#include "session.h"
#include "event.h"
#include "grab.h"
+#include "prompt.h"
#include "focus.h"
#include "stacking.h"
#include "openbox.h"
if (attrib.override_redirect) continue;
if (attrib.map_state != IsUnmapped)
- client_manage(children[i]);
+ client_manage(children[i], NULL);
}
}
XFree(children);
}
-void client_manage(Window window)
+void client_manage(Window window, ObPrompt *prompt)
{
ObClient *self;
XEvent e;
map_time = event_get_server_time();
- /* choose the events we want to receive on the CLIENT window */
- attrib_set.event_mask = CLIENT_EVENTMASK;
+ /* choose the events we want to receive on the CLIENT window
+ (ObPrompt windows can request events too) */
+ attrib_set.event_mask = CLIENT_EVENTMASK |
+ (prompt ? prompt->event_mask : 0);
attrib_set.do_not_propagate_mask = CLIENT_NOPROPAGATEMASK;
XChangeWindowAttributes(ob_display, window,
CWEventMask|CWDontPropagate, &attrib_set);
self = g_new0(ObClient, 1);
self->obwin.type = Window_Client;
self->window = window;
+ self->prompt = prompt;
/* non-zero defaults */
self->wmstate = WithdrawnState; /* make sure it gets updated first time */
/* specify that if we exit, the window should not be destroyed and
should be reparented back to root automatically */
- XChangeSaveSet(ob_display, window, SetModeInsert);
+ if (!self->prompt)
+ XChangeSaveSet(ob_display, window, SetModeInsert);
/* create the decoration frame for the client window */
self->frame = frame_new(self);
mouse_grab_for_client(self, FALSE);
/* remove the window from our save set */
- XChangeSaveSet(ob_display, self->window, SetModeDelete);
+ if (!self->prompt)
+ XChangeSaveSet(ob_display, self->window, SetModeDelete);
/* update the focus lists */
focus_order_remove(self);
!g_pattern_match(app->name, strlen(self->name), self->name, NULL))
match = FALSE;
else if (app->class &&
- !g_pattern_match(app->class,
- strlen(self->class), self->class, NULL))
+ !g_pattern_match(app->class,
+ strlen(self->class), self->class, NULL))
match = FALSE;
else if (app->role &&
!g_pattern_match(app->role,
strlen(self->role), self->role, NULL))
match = FALSE;
+ else if ((signed)app->type >= 0 && app->type != self->type)
+ match = FALSE;
if (match) {
ob_debug("Window matching: %s\n", app->name);
gboolean show = FALSE;
if (client_should_show(self)) {
+ /* replay pending pointer event before showing the window, in case it
+ should be going to something under the window */
+ mouse_replay_pointer();
+
frame_show(self->frame);
show = TRUE;
so trying to ignore them is futile in case 3 anyways
*/
+ /* replay pending pointer event before hiding the window, in case it
+ should be going to the window */
+ mouse_replay_pointer();
+
frame_hide(self->frame);
hide = TRUE;
if (!user)
ignore_start = event_start_ignore_all_enters();
+ /* replay pending pointer event before move the window, in case it
+ would change what window gets the event */
+ mouse_replay_pointer();
+
frame_adjust_area(self->frame, fmoved, fresized, FALSE);
if (!user)
{
if (!(self->functions & OB_CLIENT_FUNC_CLOSE)) return;
+ if (self->prompt) {
+ prompt_hide(self->prompt);
+ return;
+ }
+
/* in the case that the client provides no means to requesting that it
close, we just kill it */
if (!self->delete_window)