Make a pending ReplayPointer happen before moving/showing/hiding a window in an action.
[mikachu/openbox.git] / openbox / actions.c
index b7ba5b4..90a7719 100644 (file)
@@ -36,7 +36,6 @@ static ObActionsAct* actions_build_act_from_string(const gchar *name);
 
 static ObActionsAct *interactive_act = NULL;
 static guint         interactive_initial_state = 0;
-static gboolean      replay_pointer = FALSE;
 
 struct _ObActionsDefinition {
     guint ref;
@@ -224,16 +223,6 @@ static void actions_setup_data(ObActionsData *data,
     data->client = client;
 }
 
-void actions_set_need_pointer_replay_before_move(gboolean replay)
-{
-    replay_pointer = replay;
-}
-
-gboolean actions_get_need_pointer_replay_before_move()
-{
-    return replay_pointer;
-}
-
 void actions_run_acts(GSList *acts,
                       ObUserAction uact,
                       guint state,
@@ -346,14 +335,8 @@ gboolean actions_interactive_input_event(XEvent *e)
 void actions_client_move(ObActionsData *data, gboolean start)
 {
     static gulong ignore_start = 0;
-    if (start) {
+    if (start)
         ignore_start = event_start_ignore_all_enters();
-        if (replay_pointer) {
-            /* replay the pointer event before any windows move */
-            XAllowEvents(ob_display, ReplayPointer, event_curtime);
-            replay_pointer = FALSE;
-        }
-    }
     else if (config_focus_follow &&
              data->context != OB_FRAME_CONTEXT_CLIENT)
     {