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911413d
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put the char member at the bottom of the struct so that it doesnt mess up alignment...
author
Mikael Magnusson
<mikachu@comhem.se>
Thu, 14 Feb 2008 14:46:02 +0000
(15:46 +0100)
committer
Dana Jansens
<danakj@orodu.net>
Thu, 14 Feb 2008 19:35:28 +0000
(14:35 -0500)
render/render.h
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diff --git
a/render/render.h
b/render/render.h
index
0034ad4
..
d9438ed
100644
(file)
--- a/
render/render.h
+++ b/
render/render.h
@@
-137,12
+137,12
@@
struct _RrTextureText {
gint shadow_offset_x;
gint shadow_offset_y;
RrColor *shadow_color;
- guchar shadow_alpha;
gboolean shortcut; /*!< Underline a character */
guint shortcut_pos; /*!< Position in bytes of the character to underline */
RrEllipsizeMode ellipsize;
gboolean flow; /* allow multiple lines. must set maxwidth below */
gint maxwidth;
+ guchar shadow_alpha; /* at the bottom to improve alignment */
};
struct _RrPixmapMask {