#include "Workspace.hh"
#include "Slit.hh"
+using std::string;
/*
* Initializes the class with default values/the window's set initial values.
void BlackboxWindow::positionButtons(bool redecorate_label) {
- unsigned int bw = frame.button_w + frame.bevel_w + 1,
- by = frame.bevel_w + 1, lx = by, lw = frame.inside_w - by;
-
- if (decorations & Decor_Iconify) {
- if (frame.iconify_button == None) createIconifyButton();
-
- XMoveResizeWindow(blackbox->getXDisplay(), frame.iconify_button, by, by,
- frame.button_w, frame.button_w);
- XMapWindow(blackbox->getXDisplay(), frame.iconify_button);
- XClearWindow(blackbox->getXDisplay(), frame.iconify_button);
-
- lx += bw;
- lw -= bw;
- } else if (frame.iconify_button) {
- destroyIconifyButton();
+ string layout = blackbox->getTitlebarLayout();
+ string parsed;
+
+ bool hasclose, hasiconify, hasmaximize, haslabel;
+ hasclose = hasiconify = hasmaximize = haslabel = false;
+
+ string::const_iterator it, end;
+ for (it = layout.begin(), end = layout.end(); it != end; ++it) {
+ switch(*it) {
+ case 'C':
+ if (! hasclose && (decorations & Decor_Close)) {
+ hasclose = true;
+ parsed += *it;
+ }
+ break;
+ case 'I':
+ if (! hasiconify && (decorations & Decor_Iconify)) {
+ hasiconify = true;
+ parsed += *it;
+ }
+ break;
+ case 'M':
+ if (! hasmaximize && (decorations & Decor_Maximize)) {
+ hasmaximize = true;
+ parsed += *it;
+ }
+ break;
+ case 'L':
+ if (! haslabel) {
+ haslabel = true;
+ parsed += *it;
+ }
+ }
}
- int bx = frame.inside_w - bw;
-
- if (decorations & Decor_Close) {
- if (frame.close_button == None) createCloseButton();
-
- XMoveResizeWindow(blackbox->getXDisplay(), frame.close_button, bx, by,
- frame.button_w, frame.button_w);
- XMapWindow(blackbox->getXDisplay(), frame.close_button);
- XClearWindow(blackbox->getXDisplay(), frame.close_button);
-
- bx -= bw;
- lw -= bw;
- } else if (frame.close_button) {
+ if (! hasclose)
+ destroyCloseButton();
+ if (! hasiconify)
destroyCloseButton();
+ if (! hasmaximize)
+ destroyCloseButton();
+ if (! haslabel)
+ parsed += 'L'; // require that the label be in the layout
+
+ const unsigned int bsep = frame.bevel_w + 1; // separation between elements
+ const unsigned int by = frame.bevel_w + 1;
+ const unsigned int ty = frame.bevel_w;
+
+ frame.label_w = frame.inside_w - bsep * 2 -
+ (frame.button_w + bsep) * (parsed.size() - 1);
+
+ unsigned int x = bsep;
+ for (it = parsed.begin(), end = parsed.end(); it != end; ++it) {
+ switch(*it) {
+ case 'C':
+ if (!frame.close_button) createCloseButton();
+ XMoveResizeWindow(blackbox->getXDisplay(), frame.close_button, x, by,
+ frame.button_w, frame.button_w);
+ x += frame.button_w + bsep;
+ break;
+ case 'I':
+ if (!frame.iconify_button) createIconifyButton();
+ XMoveResizeWindow(blackbox->getXDisplay(), frame.iconify_button, x, by,
+ frame.button_w, frame.button_w);
+ x += frame.button_w + bsep;
+ break;
+ case 'M':
+ if (!frame.maximize_button) createMaximizeButton();
+ XMoveResizeWindow(blackbox->getXDisplay(), frame.maximize_button, x, by,
+ frame.button_w, frame.button_w);
+ x += frame.button_w + bsep;
+ break;
+ case 'L':
+ XMoveResizeWindow(blackbox->getXDisplay(), frame.label, x, ty,
+ frame.label_w, frame.label_h);
+ x += frame.label_w + bsep;
+ break;
+ }
}
- if (decorations & Decor_Maximize) {
- if (frame.maximize_button == None) createMaximizeButton();
-
- XMoveResizeWindow(blackbox->getXDisplay(), frame.maximize_button, bx, by,
- frame.button_w, frame.button_w);
- XMapWindow(blackbox->getXDisplay(), frame.maximize_button);
- XClearWindow(blackbox->getXDisplay(), frame.maximize_button);
- lw -= bw;
- } else if (frame.maximize_button) {
- destroyMaximizeButton();
- }
- frame.label_w = lw - by;
- XMoveResizeWindow(blackbox->getXDisplay(), frame.label, lx, frame.bevel_w,
- frame.label_w, frame.label_h);
if (redecorate_label) decorateLabel();
-
redrawLabel();
redrawAllButtons();
}
windowmenu->hide();
}
}
+ // mouse wheel up
+ } else if (be->button == 4) {
+ if ((be->window == frame.label ||
+ be->window == frame.title) &&
+ ! flags.shaded)
+ shade();
+ // mouse wheel down
+ } else if (be->button == 5) {
+ if ((be->window == frame.label ||
+ be->window == frame.title) &&
+ flags.shaded)
+ shade();
}
}