#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
ButtonMotionMask | ExposureMask)
-static void layout_title(Frame *self);
-
void frame_startup()
{
- RECT_SET(theme_a_focused_pressed_desk->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_focused_pressed_set_desk->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_focused_unpressed_desk->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_pressed_desk->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_pressed_set_desk->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_unpressed_desk->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_focused_pressed_shade->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_focused_pressed_set_shade->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_focused_unpressed_shade->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_pressed_shade->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_pressed_set_shade->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_unpressed_shade->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_focused_pressed_iconify->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_focused_unpressed_iconify->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_pressed_iconify->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_unpressed_iconify->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_unpressed_iconify->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_focused_pressed_max->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_focused_pressed_set_max->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_focused_unpressed_max->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_pressed_max->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_pressed_set_max->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_unpressed_max->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_focused_pressed_close->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_focused_unpressed_close->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_pressed_close->area, 0, 0,
- theme_button_size, theme_button_size);
- RECT_SET(theme_a_unfocused_unpressed_close->area, 0, 0,
- theme_button_size, theme_button_size);
-
- RECT_SET(theme_a_focused_grip->area, 0, 0,
- theme_grip_width, theme_handle_height);
- RECT_SET(theme_a_unfocused_grip->area, 0, 0,
- theme_grip_width, theme_handle_height);
}
void frame_shutdown()
mask = CWEventMask;
attrib.event_mask = ELEMENT_EVENTMASK;
- self->title = createWindow(self->window, mask, &attrib);
- self->label = createWindow(self->title, mask, &attrib);
- self->max = createWindow(self->title, mask, &attrib);
- self->close = createWindow(self->title, mask, &attrib);
- self->desk = createWindow(self->title, mask, &attrib);
- self->shade = createWindow(self->title, mask, &attrib);
- self->icon = createWindow(self->title, mask, &attrib);
- self->iconify = createWindow(self->title, mask, &attrib);
- self->handle = createWindow(self->window, mask, &attrib);
- mask |= CWCursor;
- attrib.cursor = ob_cursors.bl;
- self->lgrip = createWindow(self->handle, mask, &attrib);
- attrib.cursor = ob_cursors.br;
- self->rgrip = createWindow(self->handle, mask, &attrib);
+ self->framedecors = 1;
+ self->framedecor = g_new(FrameDecor, self->framedecors);
+ self->framedecor[0].obwin.type = Window_Decoration;
self->focused = FALSE;
- /* the other stuff is shown based on decor settings */
- XMapWindow(ob_display, self->plate);
- XMapWindow(ob_display, self->lgrip);
- XMapWindow(ob_display, self->rgrip);
- XMapWindow(ob_display, self->label);
-
- /* set colors/appearance/sizes for stuff that doesn't change */
-
- XResizeWindow(ob_display, self->max, theme_button_size, theme_button_size);
- XResizeWindow(ob_display, self->iconify,
- theme_button_size, theme_button_size);
- XResizeWindow(ob_display, self->icon,
- theme_button_size + 2, theme_button_size + 2);
- XResizeWindow(ob_display, self->close,
- theme_button_size, theme_button_size);
- XResizeWindow(ob_display, self->desk,
- theme_button_size, theme_button_size);
- XResizeWindow(ob_display, self->shade,
- theme_button_size, theme_button_size);
- XResizeWindow(ob_display, self->lgrip,
- theme_grip_width, theme_handle_height);
- XResizeWindow(ob_display, self->rgrip,
- theme_grip_width, theme_handle_height);
-
- /* set up the dynamic appearances */
- self->a_unfocused_title = appearance_copy(theme_a_unfocused_title);
- self->a_focused_title = appearance_copy(theme_a_focused_title);
- self->a_unfocused_label = appearance_copy(theme_a_unfocused_label);
- self->a_focused_label = appearance_copy(theme_a_focused_label);
- self->a_unfocused_handle = appearance_copy(theme_a_unfocused_handle);
- self->a_focused_handle = appearance_copy(theme_a_focused_handle);
