Merge branch 'backport' into work
[mikachu/openbox.git] / openbox / resist.c
index 56bd214..dc4e2d7 100644 (file)
    See the COPYING file for a copy of the GNU General Public License.
 */
 
+#include "resist.h"
 #include "client.h"
 #include "frame.h"
 #include "stacking.h"
 #include "screen.h"
+#include "dock.h"
 #include "config.h"
-#include "parser/parse.h"
 
 #include <glib.h>
 
-void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y)
+static gboolean resist_move_window(Rect window,
+                                   Rect target, gint resist,
+                                   gint *x, gint *y)
 {
-    GList *it;
     gint l, t, r, b; /* requested edges */
     gint cl, ct, cr, cb; /* current edges */
     gint w, h; /* current size */
-    ObClient *snapx = NULL, *snapy = NULL;
-
-    if (!resist) return;
+    gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
+    gboolean snapx = 0, snapy = 0;
 
-    frame_client_gravity(c->frame, x, y, c->area.width, c->area.height);
-
-    w = c->frame->area.width;
-    h = c->frame->area.height;
+    w = window.width;
+    h = window.height;
 
     l = *x;
     t = *y;
     r = l + w - 1;
     b = t + h - 1;
 
-    cl = RECT_LEFT(c->frame->area);
-    ct = RECT_TOP(c->frame->area);
-    cr = RECT_RIGHT(c->frame->area);
-    cb = RECT_BOTTOM(c->frame->area);
-    
+    cl = RECT_LEFT(window);
+    ct = RECT_TOP(window);
+    cr = RECT_RIGHT(window);
+    cb = RECT_BOTTOM(window);
+
+    tl = RECT_LEFT(target) - 1;
+    tt = RECT_TOP(target) - 1;
+    tr = RECT_RIGHT(target) + 1;
+    tb = RECT_BOTTOM(target) + 1;
+
+    /* snapx and snapy ensure that the window snaps to the top-most
+       window edge available, without going all the way from
+       bottom-to-top in the stacking list
+    */
+    if (!snapx) {
+        if (ct < tb && cb > tt) {
+            if (cl >= tr && l < tr && l >= tr - resist)
+                *x = tr, snapx = TRUE;
+            else if (cr <= tl && r > tl &&
+                     r <= tl + resist)
+                *x = tl - w + 1, snapx = TRUE;
+            if (snapx) {
+                /* try to corner snap to the window */
+                if (ct > tt && t <= tt &&
+                    t > tt - resist)
+                    *y = tt + 1, snapy = TRUE;
+                else if (cb < tb && b >= tb &&
+                         b < tb + resist)
+                    *y = tb - h, snapy = TRUE;
+            }
+        }
+    }
+    if (!snapy) {
+        if (cl < tr && cr > tl) {
+            if (ct >= tb && t < tb && t >= tb - resist)
+                *y = tb, snapy = TRUE;
+            else if (cb <= tt && b > tt &&
+                     b <= tt + resist)
+                *y = tt - h + 1, snapy = TRUE;
+            if (snapy) {
+                /* try to corner snap to the window */
+                if (cl > tl && l <= tl &&
+                    l > tl - resist)
+                    *x = tl + 1, snapx = TRUE;
+                else if (cr < tr && r >= tr &&
+                         r < tr + resist)
+                    *x = tr - w, snapx = TRUE;
+            }
+        }
+    }
+
+    return snapx && snapy;
+}
+
+void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y)
+{
+    GList *it;
+    Rect dock_area;
+
+    if (!resist) return;
+
+    frame_client_gravity(c->frame, x, y);
+
+
     for (it = stacking_list; it; it = g_list_next(it)) {
         ObClient *target;
-        gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
 
         if (!WINDOW_IS_CLIENT(it->data))
             continue;
-        /* only snap in the same layer */
-        if (window_layer(it->data) != c->layer)
-            continue;
         target = it->data;
 
