enable alpha blending for fonts
authorDerek Foreman <manmower@gmail.com>
Fri, 30 May 2003 04:40:31 +0000 (04:40 +0000)
committerDerek Foreman <manmower@gmail.com>
Fri, 30 May 2003 04:40:31 +0000 (04:40 +0000)
render2/instance.c

index fc76ae917f91c56d54c95b2b13fdae343d2dd4f0..3ffc544ddcd2ec40dbb1eaee4e25997f23890983 100644 (file)
@@ -108,6 +108,8 @@ struct RrInstance *RrInstanceNew(Display *display, int screen)
         inst->surface_map = g_hash_table_new(g_int_hash, g_int_equal);
 
         assert(inst->glx_context);
+        glEnable(GL_BLEND);
+        glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 
         return inst;
     }