- self->a_icon = appearance_copy(theme_a_icon);
-
self->max_press = self->close_press = self->desk_press =
self->iconify_press = self->shade_press = FALSE;
static void frame_free(Frame *self)
{
- appearance_free(self->a_unfocused_title);
- appearance_free(self->a_focused_title);
- appearance_free(self->a_unfocused_label);
- appearance_free(self->a_focused_label);
- appearance_free(self->a_unfocused_handle);
- appearance_free(self->a_focused_handle);
- appearance_free(self->a_icon);
-
+/* XXX WRITEME */
XDestroyWindow(ob_display, self->window);
g_free(self);
void frame_adjust_shape(Frame *self)
{
-#ifdef SHAPE
+#ifdef SHAPEAGAERGGREA
int num;
XRectangle xrect[2];
void frame_adjust_area(Frame *self, gboolean moved, gboolean resized)
{
- if (resized) {
- if (self->client->decorations & Decor_Border) {
- self->bwidth = theme_bwidth;
- self->cbwidth = theme_cbwidth;
- } else {
- self->bwidth = self->cbwidth = 0;
- }
- STRUT_SET(self->innersize, self->cbwidth, self->cbwidth,
- self->cbwidth, self->cbwidth);
- self->width = self->client->area.width + self->cbwidth * 2;
- g_assert(self->width > 0);
-
- /* set border widths */
- XSetWindowBorderWidth(ob_display, self->plate, self->cbwidth);
- XSetWindowBorderWidth(ob_display, self->window, self->bwidth);
- XSetWindowBorderWidth(ob_display, self->title, self->bwidth);
- XSetWindowBorderWidth(ob_display, self->handle, self->bwidth);
- XSetWindowBorderWidth(ob_display, self->lgrip, self->bwidth);
- XSetWindowBorderWidth(ob_display, self->rgrip, self->bwidth);
-
- /* position/size and map/unmap all the windows */
-
- /* they all default off, they're turned on in layout_title */
- self->icon_x = -1;
- self->desk_x = -1;
- self->shade_x = -1;
- self->iconify_x = -1;
- self->label_x = -1;
- self->max_x = -1;
- self->close_x = -1;
-
- if (self->client->decorations & Decor_Titlebar) {
- XMoveResizeWindow(ob_display, self->title,
- -self->bwidth, -self->bwidth,
- self->width, theme_title_height);
- self->innersize.top += theme_title_height + self->bwidth;
- XMapWindow(ob_display, self->title);
-
- RECT_SET(self->a_focused_title->area, 0, 0,
- self->width, theme_title_height);
- RECT_SET(self->a_unfocused_title->area, 0, 0,
- self->width, theme_title_height);
-
- /* layout the title bar elements */
- layout_title(self);
- } else
- XUnmapWindow(ob_display, self->title);
-
- if (self->client->decorations & Decor_Handle) {
- XMoveResizeWindow(ob_display, self->handle,
- -self->bwidth, FRAME_HANDLE_Y(self),
- self->width, theme_handle_height);
- XMoveWindow(ob_display, self->lgrip,
- -self->bwidth, -self->bwidth);
- XMoveWindow(ob_display, self->rgrip,
- -self->bwidth + self->width -
- theme_grip_width, -self->bwidth);
- self->innersize.bottom += theme_handle_height +
- self->bwidth;
- XMapWindow(ob_display, self->handle);
-
- if (theme_a_focused_grip->surface.data.planar.grad ==
- Background_ParentRelative)
- RECT_SET(self->a_focused_handle->area, 0, 0,
- self->width, theme_handle_height);
- else
- RECT_SET(self->a_focused_handle->area,
- theme_grip_width + self->bwidth, 0,
- self->width - (theme_grip_width + self->bwidth) * 2,
- theme_handle_height);
- if (theme_a_unfocused_grip->surface.data.planar.grad ==
- Background_ParentRelative)
- RECT_SET(self->a_unfocused_handle->area, 0, 0,
- self->width, theme_handle_height);
- else
- RECT_SET(self->a_unfocused_handle->area,
- theme_grip_width + self->bwidth, 0,
- self->width - (theme_grip_width + self->bwidth) * 2,
- theme_handle_height);
-
- } else
- XUnmapWindow(ob_display, self->handle);
- }
-
- if (resized) {
- /* move and resize the plate */
- XMoveResizeWindow(ob_display, self->plate,
- self->innersize.left - self->cbwidth,
- self->innersize.top - self->cbwidth,
- self->client->area.width,
- self->client->area.height);
- /* when the client has StaticGravity, it likes to move around. */
- XMoveWindow(ob_display, self->client->window, 0, 0);
- }
-
- if (resized) {
- STRUT_SET(self->size,
- self->innersize.left + self->bwidth,
- self->innersize.top + self->bwidth,
- self->innersize.right + self->bwidth,
- self->innersize.bottom + self->bwidth);
- }
-
- /* shading can change without being moved or resized */
- RECT_SET_SIZE(self->area,
- self->client->area.width +
- self->size.left + self->size.right,
- (self->client->shaded ? theme_title_height + self->bwidth*2:
- self->client->area.height +
- self->size.top + self->size.bottom));
-
- if (moved) {
- /* find the new coordinates, done after setting the frame.size, for
- frame_client_gravity. */
- self->area.x = self->client->area.x;
- self->area.y = self->client->area.y;
- frame_client_gravity((Frame*)self,
- &self->area.x, &self->area.y);
- }
-
- /* move and resize the top level frame.