         /* don't snap to self or non-visibles */
-        if (!target->frame->visible || target == c) continue; 
-
-        tl = RECT_LEFT(target->frame->area) - 1;
-        tt = RECT_TOP(target->frame->area) - 1;
-        tr = RECT_RIGHT(target->frame->area) + 1;
-        tb = RECT_BOTTOM(target->frame->area) + 1;
-
-        /* snapx and snapy ensure that the window snaps to the top-most
-           window edge available, without going all the way from
-           bottom-to-top in the stacking list
-        */
-        if (snapx == NULL) {
-            if (ct < tb && cb > tt) {
-                if (cl >= tr && l < tr && l >= tr - resist)
-                    *x = tr, snapx = target;
-                else if (cr <= tl && r > tl &&
-                         r <= tl + resist)
-                    *x = tl - w + 1, snapx = target;
-                if (snapx != NULL) {
-                    /* try to corner snap to the window */
-                    if (ct > tt && t <= tt &&
-                        t > tt - resist)
-                        *y = tt + 1, snapy = target;
-                    else if (cb < tb && b >= tb &&
-                             b < tb + resist)
-                        *y = tb - h, snapy = target;
-                }
-            }
-        }
-        if (snapy == NULL) {
-            if (cl < tr && cr > tl) {
-                if (ct >= tb && t < tb && t >= tb - resist)
-                    *y = tb, snapy = target;
-                else if (cb <= tt && b > tt &&
-                         b <= tt + resist)
-                    *y = tt - h + 1, snapy = target;
-                if (snapy != NULL) {
-                    /* try to corner snap to the window */
-                    if (cl > tl && l <= tl &&
-                        l > tl - resist)
-                        *x = tl + 1, snapx = target;
-                    else if (cr < tr && r >= tr &&
-                             r < tr + resist)
-                        *x = tr - w, snapx = target;
-                }
-            }
-        }
+        if (!target->frame->visible || target == c)
+            continue;
+        /* don't snap to windows set to below and skip_taskbar (desklets) */
+        if (target->below && !c->below && target->skip_taskbar)
+            continue;
 
-        if (snapx && snapy) break;
+        if (resist_move_window(c->frame->area, target->frame->area,
+                               resist, x, y))
+            break;
     }
+    dock_get_area(&dock_area);
+    resist_move_window(c->frame->area, dock_area, resist, x, y);
 
-    frame_frame_gravity(c->frame, x, y, c->area.width, c->area.height);
+    frame_frame_gravity(c->frame, x, y);
 }
 
 void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
@@ -126,10 +142,11 @@ void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
     gint pl, pt, pr, pb; /* physical screen area edges */
     gint cl, ct, cr, cb; /* current edges */
     gint w, h; /* current size */
+    Rect desired_area;
 
     if (!resist) return;
 
-    frame_client_gravity(c->frame, x, y, c->area.width, c->area.height);
+    frame_client_gravity(c->frame, x, y);
 
     w = c->frame->area.width;
     h = c->frame->area.height;
@@ -143,13 +160,20 @@ void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
     ct = RECT_TOP(c->frame->area);
     cr = RECT_RIGHT(c->frame->area);
     cb = RECT_BOTTOM(c->frame->area);
-    
+
+    RECT_SET(desired_area, c->frame->area.x, c->frame->area.y,
+             c->frame->area.width, c->frame->area.height);
+
     for (i = 0; i < screen_num_monitors; ++i) {
-        area = screen_area_monitor(c->desktop, i);
         parea = screen_physical_area_monitor(i);
 
-        if (!RECT_INTERSECTS_RECT(*parea, c->frame->area))
+        if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) {
+            g_free(parea);
             continue;
+        }
+
+        area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
+                           &desired_area);
 
         al = RECT_LEFT(*area);
         at = RECT_TOP(*area);
@@ -177,111 +201,136 @@ void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
             *y = pt;
         else if (cb <= pb && b > pb && b < pb + resist)
             *y = pb - h + 1;
+
+        g_free(area);
+        g_free(parea);
     }
 
-    frame_frame_gravity(c->frame, x, y, c->area.width, c->area.height);
+    frame_frame_gravity(c->frame, x, y);
 }
 
-void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h,
-                         ObCorner corn)
+static gboolean resist_size_window(Rect window, Rect target, gint resist,
+                                   gint *w, gint *h, ObDirection dir)
 {
-    GList *it;
-    ObClient *target; /* target */
     gint l, t, r, b; /* my left, top, right and bottom sides */
-    gint dlt, drb; /* my destination left/top and right/bottom sides */
     gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
-    gint incw, inch;
-    ObClient *snapx = NULL, *snapy = NULL;
+    gint dlt, drb; /* my destination left/top and right/bottom sides */
+    gboolean snapx = 0, snapy = 0;
+    gint orgw, orgh;
 
-    if (!resist) return;
+    l = RECT_LEFT(window);
+    t = RECT_TOP(window);
+    r = RECT_RIGHT(window);
+    b = RECT_BOTTOM(window);
 
-    incw = c->size_inc.width;
-    inch = c->size_inc.height;
+    orgw = window.width;
+    orgh = window.height;
 
