void actions_act_ref(ObActionsAct *act);
void actions_act_unref(ObActionsAct *act);
-/*! When this is true, an XAllowEvents with ReplayPointer will be called
- if an action is going to maybe try moving windows around on screen (or
- map/unmap windows)
-*/
-void actions_set_need_pointer_replay_before_move(gboolean replay);
-/*! Returns if a ReplayPointer is still needed. If it was called while running
- actions then this will be false */
-gboolean actions_get_need_pointer_replay_before_move(void);
-
/*! Runs a list of actions.
@return TRUE if an interactive action was started, FALSE otherwise.
*/