ob_debug("Managed window 0x%lx plate 0x%x (%s)",
window, self->frame->window, self->class);
- hooks_run(OB_HOOK_WIN_NEW, self);
+ hooks_queue(OB_HOOK_WIN_NEW, self);
}
if (!self->prompt)
XChangeSaveSet(obt_display, self->window, SetModeDelete);
+ /* this can't be queued to run later */
hooks_run(OB_HOOK_WIN_CLOSE, self);
/* update the focus lists */
*/
client_change_wm_state(self);
- hooks_run(OB_HOOK_WIN_VISIBLE, self);
+ hooks_queue(OB_HOOK_WIN_VISIBLE, self);
}
return show;
}
*/
client_change_wm_state(self);
- hooks_run(OB_HOOK_WIN_INVISIBLE, self);
+ hooks_queue(OB_HOOK_WIN_INVISIBLE, self);
}
return hide;
}
/* do this after starting the animation so it doesn't flash */
client_showhide(self);
- hooks_run((iconic ? OB_HOOK_WIN_ICONIC : OB_HOOK_WIN_UNICONIC), self);
+ hooks_queue((iconic ? OB_HOOK_WIN_ICONIC : OB_HOOK_WIN_UNICONIC),
+ self);
}
/* iconify all direct transients, and deiconify all transients
client_setup_decor_and_functions(self, FALSE);
client_move_resize(self, x, y, w, h);
- hooks_run((max ? OB_HOOK_WIN_MAX : OB_HOOK_WIN_UNMAX), self);
+ hooks_queue((max ? OB_HOOK_WIN_MAX : OB_HOOK_WIN_UNMAX), self);
}
void client_shade(ObClient *self, gboolean shade)
/* resize the frame to just the titlebar */
frame_adjust_area(self->frame, FALSE, TRUE, FALSE);
- hooks_run((shade ? OB_HOOK_WIN_SHADE : OB_HOOK_WIN_UNSHADE), self);
+ hooks_queue((shade ? OB_HOOK_WIN_SHADE : OB_HOOK_WIN_UNSHADE), self);
}
static void client_ping_event(ObClient *self, gboolean dead)
client_reconfigure(self, FALSE);
if (old != self->desktop)
- hooks_run(OB_HOOK_WIN_DESK_CHANGE, self);
+ hooks_queue(OB_HOOK_WIN_DESK_CHANGE, self);
}
/* move all transients */
client_setup_decor_and_functions(self, TRUE);
client_change_state(self); /* reflect this in the state hints */
- hooks_run((undecorated ?
- OB_HOOK_WIN_UNDECORATED : OB_HOOK_WIN_DECORATED), self);
+ hooks_queue((undecorated ?
+ OB_HOOK_WIN_UNDECORATED : OB_HOOK_WIN_DECORATED), self);
}
}