+++ /dev/null
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <string.h>
-#include "render.h"
-#include "color.h"
-#include "../kernel/openbox.h"
-
-XColor *pseudo_colors;
-int pseudo_bpc;
-
-void color_allocate_gc(color_rgb *in)
-{
- XGCValues gcv;
-
- gcv.foreground = in->pixel;
- gcv.cap_style = CapProjecting;
- in->gc = XCreateGC(ob_display, ob_root, GCForeground | GCCapStyle, &gcv);
-}
-
-color_rgb *color_parse(char *colorname)
-{
- XColor xcol;
-
- g_assert(colorname != NULL);
- /* get rgb values from colorname */
-
- xcol.red = 0;
- xcol.green = 0;
- xcol.blue = 0;
- xcol.pixel = 0;
- if (!XParseColor(ob_display, render_colormap, colorname, &xcol)) {
- g_warning("unable to parse color '%s'", colorname);
- return NULL;
- }
- return color_new(xcol.red >> 8, xcol.green >> 8, xcol.blue >> 8);
-}
-
-color_rgb *color_new(int r, int g, int b)
-{
-/* this should be replaced with something far cooler */
- color_rgb *out;
- XColor xcol;
- xcol.red = (r << 8) | r;
- xcol.green = (g << 8) | g;
- xcol.blue = (b << 8) | b;
- if (XAllocColor(ob_display, render_colormap, &xcol)) {
- out = g_new(color_rgb, 1);
- out->r = xcol.red >> 8;
- out->g = xcol.green >> 8;
- out->b = xcol.blue >> 8;
- out->gc = None;
- out->pixel = xcol.pixel;
- return out;
- }
- return NULL;
-}
-
-/*XXX same color could be pointed to twice, this might have to be a refcount*/
-
-void color_free(color_rgb *c)
-{
- if (c != NULL) {
- if (c->gc != None)
- XFreeGC(ob_display, c->gc);
- g_free(c);
- }
-}
-
-void reduce_depth(pixel32 *data, XImage *im)
-{
- int r, g, b;
- int x,y;
- pixel32 *p32 = (pixel32 *) im->data;
- pixel16 *p16 = (pixel16 *) im->data;
- unsigned char *p8 = (unsigned char *)im->data;
- switch (im->bits_per_pixel) {
- case 32:
- if ((render_red_offset != default_red_offset) ||
- (render_blue_offset != default_blue_offset) ||
- (render_green_offset != default_green_offset)) {
- for (y = 0; y < im->height; y++) {
- for (x = 0; x < im->width; x++) {
- r = (data[x] >> default_red_offset) & 0xFF;
- g = (data[x] >> default_green_offset) & 0xFF;
- b = (data[x] >> default_blue_offset) & 0xFF;
- p32[x] = (r << render_red_shift)
- + (g << render_green_shift)
- + (b << render_blue_shift);
- }
- data += im->width;
- p32 += im->width;
- }
- } else im->data = (char*) data;
- break;
- case 16:
- for (y = 0; y < im->height; y++) {
- for (x = 0; x < im->width; x++) {
- r = (data[x] >> default_red_offset) & 0xFF;
- r = r >> render_red_shift;
- g = (data[x] >> default_green_offset) & 0xFF;
- g = g >> render_green_shift;
- b = (data[x] >> default_blue_offset) & 0xFF;
- b = b >> render_blue_shift;
- p16[x] = (r << render_red_offset)
- + (g << render_green_offset)
- + (b << render_blue_offset);
- }
- data += im->width;
- p16 += im->bytes_per_line/2;
- }
- break;
- case 8:
- g_assert(render_visual->class != TrueColor);
- for (y = 0; y < im->height; y++) {
- for (x = 0; x < im->width; x++) {
- p8[x] = pickColor(data[x] >> default_red_offset,
- data[x] >> default_green_offset,
- data[x] >> default_blue_offset)->pixel;
- }
- data += im->width;
- p8 += im->bytes_per_line;
- }
-
- break;
- default:
- g_message("your bit depth is currently unhandled\n");
- }
-}
-
-XColor *pickColor(int r, int g, int b)
-{
- r = (r & 0xff) >> (8-pseudo_bpc);
- g = (g & 0xff) >> (8-pseudo_bpc);
- b = (b & 0xff) >> (8-pseudo_bpc);
- return &pseudo_colors[(r << (2*pseudo_bpc)) + (g << (1*pseudo_bpc)) + b];
-}
-
-static void swap_byte_order(XImage *im)
-{
- int x, y, di;
-
- g_message("SWAPPING BYTE ORDER");
-
- di = 0;
- for (y = 0; y < im->height; ++y) {
- for (x = 0; x < im->height; ++x) {
- char *c = &im->data[di + x * im->bits_per_pixel / 8];
- char t;
-
- switch (im->bits_per_pixel) {
- case 32:
- t = c[2];
- c[2] = c[3];
- c[3] = t;
- case 16:
- t = c[0];
- c[0] = c[1];
- c[1] = t;
- case 8:
- break;
- default:
- g_message("your bit depth is currently unhandled\n");
- }
- }
- di += im->bytes_per_line;
- }
-
- if (im->byte_order == LSBFirst)
- im->byte_order = MSBFirst;
- else
- im->byte_order = LSBFirst;
-}
-
-void increase_depth(pixel32 *data, XImage *im)
-{
- int r, g, b;
- int x,y;
- pixel32 *p32 = (pixel32 *) im->data;
- pixel16 *p16 = (pixel16 *) im->data;
- unsigned char *p8 = (unsigned char *)im->data;
-
- if (im->byte_order != render_endian)
- swap_byte_order(im);
-
- switch (im->bits_per_pixel) {
- case 32:
- for (y = 0; y < im->height; y++) {
- for (x = 0; x < im->width; x++) {
- r = (p32[x] >> render_red_offset) & 0xff;
- g = (p32[x] >> render_green_offset) & 0xff;
- b = (p32[x] >> render_blue_offset) & 0xff;
- data[x] = (r << default_red_offset)
- + (g << default_green_offset)
- + (b << default_blue_offset)
- + (0xff << default_alpha_offset);
- }
- data += im->width;
- p32 += im->bytes_per_line/4;
- }
- break;
- case 16:
- for (y = 0; y < im->height; y++) {
- for (x = 0; x < im->width; x++) {
- r = (p16[x] & render_red_mask) >> render_red_offset <<
- render_red_shift;
- g = (p16[x] & render_green_mask) >> render_green_offset <<
- render_green_shift;
- b = (p16[x] & render_blue_mask) >> render_blue_offset <<
- render_blue_shift;
- data[x] = (r << default_red_offset)
- + (g << default_green_offset)
- + (b << default_blue_offset)
- + (0xff << default_alpha_offset);
- }
- data += im->width;
- p16 += im->bytes_per_line/2;
- }
- break;
- case 8:
- g_message("this image bit depth is currently unhandled\n");
- break;
- case 1:
- for (y = 0; y < im->height; y++) {
- for (x = 0; x < im->width; x++) {
- if (!(((p8[x / 8]) >> (x % 8)) & 0x1))
- data[x] = 0xff << default_alpha_offset; /* black */
- else
- data[x] = 0xffffffff; /* white */
- }
- data += im->width;
- p8 += im->bytes_per_line;
- }
- break;
- default:
- g_message("this image bit depth is currently unhandled\n");
- }
-}