move ortho so we start off of the edge
authorDerek Foreman <manmower@gmail.com>
Thu, 29 May 2003 22:37:26 +0000 (22:37 +0000)
committerDerek Foreman <manmower@gmail.com>
Thu, 29 May 2003 22:37:26 +0000 (22:37 +0000)
glft/test.c

index 1000dfd09f2464cbfd0baa01e0c94186f9c9109f..e889baa2187444d938b5886ea08177b4054ca3b2 100644 (file)
@@ -83,7 +83,7 @@ int main(int argc, char **argv)
     XSetWMProtocols(display, win, &delete_win, 1);
     glMatrixMode(GL_PROJECTION);
     glLoadIdentity();
-    glOrtho(0, W, -100, H-100, 0, 10);
+    glOrtho(-50, W-50, -100, H-100, 0, 10);
     glMatrixMode(GL_MODELVIEW);
     glEnable(GL_TEXTURE_2D);
     quit = 0;