make sure the window's region is correct, and if we fail to update the region cuz...
[dana/dcompmgr.git] / glxrender.c
index 62b5465..9186ca8 100644 (file)
@@ -604,7 +604,7 @@ glxrender_window_reshape(d_window_t *w)
     d->window_reshape(w);
 
     assert(wd != NULL);
-    glxrender_free_window_pixmap(w, d, wd);
+    //glxrender_free_window_pixmap(w, d, wd);
     glxrender_fetch_window_region(w, wd);
 }