$(XML_LIBS)
render_libobrender_la_SOURCES = \
gettext.h \
+ render/button.h \
+ render/button.c \
render/color.h \
render/color.c \
render/font.h \
--- /dev/null
+#include "render.h"
+#include "button.h"
+#include "instance.h"
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <string.h>
+
+static void RrButtonFreeReal(RrButton* b);
+
+RrButton *RrButtonNew (const RrInstance *inst)
+{
+ RrButton *out = NULL;
+
+ out = g_new(RrButton, 1);
+ out->inst = inst;
+ out->ref = 1;
+
+ /* no need to alloc colors, set them null (for freeing later) */
+ out->focused_unpressed_color = NULL;
+ out->unfocused_unpressed_color = NULL;
+ out->focused_pressed_color = NULL;
+ out->unfocused_pressed_color = NULL;
+ out->disabled_focused_color = NULL;
+ out->disabled_unfocused_color = NULL;
+ out->hover_focused_color = NULL;
+ out->hover_unfocused_color = NULL;
+ out->toggled_hover_focused_color = NULL;
+ out->toggled_hover_unfocused_color = NULL;
+ out->toggled_focused_pressed_color = NULL;
+ out->toggled_unfocused_pressed_color = NULL;
+ out->toggled_focused_unpressed_color = NULL;
+ out->toggled_unfocused_unpressed_color = NULL;
+
+ /* same with masks */
+ out->mask = NULL;
+ out->pressed_mask = NULL;
+ out->disabled_mask = NULL;
+ out->hover_mask = NULL;
+ out->toggled_mask = NULL;
+ out->toggled_hover_mask = NULL;
+ out->toggled_pressed_mask = NULL;
+
+ /* allocate appearances */
+ out->a_focused_unpressed = RrAppearanceNew(inst, 1);
+ out->a_unfocused_unpressed = RrAppearanceNew(inst, 1);
+ out->a_focused_pressed = RrAppearanceNew(inst, 1);
+ out->a_unfocused_pressed = RrAppearanceNew(inst, 1);
+ out->a_disabled_focused = RrAppearanceNew(inst, 1);
+ out->a_disabled_unfocused = RrAppearanceNew(inst, 1);
+ out->a_hover_focused = RrAppearanceNew(inst, 1);
+ out->a_hover_unfocused = RrAppearanceNew(inst, 1);
+ out->a_toggled_focused_unpressed = RrAppearanceNew(inst, 1);
+ out->a_toggled_unfocused_unpressed = RrAppearanceNew(inst, 1);
+ out->a_toggled_focused_pressed = RrAppearanceNew(inst, 1);
+ out->a_toggled_unfocused_pressed = RrAppearanceNew(inst, 1);
+ out->a_toggled_hover_focused = RrAppearanceNew(inst, 1);
+ out->a_toggled_hover_unfocused = RrAppearanceNew(inst, 1);
+
+ return out;
+}
+
+void RrButtonFree(RrButton *b)
+{
+ b->ref--;
+ if (b->ref <= 0)
+ RrButtonFreeReal(b);
+}
+
+void RrButtonFreeReal(RrButton* b)
+{
+ /* colors */
+ if (b->focused_unpressed_color)
+ RrColorFree(b->focused_unpressed_color);
+ if (b->unfocused_unpressed_color)
+ RrColorFree(b->unfocused_unpressed_color);
+ if (b->focused_pressed_color)
+ RrColorFree(b->focused_pressed_color);
+ if (b->unfocused_pressed_color)
+ RrColorFree(b->unfocused_pressed_color);
+ if (b->disabled_focused_color)
+ RrColorFree(b->disabled_focused_color);
+ if (b->disabled_unfocused_color)
+ RrColorFree(b->disabled_unfocused_color);
+ if (b->hover_focused_color)
+ RrColorFree(b->hover_focused_color);
+ if (b->hover_unfocused_color)
+ RrColorFree(b->hover_unfocused_color);
+ if (b->toggled_hover_focused_color)
+ RrColorFree(b->toggled_hover_focused_color);
+ if (b->toggled_hover_unfocused_color)
+ RrColorFree(b->toggled_hover_unfocused_color);
+ if (b->toggled_focused_pressed_color)
+ RrColorFree(b->toggled_focused_pressed_color);
+ if (b->toggled_unfocused_pressed_color)
+ RrColorFree(b->toggled_unfocused_pressed_color);
+ if (b->toggled_focused_unpressed_color)
+ RrColorFree(b->toggled_focused_unpressed_color);
+ if (b->toggled_unfocused_unpressed_color)
+ RrColorFree(b->toggled_unfocused_unpressed_color);
+
+ /* masks */
+}
--- /dev/null
+#ifndef __button_h
+#define __button_h
+
+#include "render.h"
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <glib.h>
+
+struct _RrButton {
+ const RrInstance *inst;
+
+ /* reference count */
+ gint ref;
+
+ /* colors */
+ RrColor *focused_unpressed_color;
+ RrColor *unfocused_unpressed_color;
+ RrColor *focused_pressed_color;
+ RrColor *unfocused_pressed_color;
+ RrColor *disabled_focused_color;
+ RrColor *disabled_unfocused_color;
+ RrColor *hover_focused_color;
+ RrColor *hover_unfocused_color;
+ RrColor *toggled_hover_focused_color;
+ RrColor *toggled_hover_unfocused_color;
+ RrColor *toggled_focused_pressed_color;