- shading can change without being moved or resized */
- XMoveResizeWindow(ob_display, self->window,
- self->area.x, self->area.y,
- self->width,
- self->area.height - self->bwidth * 2);
-
- if (resized) {
- framerender_frame(self);
-
- frame_adjust_shape(self);
- }
}
void frame_adjust_state(Frame *self)
void frame_grab_client(Frame *self, Client *client)
{
+ int i;
self->client = client;
/* reparent the client to the frame */
/* set all the windows for the frame in the window_map */
g_hash_table_insert(window_map, &self->window, client);
g_hash_table_insert(window_map, &self->plate, client);
- g_hash_table_insert(window_map, &self->title, client);
- g_hash_table_insert(window_map, &self->label, client);
- g_hash_table_insert(window_map, &self->max, client);
- g_hash_table_insert(window_map, &self->close, client);
- g_hash_table_insert(window_map, &self->desk, client);
- g_hash_table_insert(window_map, &self->shade, client);
- g_hash_table_insert(window_map, &self->icon, client);
- g_hash_table_insert(window_map, &self->iconify, client);
- g_hash_table_insert(window_map, &self->handle, client);
- g_hash_table_insert(window_map, &self->lgrip, client);
- g_hash_table_insert(window_map, &self->rgrip, client);
+
+ for (i = 0; i < self->framedecors; i++)
+ g_hash_table_insert(window_map, &self->framedecor[i].window,
+ &self->framedecor[i]);
}
void frame_release_client(Frame *self, Client *client)
{
+ int i;
XEvent ev;
g_assert(self->client == client);
/* remove all the windows for the frame from the window_map */
g_hash_table_remove(window_map, &self->window);
g_hash_table_remove(window_map, &self->plate);
- g_hash_table_remove(window_map, &self->title);
- g_hash_table_remove(window_map, &self->label);
- g_hash_table_remove(window_map, &self->max);
- g_hash_table_remove(window_map, &self->close);
- g_hash_table_remove(window_map, &self->desk);
- g_hash_table_remove(window_map, &self->shade);
- g_hash_table_remove(window_map, &self->icon);
- g_hash_table_remove(window_map, &self->iconify);
- g_hash_table_remove(window_map, &self->handle);
- g_hash_table_remove(window_map, &self->lgrip);
- g_hash_table_remove(window_map, &self->rgrip);
- frame_free(self);
-}
+ for (i = 0; i < self->framedecors; i++)
+ g_hash_table_remove(window_map, &self->framedecor[i].window);
-static void layout_title(Frame *self)
-{
- char *lc;
- int x;
- gboolean n, d, i, l, m, c, s;
-
- n = d = i = l = m = c = s = FALSE;
-
- /* figure out whats being shown, and the width of the label */
- self->label_width = self->width - (theme_bevel + 1) * 2;
- for (lc = theme_title_layout; *lc != '\0'; ++lc) {
- switch (*lc) {
- case 'N':
- if (!(self->client->decorations & Decor_Icon)) break;
- if (n) { *lc = ' '; break; } /* rm duplicates */
- n = TRUE;
- self->label_width -= theme_button_size + 2 + theme_bevel + 1;
- break;
- case 'D':
- if (!(self->client->decorations & Decor_AllDesktops)) break;
- if (d) { *lc = ' '; break; } /* rm duplicates */
- d = TRUE;
- self->label_width -= theme_button_size + theme_bevel + 1;
- break;
- case 'S':
- if (!(self->client->decorations & Decor_Shade)) break;
- if (s) { *lc = ' '; break; } /* rm duplicates */
- s = TRUE;
- self->label_width -= theme_button_size + theme_bevel + 1;
