/* choose the events we want to receive on the CLIENT window */
attrib_set.event_mask = CLIENT_EVENTMASK;
- attrib_set.do_not_propagate_mask = CLIENT_NOPROPAGATEMASK;
- XChangeWindowAttributes(ob_display, window,
- CWEventMask|CWDontPropagate, &attrib_set);
+ XChangeWindowAttributes(ob_display, window, CWEventMask, &attrib_set);
/* create the ObClient struct, and populate it from the hints on the
mode = GrabModeAsync;
mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
} else if (CLIENT_CONTEXT(i, client)) {
- win = client->frame->plate;
+ win = client->window;
mode = GrabModeSync; /* this is handled in event */
mask = ButtonPressMask; /* can't catch more than this with Sync
mode the release event is