-    l = RECT_LEFT(c->frame->area);
-    r = RECT_RIGHT(c->frame->area);
-    t = RECT_TOP(c->frame->area);
-    b = RECT_BOTTOM(c->frame->area);
+    tl = RECT_LEFT(target);
+    tt = RECT_TOP(target);
+    tr = RECT_RIGHT(target);
+    tb = RECT_BOTTOM(target);
+
+    if (!snapx) {
+        /* horizontal snapping */
+        if (t < tb && b > tt) {
+            switch (dir) {
+            case OB_DIRECTION_EAST:
+            case OB_DIRECTION_NORTHEAST:
+            case OB_DIRECTION_SOUTHEAST:
+            case OB_DIRECTION_NORTH:
+            case OB_DIRECTION_SOUTH:
+                dlt = l;
+                drb = r + *w - orgw;
+                if (r < tl && drb >= tl &&
+                    drb < tl + resist)
+                    *w = tl - l, snapx = TRUE;
+                break;
+            case OB_DIRECTION_WEST:
+            case OB_DIRECTION_NORTHWEST:
+            case OB_DIRECTION_SOUTHWEST:
+                dlt = l - *w + orgw;
+                drb = r;
+                if (l > tr && dlt <= tr &&
+                    dlt > tr - resist)
+                    *w = r - tr, snapx = TRUE;
+                break;
+            }
+        }
+    }
+
+    if (!snapy) {
+        /* vertical snapping */
+        if (l < tr && r > tl) {
+            switch (dir) {
+            case OB_DIRECTION_SOUTH:
+            case OB_DIRECTION_SOUTHWEST:
+            case OB_DIRECTION_SOUTHEAST:
+            case OB_DIRECTION_EAST:
+            case OB_DIRECTION_WEST:
+                dlt = t;
+                drb = b + *h - orgh;
+                if (b < tt && drb >= tt &&
+                    drb < tt + resist)
+                    *h = tt - t, snapy = TRUE;
+                break;
+            case OB_DIRECTION_NORTH:
+            case OB_DIRECTION_NORTHWEST:
+            case OB_DIRECTION_NORTHEAST:
+                dlt = t - *h + orgh;
+                drb = b;
+                if (t > tb && dlt <= tb &&
+                    dlt > tb - resist)
+                    *h = b - tb, snapy = TRUE;
+                break;
+            }
+        }
+    }
+
+    /* snapped both ways */
+    return snapx && snapy;
+}
+
+void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h,
+                         ObDirection dir)
+{
+    GList *it;
+    ObClient *target; /* target */
+    Rect dock_area;
+
+    if (!resist) return;
 
     for (it = stacking_list; it; it = g_list_next(it)) {
         if (!WINDOW_IS_CLIENT(it->data))
             continue;
-        /* only snap in the same layer */
-        if (window_layer(it->data) != c->layer)
-            continue;
         target = it->data;
 
         /* don't snap to invisibles or ourself */
-        if (!target->frame->visible || target == c) continue; 
-
-        tl = RECT_LEFT(target->frame->area);
-        tr = RECT_RIGHT(target->frame->area);
-        tt = RECT_TOP(target->frame->area);
-        tb = RECT_BOTTOM(target->frame->area);
-
-        if (snapx == NULL) {
-            /* horizontal snapping */
-            if (t < tb && b > tt) {
-                switch (corn) {
-                case OB_CORNER_TOPLEFT:
-                case OB_CORNER_BOTTOMLEFT:
-                    dlt = l;
-                    drb = r + *w - c->frame->area.width;
-                    if (r < tl && drb >= tl &&
-                        drb < tl + resist)
-                        *w = tl - l, snapx = target;
-                    break;
-                case OB_CORNER_TOPRIGHT:
-                case OB_CORNER_BOTTOMRIGHT:
-                    dlt = l - *w + c->frame->area.width;
-                    drb = r;
-                    if (l > tr && dlt <= tr &&
-                        dlt > tr - resist)
-                        *w = r - tr, snapx = target;
-                    break;
-                }
-            }
-        }
-
-        if (snapy == NULL) {
-            /* vertical snapping */
-            if (l < tr && r > tl) {
-                switch (corn) {
-                case OB_CORNER_TOPLEFT:
-                case OB_CORNER_TOPRIGHT:
-                    dlt = t;
-                    drb = b + *h - c->frame->area.height;
-                    if (b < tt && drb >= tt &&
-                        drb < tt + resist)
-                        *h = tt - t, snapy = target;
-                    break;
-                case OB_CORNER_BOTTOMLEFT:
-                case OB_CORNER_BOTTOMRIGHT:
-                    dlt = t - *h + c->frame->area.height;
-                    drb = b;
-                    if (t > tb && dlt <= tb &&
-                        dlt > tb - resist)
-                        *h = b - tb, snapy = target;
-                    break;
-                }
-            }
-        }
+        if (!target->frame->visible || target == c)
+            continue;
+        /* don't snap to windows set to below and skip_taskbar (desklets) */
+        if (target->below && !c->below && target->skip_taskbar)
+            continue;
 
