(*a)->data.desktopdir.wrap = TRUE;
}
-void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
-{
- (*a)->data.cycle.inter.any.interactive = TRUE;
- (*a)->data.cycle.linear = FALSE;
- (*a)->data.cycle.forward = TRUE;
- (*a)->data.cycle.dialog = TRUE;
- (*a)->data.cycle.dock_windows = FALSE;
- (*a)->data.cycle.desktop_windows = FALSE;
- (*a)->data.cycle.all_desktops = FALSE;
-}
-
-void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
-{
- (*a)->data.cycle.inter.any.interactive = TRUE;
- (*a)->data.cycle.linear = FALSE;
- (*a)->data.cycle.forward = FALSE;
- (*a)->data.cycle.dialog = TRUE;
- (*a)->data.cycle.dock_windows = FALSE;
- (*a)->data.cycle.desktop_windows = FALSE;
- (*a)->data.cycle.all_desktops = FALSE;
-}
-
void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
setup_action_bottom_layer
},
{
- "nextwindow",
- action_cycle_windows,
- setup_action_cycle_windows_next
- },
- {
- "previouswindow",
- action_cycle_windows,
- setup_action_cycle_windows_previous
- },
- {
"movefromedgenorth",
action_movetoedge,
setup_action_movefromedge_north
} else if (act->func == action_activate) {
if ((n = parse_find_node("here", node->xmlChildrenNode)))
act->data.activate.here = parse_bool(doc, n);
- } else if (act->func == action_cycle_windows) {
- if ((n = parse_find_node("linear", node->xmlChildrenNode)))
- act->data.cycle.linear = parse_bool(doc, n);
- if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
- act->data.cycle.dialog = parse_bool(doc, n);
- if ((n = parse_find_node("panels", node->xmlChildrenNode)))
- act->data.cycle.dock_windows = parse_bool(doc, n);
- if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
- act->data.cycle.desktop_windows = parse_bool(doc, n);
- if ((n = parse_find_node("allDesktops",
- node->xmlChildrenNode)))
- act->data.cycle.all_desktops = parse_bool(doc, n);
} else if (act->func == action_directional_focus) {
if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
act->data.interdiraction.dialog = parse_bool(doc, n);
moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
}
-void action_cycle_windows(union ActionData *data)
-{
- /* if using focus_delay, stop the timer now so that focus doesn't go moving
- on us */
- event_halt_focus_delay();
-
- focus_cycle(data->cycle.forward,
- data->cycle.all_desktops,
- data->cycle.dock_windows,
- data->cycle.desktop_windows,
- data->cycle.linear, data->any.interactive,
- data->cycle.dialog,
- data->cycle.inter.final, data->cycle.inter.cancel);
-}
-
void action_directional_focus(union ActionData *data)
{
/* if using focus_delay, stop the timer now so that focus doesn't go moving