{
Rect *a;
GSList *it;
- gint l, r, t, b, al, ar, at, ab;
+ gint l, r, t, b;
guint i, d;
gboolean us = search != NULL; /* user provided search */
}
if (head == SCREEN_AREA_ONE_MONITOR) head = screen_find_monitor(search);
- /* al is "all left" meaning the furthest left you can get, l is our
- "working left" meaning our current strut edge which we're calculating
- */
-
/* only include monitors which the search area lines up with */
if (RECT_INTERSECTS_RECT(monitor_area[screen_num_monitors], *search)) {
- al = l = RECT_RIGHT(monitor_area[screen_num_monitors]);
- at = t = RECT_BOTTOM(monitor_area[screen_num_monitors]);
- ar = r = RECT_LEFT(monitor_area[screen_num_monitors]);
- ab = b = RECT_TOP(monitor_area[screen_num_monitors]);
+ l = RECT_RIGHT(monitor_area[screen_num_monitors]);
+ t = RECT_BOTTOM(monitor_area[screen_num_monitors]);
+ r = RECT_LEFT(monitor_area[screen_num_monitors]);
+ b = RECT_TOP(monitor_area[screen_num_monitors]);
for (i = 0; i < screen_num_monitors; ++i) {
/* add the monitor if applicable */
if (RANGES_INTERSECT(search->x, search->width,
monitor_area[i].x, monitor_area[i].width))
{
- at = t = MIN(t, RECT_TOP(monitor_area[i]));
- ab = b = MAX(b, RECT_BOTTOM(monitor_area[i]));
+ t = MIN(t, RECT_TOP(monitor_area[i]));
+ b = MAX(b, RECT_BOTTOM(monitor_area[i]));
}
if (RANGES_INTERSECT(search->y, search->height,
monitor_area[i].y, monitor_area[i].height))
{
- al = l = MIN(l, RECT_LEFT(monitor_area[i]));
- ar = r = MAX(r, RECT_RIGHT(monitor_area[i]));
+ l = MIN(l, RECT_LEFT(monitor_area[i]));
+ r = MAX(r, RECT_RIGHT(monitor_area[i]));
}
}
} else {
- al = l = RECT_LEFT(monitor_area[screen_num_monitors]);
- at = t = RECT_TOP(monitor_area[screen_num_monitors]);
- ar = r = RECT_RIGHT(monitor_area[screen_num_monitors]);
- ab = b = RECT_BOTTOM(monitor_area[screen_num_monitors]);
+ l = RECT_LEFT(monitor_area[screen_num_monitors]);
+ t = RECT_TOP(monitor_area[screen_num_monitors]);
+ r = RECT_RIGHT(monitor_area[screen_num_monitors]);
+ b = RECT_BOTTOM(monitor_area[screen_num_monitors]);
}
for (d = 0; d < screen_num_desktops; ++d) {