I have to switch to a qwerty layout to play steam games, and every time
I switch back and forth, we lose some random bindings so I also had to
reconfigure Openbox every time, now I don't.
guint config_dock_app_move_button;
guint config_dock_app_move_modifiers;
guint config_dock_app_move_button;
guint config_dock_app_move_modifiers;
-guint config_keyboard_reset_keycode;
-guint config_keyboard_reset_state;
+guint config_keyboard_reset_keycode;
+guint config_keyboard_reset_state;
+gboolean config_keyboard_rebind_on_mapping_notify;
gint config_mouse_threshold;
gint config_mouse_dclicktime;
gint config_mouse_threshold;
gint config_mouse_dclicktime;
parse_key(n, NULL);
n = obt_xml_find_node(n->next, "keybind");
}
parse_key(n, NULL);
n = obt_xml_find_node(n->next, "keybind");
}
+
+ if ((n = obt_xml_find_node(node->children, "rebindOnMappingNotify")))
+ config_keyboard_rebind_on_mapping_notify = obt_xml_node_bool(n);
translate_key("C-g", &config_keyboard_reset_state,
&config_keyboard_reset_keycode);
translate_key("C-g", &config_keyboard_reset_state,
&config_keyboard_reset_keycode);
+ config_keyboard_rebind_on_mapping_notify = TRUE;
extern guint config_keyboard_reset_keycode;
/*! The modifiers of the key combo which resets the keybaord chains */
extern guint config_keyboard_reset_state;
extern guint config_keyboard_reset_keycode;
/*! The modifiers of the key combo which resets the keybaord chains */
extern guint config_keyboard_reset_state;
+/*! Reload the keyboard bindings when the mapping changes */
+extern gboolean config_keyboard_rebind_on_mapping_notify;
/*! Number of pixels a drag must go before being considered a drag */
extern gint config_mouse_threshold;
/*! Number of pixels a drag must go before being considered a drag */
extern gint config_mouse_threshold;
else if (e->type == MappingNotify) {
/* keyboard layout changes for modifier mapping changes. reload the
modifier map, and rebind all the key bindings as appropriate */
else if (e->type == MappingNotify) {
/* keyboard layout changes for modifier mapping changes. reload the
modifier map, and rebind all the key bindings as appropriate */
- ob_debug("Keyboard map changed. Reloading keyboard bindings.");
- ob_set_state(OB_STATE_RECONFIGURING);
- obt_keyboard_reload();
- keyboard_rebind();
- ob_set_state(OB_STATE_RUNNING);
+ if (config_keyboard_rebind_on_mapping_notify) {
+ ob_debug("Keyboard map changed. Reloading keyboard bindings.");
+ ob_set_state(OB_STATE_RECONFIGURING);
+ obt_keyboard_reload();
+ keyboard_rebind();
+ ob_set_state(OB_STATE_RUNNING);
+ }
}
else if (e->type == ClientMessage) {
/* This is for _NET_WM_REQUEST_FRAME_EXTENTS messages. They come for
}
else if (e->type == ClientMessage) {
/* This is for _NET_WM_REQUEST_FRAME_EXTENTS messages. They come for