-        /* snapped both ways */
-        if (snapx && snapy) break;
+        if (resist_size_window(c->frame->area, target->frame->area,
+                               resist, w, h, dir))
+            break;
     }
+    dock_get_area(&dock_area);
+    resist_size_window(c->frame->area, dock_area,
+                       resist, w, h, dir);
 }
 
 void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
-                          ObCorner corn)
+                          ObDirection dir)
 {
     gint l, t, r, b; /* my left, top, right and bottom sides */
     gint dlt, drb; /* my destination left/top and right/bottom sides */
     Rect *area, *parea;
-    gint al, at, ar, ab; /* screen boundaries */ 
+    gint al, at, ar, ab; /* screen boundaries */
     gint pl, pt, pr, pb; /* physical screen boundaries */
-    gint incw, inch;
     guint i;
+    Rect desired_area;
 
     if (!resist) return;
 
@@ -290,15 +339,18 @@ void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
     t = RECT_TOP(c->frame->area);
     b = RECT_BOTTOM(c->frame->area);
 
-    incw = c->size_inc.width;
-    inch = c->size_inc.height;
+    RECT_SET(desired_area, c->area.x, c->area.y, *w, *h);
 
     for (i = 0; i < screen_num_monitors; ++i) {
-        area = screen_area_monitor(c->desktop, i);
         parea = screen_physical_area_monitor(i);
 
-        if (!RECT_INTERSECTS_RECT(*parea, c->frame->area))
+        if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) {
+            g_free(parea);
             continue;
+        }
+
+        area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
+                           &desired_area);
 
         /* get the screen boundaries */
         al = RECT_LEFT(*area);
@@ -311,9 +363,12 @@ void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
         pb = RECT_BOTTOM(*parea);
 
         /* horizontal snapping */
-        switch (corn) {
-        case OB_CORNER_TOPLEFT:
-        case OB_CORNER_BOTTOMLEFT:
+        switch (dir) {
+        case OB_DIRECTION_EAST:
+        case OB_DIRECTION_NORTHEAST:
+        case OB_DIRECTION_SOUTHEAST:
+        case OB_DIRECTION_NORTH:
+        case OB_DIRECTION_SOUTH:
             dlt = l;
             drb = r + *w - c->frame->area.width;
             if (r <= ar && drb > ar && drb <= ar + resist)
@@ -321,8 +376,9 @@ void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
             else if (r <= pr && drb > pr && drb <= pr + resist)
                 *w = pr - l + 1;
             break;
-        case OB_CORNER_TOPRIGHT:
-        case OB_CORNER_BOTTOMRIGHT:
+        case OB_DIRECTION_WEST:
+        case OB_DIRECTION_NORTHWEST:
+        case OB_DIRECTION_SOUTHWEST:
             dlt = l - *w + c->frame->area.width;
             drb = r;
             if (l >= al && dlt < al && dlt >= al - resist)
@@ -333,9 +389,12 @@ void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
         }
 
         /* vertical snapping */
-        switch (corn) {
-        case OB_CORNER_TOPLEFT:
-        case OB_CORNER_TOPRIGHT:
+        switch (dir) {
+        case OB_DIRECTION_SOUTH:
+        case OB_DIRECTION_SOUTHWEST:
+        case OB_DIRECTION_SOUTHEAST:
+        case OB_DIRECTION_WEST:
+        case OB_DIRECTION_EAST:
             dlt = t;
             drb = b + *h - c->frame->area.height;
             if (b <= ab && drb > ab && drb <= ab + resist)
@@ -343,8 +402,9 @@ void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
             else if (b <= pb && drb > pb && drb <= pb + resist)
                 *h = pb - t + 1;
             break;
-        case OB_CORNER_BOTTOMLEFT:
-        case OB_CORNER_BOTTOMRIGHT:
+        case OB_DIRECTION_NORTH:
+        case OB_DIRECTION_NORTHWEST:
+        case OB_DIRECTION_NORTHEAST:
             dlt = t - *h + c->frame->area.height;
             drb = b;
             if (t >= at && dlt < at && dlt >= at - resist)
@@ -353,5 +413,8 @@ void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
                 *h = b - pt + 1;
             break;
         }
+
+        g_free(area);
+        g_free(parea);
     }
 }