void (*window_move)(struct d_window *w);
void (*window_resize)(struct d_window *w);
void (*window_reshape)(struct d_window *w);
- void (*screen_root_pixmap_changed)(struct d_screen *sc);
+ void (*window_opacity_change)(struct d_window *w);
+ void (*screen_root_pixmap_change)(struct d_screen *sc);
} d_screen_t;
d_screen_t* screen_new(struct d_display *dpy, int num, xcb_screen_t *xcb);