RrPixmapMaskCopy(theme->desk_toggled_mask);
theme->shade_toggled_hover_mask =
RrPixmapMaskCopy(theme->shade_toggled_mask);
- /* the toggled pressed mask = the pressed mask (the toggled fallback..) */
+ /* the toggled pressed mask = the toggled unpressed mask (i.e. no change)*/
theme->max_toggled_pressed_mask =
- RrPixmapMaskCopy(theme->max_pressed_mask);
+ RrPixmapMaskCopy(theme->max_toggled_mask);
theme->desk_toggled_pressed_mask =
- RrPixmapMaskCopy(theme->desk_pressed_mask);
+ RrPixmapMaskCopy(theme->desk_toggled_mask);
theme->shade_toggled_pressed_mask =
- RrPixmapMaskCopy(theme->shade_pressed_mask);
+ RrPixmapMaskCopy(theme->shade_toggled_mask);
/* read the decoration textures */
if (!read_appearance(db, inst,