- break;
- case 'I':
- if (!(self->client->decorations & Decor_Iconify)) break;
- if (i) { *lc = ' '; break; } /* rm duplicates */
- i = TRUE;
- self->label_width -= theme_button_size + theme_bevel + 1;
- break;
- case 'L':
- if (l) { *lc = ' '; break; } /* rm duplicates */
- l = TRUE;
- break;
- case 'M':
- if (!(self->client->decorations & Decor_Maximize)) break;
- if (m) { *lc = ' '; break; } /* rm duplicates */
- m = TRUE;
- self->label_width -= theme_button_size + theme_bevel + 1;
- break;
- case 'C':
- if (!(self->client->decorations & Decor_Close)) break;
- if (c) { *lc = ' '; break; } /* rm duplicates */
- c = TRUE;
- self->label_width -= theme_button_size + theme_bevel + 1;
- break;
- }
- }
- if (self->label_width < 1) self->label_width = 1;
-
- XResizeWindow(ob_display, self->label, self->label_width,
- theme_label_height);
-
- if (!n) XUnmapWindow(ob_display, self->icon);
- if (!d) XUnmapWindow(ob_display, self->desk);
- if (!s) XUnmapWindow(ob_display, self->shade);
- if (!i) XUnmapWindow(ob_display, self->iconify);
- if (!l) XUnmapWindow(ob_display, self->label);
- if (!m) XUnmapWindow(ob_display, self->max);
- if (!c) XUnmapWindow(ob_display, self->close);
-
- x = theme_bevel + 1;
- for (lc = theme_title_layout; *lc != '\0'; ++lc) {
- switch (*lc) {
- case 'N':
- if (!n) break;
- self->icon_x = x;
- RECT_SET(self->a_icon->area, 0, 0,
- theme_button_size + 2, theme_button_size + 2);
- XMapWindow(ob_display, self->icon);
- XMoveWindow(ob_display, self->icon, x, theme_bevel);
- x += theme_button_size + 2 + theme_bevel + 1;
- break;
- case 'D':
- if (!d) break;
- self->desk_x = x;
- XMapWindow(ob_display, self->desk);
- XMoveWindow(ob_display, self->desk, x, theme_bevel + 1);
- x += theme_button_size + theme_bevel + 1;
- break;
- case 'S':
- if (!s) break;
- self->shade_x = x;
- XMapWindow(ob_display, self->shade);
- XMoveWindow(ob_display, self->shade, x, theme_bevel + 1);
- x += theme_button_size + theme_bevel + 1;
- break;
- case 'I':
- if (!i) break;
- self->iconify_x = x;
- XMapWindow(ob_display, self->iconify);
- XMoveWindow(ob_display, self->iconify, x, theme_bevel + 1);
- x += theme_button_size + theme_bevel + 1;
- break;
- case 'L':
- if (!l) break;
- self->label_x = x;
- XMapWindow(ob_display, self->label);
- XMoveWindow(ob_display, self->label, x, theme_bevel);
- x += self->label_width + theme_bevel + 1;
- break;
- case 'M':
- if (!m) break;
- self->max_x = x;
- XMapWindow(ob_display, self->max);
- XMoveWindow(ob_display, self->max, x, theme_bevel + 1);
- x += theme_button_size + theme_bevel + 1;
- break;
- case 'C':
- if (!c) break;
- self->close_x = x;
- XMapWindow(ob_display, self->close);
- XMoveWindow(ob_display, self->close, x, theme_bevel + 1);
- x += theme_button_size + theme_bevel + 1;
- break;
- }
- }
-
- RECT_SET(self->a_focused_label->area, 0, 0,
- self->label_width, theme_label_height);
- RECT_SET(self->a_unfocused_label->area, 0, 0,
- self->label_width, theme_label_height);
+ frame_free(self);
}
Context frame_context_from_string(char *name)
Context frame_context(Client *client, Window win)
{
- Frame *self;
+ ObWindow *obwin;
if (win == ob_root) return Context_Root;
if (client == NULL) return Context_None;
