From 29becfde418784c6663bdc44e0dba67ebea37295 Mon Sep 17 00:00:00 2001 From: Dana Jansens Date: Tue, 3 Jun 2003 20:27:52 +0000 Subject: [PATCH] move a color #define out of the public api --- render2/color.h | 3 +++ render2/render.h | 3 --- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/render2/color.h b/render2/color.h index 667ab37b..7893239a 100644 --- a/render2/color.h +++ b/render2/color.h @@ -3,6 +3,9 @@ #include "render.h" +/*! Returns if an RrColor is non-opaque */ +#define RrColorHasAlpha(c) ((c).a < 0.999999999) + #define RrColor3f(c) glColor3f((c)->r, (c)->g, (c)->b) #define RrColor4f(c) glColor4f((c)->r, (c)->g, (c)->b, (c)->a) diff --git a/render2/render.h b/render2/render.h index 57def775..274395d8 100644 --- a/render2/render.h +++ b/render2/render.h @@ -42,9 +42,6 @@ struct RrColor { float a; }; -/*! Returns if an RrColor is non-opaque */ -#define RrColorHasAlpha(c) ((c).a > 0.0000001) - /*! Sets the values of all components for an RrColor */ #define RrColorSet(c, w, x, y, z) (c)->r = (w), (c)->g = (x), \ (c)->b = (y), (c)->a = z -- 2.34.1