf (stderr, "%s v1.1.2\n", program);
+ fprintf (stderr, "%s v1.1.3\n", program);
fprintf (stderr, "usage: %s [options]\n", program);
fprintf (stderr, "Options\n");
fprintf (stderr, " -d display\n Specifies which display should be managed.\n");
XEvent ev;
Window root_return, parent_return;
Window *children;
- Pixmap transPixmap;
- Pixmap blackPixmap;
unsigned int nchildren;
int i;
XRenderPictureAttributes pa;
- XRenderColor c;
XRectangle *expose_rects = 0;
int size_expose = 0;
int n_expose = 0;
struct pollfd ufd;
- int n;
- int last_update;
- int now;
int p;
int composite_major, composite_minor;
char *display = 0;
break;
}
}
-
+
+ XInitThreads();
dpy = XOpenDisplay (display);
if (!dpy)
{
}
XNextEvent (dpy, &ev);
- if (ev.type & 0x7f != KeymapNotify)
+ if ((ev.type & 0x7f) != KeymapNotify)
discard_ignore (dpy, ev.xany.serial);
#if DEBUG_EVENTS
printf ("event %10.10s serial 0x%08x window 0x%08x\n",
configure_win (dpy, &ev.xconfigure);
break;
case DestroyNotify:
- destroy_win (dpy, ev.xdestroywindow.window, True, True);
+ destroy_win (dpy, ev.xdestroywindow.window, True);
break;
case MapNotify:
map_win (dpy, ev.xmap.window, ev.xmap.serial, True);
if (ev.xreparent.parent == root)
add_win (dpy, ev.xreparent.window, 0);
else
- destroy_win (dpy, ev.xreparent.window, False, True);
+ destroy_win (dpy, ev.xreparent.window, True);
break;
case CirculateNotify:
circulate_win (dpy, &ev.xcirculate);
{
if (fadeTrans)
set_fade (dpy, w, w->opacity*1.0/OPAQUE, get_opacity_percent (dpy, w, 1.0),
- fade_out_step, 0, False, True, False);
+ fade_out_step, 0, True, False);
else
{
w->opacity = get_opacity_prop(dpy, w, OPAQUE);
break;
}
} while (QLength (dpy));
+ pthread_mutex_lock (&damage_lock);
if (allDamage && !autoRedirect)
{
static int paint;
- paint_all (dpy, allDamage);
+ if (!paint_all (dpy, allDamage))
+ allDamage = None;
paint++;
XSync (dpy, False);
- allDamage = None;
clipChanged = False;
}
+ pthread_mutex_unlock (&damage_lock);
}
}