if (win == client->window) return Context_Client;
- self = client->frame;
- if (win == self->window) return Context_Frame;
- if (win == self->plate) return Context_Client;
- if (win == self->title) return Context_Titlebar;
- if (win == self->label) return Context_Titlebar;
- if (win == self->handle) return Context_Handle;
- if (win == self->lgrip) return Context_BLCorner;
- if (win == self->rgrip) return Context_BRCorner;
- if (win == self->max) return Context_Maximize;
- if (win == self->iconify)return Context_Iconify;
- if (win == self->close) return Context_Close;
- if (win == self->icon) return Context_Icon;
- if (win == self->desk) return Context_AllDesktops;
- if (win == self->shade) return Context_Shade;
-
- return Context_None;
+ obwin = g_hash_table_lookup(window_map, &win);
+ g_assert(obwin);
+ g_assert(WINDOW_IS_DECORATION(obwin));
+ return WINDOW_AS_DECORATION(obwin)->context;
}
void frame_client_gravity(Frame *self, int *x, int *y)
#include "framerender.h"
#include "render/theme.h"
-static void framerender_label(Frame *self, Appearance *a);
-static void framerender_icon(Frame *self, Appearance *a);
-static void framerender_max(Frame *self, Appearance *a);
-static void framerender_iconify(Frame *self, Appearance *a);
-static void framerender_desk(Frame *self, Appearance *a);
-static void framerender_shade(Frame *self, Appearance *a);
-static void framerender_close(Frame *self, Appearance *a);
-
void framerender_frame(Frame *self)
{
- if (self->client->decorations & Decor_Titlebar) {
- Appearance *t, *l, *m, *n, *i, *d, *s, *c;
-
- t = (self->focused ?
- self->a_focused_title : self->a_unfocused_title);
- l = (self->focused ?
- self->a_focused_label : self->a_unfocused_label);
- m = (self->focused ?
- (self->client->max_vert || self->client->max_horz ?
- theme_a_focused_pressed_set_max :
- (self->max_press ?
- theme_a_focused_pressed_max : theme_a_focused_unpressed_max)) :
- (self->client->max_vert || self->client->max_horz ?
- theme_a_unfocused_pressed_set_max :
- (self->max_press ?
- theme_a_unfocused_pressed_max :
- theme_a_unfocused_unpressed_max)));
- n = self->a_icon;
- i = (self->focused ?
- (self->iconify_press ?
- theme_a_focused_pressed_iconify :
- theme_a_focused_unpressed_iconify) :
- (self->iconify_press ?
- theme_a_unfocused_pressed_iconify :
- theme_a_unfocused_unpressed_iconify));
- d = (self->focused ?
- (self->client->desktop == DESKTOP_ALL ?
- theme_a_focused_pressed_set_desk :
- (self->desk_press ?
- theme_a_focused_pressed_desk :
- theme_a_focused_unpressed_desk)) :
- (self->client->desktop == DESKTOP_ALL ?
- theme_a_unfocused_pressed_set_desk :
- (self->desk_press ?
- theme_a_unfocused_pressed_desk :
- theme_a_unfocused_unpressed_desk)));
- s = (self->focused ?
- (self->client->shaded ?
- theme_a_focused_pressed_set_shade :
- (self->shade_press ?
- theme_a_focused_pressed_shade :
- theme_a_focused_unpressed_shade)) :
- (self->client->shaded ?
- theme_a_unfocused_pressed_set_shade :
- (self->shade_press ?
- theme_a_unfocused_pressed_shade :
- theme_a_unfocused_unpressed_shade)));
- c = (self->focused ?
- (self->close_press ?
- theme_a_focused_pressed_close :
- theme_a_focused_unpressed_close) :
- (self->close_press ?