+ RrColor *toggled_unfocused_pressed_color;
+ RrColor *toggled_focused_unpressed_color;
+ RrColor *toggled_unfocused_unpressed_color;
+
+ /* masks */
+ RrPixmapMask *mask;
+ RrPixmapMask *pressed_mask;
+ RrPixmapMask *disabled_mask;
+ RrPixmapMask *hover_mask;
+ RrPixmapMask *toggled_mask;
+ RrPixmapMask *toggled_hover_mask;
+ RrPixmapMask *toggled_pressed_mask;
+
+ /* textures */
+ RrAppearance *a_focused_unpressed;
+ RrAppearance *a_unfocused_unpressed;
+ RrAppearance *a_focused_pressed;
+ RrAppearance *a_unfocused_pressed;
+ RrAppearance *a_disabled_focused;
+ RrAppearance *a_disabled_unfocused;
+ RrAppearance *a_hover_focused;
+ RrAppearance *a_hover_unfocused;
+ RrAppearance *a_toggled_focused_unpressed;
+ RrAppearance *a_toggled_unfocused_unpressed;
+ RrAppearance *a_toggled_focused_pressed;
+ RrAppearance *a_toggled_unfocused_pressed;
+ RrAppearance *a_toggled_hover_focused;
+ RrAppearance *a_toggled_hover_unfocused;
+
+};
+
+#endif /* __button_h */
out = g_new0(RrAppearance, 1);
out->inst = inst;
+ out->ref = 1;
out->textures = numtex;
out->surface.bevel_light_adjust = 128;
out->surface.bevel_dark_adjust = 64;
if (numtex) a->texture = g_new0(RrTexture, numtex);
}
+/* shallow copy means up the ref count and return it */
+RrAppearance *RrAppearanceCopyShallow(RrAppearance *orig)
+{
+ orig->ref++;
+ return orig;
+}
+
+/* deep copy of orig, means reset ref to 1 on copy
+ * and copy each thing memwise. */
RrAppearance *RrAppearanceCopy(RrAppearance *orig)
{
RrSurface *spo, *spc;
gint i;
copy->inst = orig->inst;
+ copy->ref = 1;
spo = &(orig->surface);
spc = &(copy->surface);
return copy;
}
+/* now decrements ref counter, and frees only if ref <= 0 */
void RrAppearanceFree(RrAppearance *a)
{
gint i;
- if (a) {
- RrSurface *p;
- if (a->pixmap != None) XFreePixmap(RrDisplay(a->inst), a->pixmap);
- if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw);
- for (i = 0; i < a->textures; ++i)
- if (a->texture[i].type == RR_TEXTURE_RGBA) {
- g_free(a->texture[i].data.rgba.cache);
- a->texture[i].data.rgba.cache = NULL;
- }
- if (a->textures)
- g_free(a->texture);
- p = &a->surface;
- RrColorFree(p->primary);
- RrColorFree(p->secondary);
- RrColorFree(p->border_color);
- RrColorFree(p->interlace_color);
- RrColorFree(p->bevel_dark);
- RrColorFree(p->bevel_light);
- RrColorFree(p->split_primary);
- RrColorFree(p->split_secondary);
- g_free(p->pixel_data);
- p->pixel_data = NULL;
- g_free(a);
- }
+ if (!a) return;
+
+ /* decrement ref counter */
+ if (a->ref-- > 0)
+ return;
+
+ /* if we're here we have no more refs to this appearance, free it */
+ RrSurface *p;
+ if (a->pixmap != None) XFreePixmap(RrDisplay(a->inst), a->pixmap);
+ if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw);
+ for (i = 0; i < a->textures; ++i)
+ if (a->texture[i].type == RR_TEXTURE_RGBA) {
+ g_free(a->texture[i].data.rgba.cache);
+ a->texture[i].data.rgba.cache = NULL;
+ }
+ if (a->textures)
+ g_free(a->texture);
+ p = &a->surface;
+ RrColorFree(p->primary);
+ RrColorFree(p->secondary);
+ RrColorFree(p->border_color);
+ RrColorFree(p->interlace_color);
+ RrColorFree(p->bevel_dark);
+ RrColorFree(p->bevel_light);
+ RrColorFree(p->split_primary);
+ RrColorFree(p->split_secondary);
+ g_free(p->pixel_data);
+ p->pixel_data = NULL;
+ g_free(a);
+
+ /* set a to NULL so its testable afterwards if it still exists */
+ a = NULL;
}
typedef struct _RrPixmapMask RrPixmapMask;
typedef struct _RrInstance RrInstance;
typedef struct _RrColor RrColor;
+typedef struct _RrButton RrButton;
typedef guint32 RrPixel32;
typedef guint16 RrPixel16;
struct _RrAppearance {
const RrInstance *inst;
+
+ gint ref;
RrSurface surface;
gint textures;
GC RrColorGC (RrColor *c);
RrAppearance *RrAppearanceNew (const RrInstance *inst, gint numtex);
+RrAppearance *RrAppearanceCopyShallow (RrAppearance *a);
RrAppearance *RrAppearanceCopy (RrAppearance *a);
void RrAppearanceFree (RrAppearance *a);
void RrAppearanceAddTextures(RrAppearance *a, gint numtex);
+RrButton *RrButtonNew (const RrInstance *inst);
+void RrButtonFree(RrButton *b);
+
RrFont *RrFontOpen (const RrInstance *inst, const gchar *name,
gint size, RrFontWeight weight, RrFontSlant slant);
RrFont *RrFontOpenDefault (const RrInstance *inst);