bind the texture for rgba
authorDerek Foreman <manmower@gmail.com>
Sun, 8 Jun 2003 23:34:25 +0000 (23:34 +0000)
committerDerek Foreman <manmower@gmail.com>
Sun, 8 Jun 2003 23:34:25 +0000 (23:34 +0000)
render2/texture.c

index a1a119ed9fc707ecab0b83c9e2d443ad6f3c92df..97570ed7d56950efdfecade19920ed124660aa15 100644 (file)
@@ -98,6 +98,7 @@ void RrTexturePaint(struct RrSurface *sur, struct RrTexture *tex,
         break;
     case RR_TEXTURE_RGBA:
         glColor3f(1.0, 1.0, 1.0);
+        glBindTexture(GL_TEXTURE_2D, tex->data.rgba.texid);
         glBegin(GL_TRIANGLES);
         glVertex2i(x, y);
         glVertex2i(x+w, y);