- theme_a_unfocused_pressed_close :
- theme_a_unfocused_unpressed_close));
-
- paint(self->title, t);
-
- /* set parents for any parent relative guys */
- l->surface.data.planar.parent = t;
- l->surface.data.planar.parentx = self->label_x;
- l->surface.data.planar.parenty = theme_bevel;
-
- m->surface.data.planar.parent = t;
- m->surface.data.planar.parentx = self->max_x;
- m->surface.data.planar.parenty = theme_bevel + 1;
-
- n->surface.data.planar.parent = t;
- n->surface.data.planar.parentx = self->icon_x;
- n->surface.data.planar.parenty = theme_bevel;
-
- i->surface.data.planar.parent = t;
- i->surface.data.planar.parentx = self->iconify_x;
- i->surface.data.planar.parenty = theme_bevel + 1;
-
- d->surface.data.planar.parent = t;
- d->surface.data.planar.parentx = self->desk_x;
- d->surface.data.planar.parenty = theme_bevel + 1;
-
- s->surface.data.planar.parent = t;
- s->surface.data.planar.parentx = self->shade_x;
- s->surface.data.planar.parenty = theme_bevel + 1;
-
- c->surface.data.planar.parent = t;
- c->surface.data.planar.parentx = self->close_x;
- c->surface.data.planar.parenty = theme_bevel + 1;
-
- framerender_label(self, l);
- framerender_max(self, m);
- framerender_icon(self, n);
- framerender_iconify(self, i);
- framerender_desk(self, d);
- framerender_shade(self, s);
- framerender_close(self, c);
- }
-
- if (self->client->decorations & Decor_Handle) {
- Appearance *h, *g;
-
- h = (self->focused ?
- self->a_focused_handle : self->a_unfocused_handle);
- g = (self->focused ?
- theme_a_focused_grip : theme_a_unfocused_grip);
-
- if (g->surface.data.planar.grad == Background_ParentRelative) {
- g->surface.data.planar.parent = h;
- paint(self->handle, h);
- } else
- paint(self->handle, h);
-
- g->surface.data.planar.parentx = 0;
- g->surface.data.planar.parenty = 0;
-
- paint(self->lgrip, g);
-
- g->surface.data.planar.parentx = self->width - theme_grip_width;
- g->surface.data.planar.parenty = 0;
-
- paint(self->rgrip, g);
- }
-}
-
-static void framerender_label(Frame *self, Appearance *a)
-{
- if (self->label_x < 0) return;
-
-
- /* set the texture's text! */
- a->texture[0].data.text.string = self->client->title;
- RECT_SET(a->texture[0].position, 0, 0,
- self->label_width, theme_label_height);
-
- paint(self->label, a);
-}
-
-static void framerender_icon(Frame *self, Appearance *a)
-{
- if (self->icon_x < 0) return;
-
- if (self->client->nicons) {
- Icon *icon = client_icon(self->client,
- theme_button_size + 2, theme_button_size + 2);
- a->texture[0].type = RGBA;
- a->texture[0].data.rgba.width = icon->width;
- a->texture[0].data.rgba.height = icon->height;
- a->texture[0].data.rgba.data = icon->data;
- RECT_SET(self->a_icon->texture[0].position, 0, 0,
- theme_button_size + 2, theme_button_size + 2);
- } else
- a->texture[0].type = NoTexture;
-
- paint(self->icon, a);
-}
-
-static void framerender_max(Frame *self, Appearance *a)
-{
- if (self->max_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0,
- theme_button_size, theme_button_size);
- paint(self->max, a);
-}
-
-static void framerender_iconify(Frame *self, Appearance *a)
-{
- if (self->iconify_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0,
- theme_button_size, theme_button_size);
- paint(self->iconify, a);
-}
-
-static void framerender_desk(Frame *self, Appearance *a)
-{
- if (self->desk_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0,
- theme_button_size, theme_button_size);
- paint(self->desk, a);
-}
-
-static void framerender_shade(Frame *self, Appearance *a)
-{
- if (self->shade_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0,
- theme_button_size, theme_button_size);
- paint(self->shade, a);
-}
-
-static void framerender_close(Frame *self, Appearance *a)
-{
- if (self->close_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0,
- theme_button_size, theme_button_size);
- paint(self->close, a);
}